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authorendolf <[email protected]>2007-06-10 15:03:27 +0000
committerendolf <[email protected]>2007-06-10 15:03:27 +0000
commitde335a22ccd4056a3e12192ba8f3254fd327b4cd (patch)
treefe3c7c14775ca2bb3a7e90b29fe519c3d4056e23 /plugins/windows/src/native
parentf8ed18121deed1c97e28f229406a82bc980d8386 (diff)
Implement the isSupported method and make plugins work again. There was an issue where accessing the static methods in DefaultControllerEnvironment and ControllerEnvironment would cause ploblems when the plugins were loaded using the PluginLoader class loader.
git-svn-id: file:///home/sven/projects/JOGL/git-svn/svn-server-sync/jinput/trunk@187 e343933a-64c8-49c5-92b1-88f2ce3e89e8
Diffstat (limited to 'plugins/windows/src/native')
-rw-r--r--plugins/windows/src/native/build.xml6
1 files changed, 4 insertions, 2 deletions
diff --git a/plugins/windows/src/native/build.xml b/plugins/windows/src/native/build.xml
index 42a6ed1..f250b24 100644
--- a/plugins/windows/src/native/build.xml
+++ b/plugins/windows/src/native/build.xml
@@ -3,10 +3,12 @@
<project name="JInput dx8 port, Native code" basedir="." default="compile">
<property environment="env"/>
<property name="dxhome" location="${env.DXSDK_DIR}"/>
- <property name="sdkhome" location="${env.MSSDk}"/>
+ <property name="sdkhome" location="c:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2"/>
<target name="compile_dir">
<echo message="${compiledir}"/>
+ <echo message="sdkhome: ${sdkhome}"/>
+ <echo message="dxhome: ${dxhome}"/>
<apply dir="${compiledir}" failonerror="true" executable="cl" dest="${compiledir}" skipemptyfilesets="true">
<arg line="/Ox /Wp64 /W2 /nologo /c"/>
<arg value="/I${sdkhome}\include"/>
@@ -28,7 +30,7 @@
<srcfile/>
<arg line="/Fe${dllname} /link"/>
<arg value="/LIBPATH:${java.home}\lib"/>
- <arg value="/LIBPATH:${dxhome}\lib\x86"/>
+ <arg value="/LIBPATH:${dxhome}\lib"/>
<arg value="/LIBPATH:${sdkhome}\lib"/>
<arg line="/DLL ${libs}"/>
<fileset dir="${commonhome}/src/native" includes="*.obj"/>