diff options
author | Sven Gothel <[email protected]> | 2023-10-15 06:44:59 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2023-10-15 06:44:59 +0200 |
commit | 12029f1ec1d8afa576e1ac61655f318cc37c1d16 (patch) | |
tree | a657562bc4257be903bdc668a61bc74d04bc6793 /src/java/com | |
parent | d3de587eae8ed8b5b5bc62647da0f95297144294 (diff) |
Bug 1472: Enhance AV Sync: Pass through PTS object in ALAudioSink, tracking last PTS value against System Clock Reference (SCR)
See GlueGen commit 52725b4c6525487f93407f529dc0a758b387a4fc
Diffstat (limited to 'src/java/com')
-rw-r--r-- | src/java/com/jogamp/openal/util/ALAudioSink.java | 38 | ||||
-rw-r--r-- | src/java/com/jogamp/openal/util/SimpleSineSynth.java | 5 |
2 files changed, 19 insertions, 24 deletions
diff --git a/src/java/com/jogamp/openal/util/ALAudioSink.java b/src/java/com/jogamp/openal/util/ALAudioSink.java index 3ae71bc..0123cc9 100644 --- a/src/java/com/jogamp/openal/util/ALAudioSink.java +++ b/src/java/com/jogamp/openal/util/ALAudioSink.java @@ -35,6 +35,7 @@ import com.jogamp.common.ExceptionUtils; import com.jogamp.common.av.AudioFormat; import com.jogamp.common.av.AudioSink; import com.jogamp.common.av.AudioSink.AudioFrame; +import com.jogamp.common.av.PTS; import com.jogamp.common.av.TimeFrameI; import com.jogamp.common.os.Clock; import com.jogamp.common.util.LFRingbuffer; @@ -94,7 +95,7 @@ public final class ALAudioSink implements AudioSink { private final Context context; /** Playback speed, range [0.5 - 2.0], default 1.0. */ - private float playSpeed; + private float playSpeed = 1.0f; private float volume = 1.0f; static class ALAudioFrame extends AudioFrame { @@ -127,8 +128,8 @@ public final class ALAudioSink implements AudioSink { private Ringbuffer<ALAudioFrame> alFramesPlaying = null; private volatile int alBufferBytesQueued = 0; private volatile int last_buffered_pts = TimeFrameI.INVALID_PTS; - private volatile int playing_pts = TimeFrameI.INVALID_PTS; - private volatile long playing_pts_t0 = 0; + private volatile boolean playRequested = false; + private final PTS pts = new PTS( () -> { return playRequested ? playSpeed : 0f; } ); private volatile int enqueuedFrameCount; private final Source alSource = new Source(); @@ -138,7 +139,6 @@ public final class ALAudioSink implements AudioSink { private int alFormat; private volatile boolean available; - private volatile boolean playRequested = false; static { Debug.initSingleton(); @@ -374,7 +374,7 @@ public final class ALAudioSink implements AudioSink { ALHelpers.alChannelLayoutName(alChannelLayout), ALHelpers.alSampleTypeName(alSampleType), alFormat, hasALC_thread_local_context, hasSOFTBufferSamples, useAL_SOFT_events, hasAL_SOFT_events, 1000f*latency, 1000f*defaultLatency, sourceCount, playSpeed, - alFramesEnqueued, getPTS(), + alFramesEnqueued, getPTS().getLast(), alFramesFree_, getLastBufferedPTS(), 1000f*getQueuedDuration(), alBufferBytesQueued, 1000f*avgFrameDuration, queueSize ); } @@ -383,7 +383,7 @@ public final class ALAudioSink implements AudioSink { final int alFramesEnqueued = alFramesPlaying != null ? alFramesPlaying.size() : 0; final int alFramesFree_ = alFramesFree!= null ? alFramesFree.size() : 0; return String.format("play[used %d, apts %d], queued[free %d, apts %d, %.1f ms, %d bytes, avg %.2f ms/frame, max %d ms]", - alFramesEnqueued, getPTS(), + alFramesEnqueued, getPTS().getLast(), alFramesFree_, getLastBufferedPTS(), 1000f*getQueuedDuration(), alBufferBytesQueued, 1000f*avgFrameDuration, queueSize ); } @@ -864,8 +864,7 @@ public final class ALAudioSink implements AudioSink { } alBufferBytesQueued -= releasedBuffer.getByteSize(); { - playing_pts = releasedBuffer.getPTS(); // + releasedBuffer.getDuration(); - playing_pts_t0 = t1; + pts.set(t1, releasedBuffer.getPTS() /* + releasedBuffer.getDuration() */); // playingPTS = releasedBuffer.getPTS(); // final float queuedDuration = chosenFormat.getBytesDuration(alBufferBytesQueued); // [s] // playingPTS += (int)( queuedDuration * 1.0f * 1000f + 0.5f ); // released frame already gone, add (forward) 80% of queued buffer duration @@ -909,8 +908,7 @@ public final class ALAudioSink implements AudioSink { } alBufferBytesQueued = 0; last_buffered_pts = TimeFrameI.INVALID_PTS; - playing_pts = TimeFrameI.INVALID_PTS; - playing_pts_t0 = 0; + pts.set(0, TimeFrameI.INVALID_PTS); if(DEBUG_TRACE) { logout.println("<< _FLUSH_ [al "+processedBufferCount+", err "+toHexString(alErr)+"] <- "+getPerfString()+" @ "+getThreadName()); ExceptionUtils.dumpStack(System.err); @@ -918,11 +916,10 @@ public final class ALAudioSink implements AudioSink { } @Override - public final int updateQueue() { + public final PTS updateQueue() { if( !available || null == chosenFormat ) { - return getPTS(); + return pts; } - final int apts; // OpenAL consumes buffers in the background // we first need to initialize the OpenAL buffers then @@ -930,11 +927,10 @@ public final class ALAudioSink implements AudioSink { makeCurrent(true /* throw */); try { dequeueBuffer( false /* wait */, 1 ); - apts = playing_pts + ( playing_pts_t0 > 0 ? (int)(Clock.currentMillis() - playing_pts_t0) : 0 ); } finally { release(true /* throw */); } - return apts; + return pts; } @Override @@ -1019,12 +1015,12 @@ public final class ALAudioSink implements AudioSink { playImpl(); // continue playing, fixes issue where we ran out of enqueued data! final int sourceState2 = getSourceState(false); if( sourceState0 != sourceState1 || sourceState0 != sourceState2 || sourceState1 != sourceState2 ) { - logout.printf("ALAudioSink.Enqueued : %.2f ms, %s, state* %s -> %s -> %s%n", + logout.printf("ALAudioSink.Enqueued : %.2f ms, %s, state* %s -> %s -> %s; %s bytes%n", 1000f*neededDuration, getPerfString(), - ALHelpers.alSourceStateString(sourceState0), ALHelpers.alSourceStateString(sourceState1), ALHelpers.alSourceStateString(sourceState2)); + ALHelpers.alSourceStateString(sourceState0), ALHelpers.alSourceStateString(sourceState1), ALHelpers.alSourceStateString(sourceState2), byteCount); } else { - logout.printf("ALAudioSink.Enqueued : %.2f ms, %s, state %s%n", - 1000f*neededDuration, getPerfString(), ALHelpers.alSourceStateString(sourceState2)); + logout.printf("ALAudioSink.Enqueued : %.2f ms, %s, state %s; %d bytes%n", + 1000f*neededDuration, getPerfString(), ALHelpers.alSourceStateString(sourceState2), byteCount); } } else { playImpl(); // continue playing, fixes issue where we ran out of enqueued data! @@ -1275,9 +1271,7 @@ public final class ALAudioSink implements AudioSink { } @Override - public final int getPTS() { - return playing_pts + ( playing_pts_t0 > 0 ? (int)(Clock.currentMillis() - playing_pts_t0) : 0 ); - } + public final PTS getPTS() { return pts; } @Override public final int getLastBufferedPTS() { return last_buffered_pts; } diff --git a/src/java/com/jogamp/openal/util/SimpleSineSynth.java b/src/java/com/jogamp/openal/util/SimpleSineSynth.java index c485f69..01291e1 100644 --- a/src/java/com/jogamp/openal/util/SimpleSineSynth.java +++ b/src/java/com/jogamp/openal/util/SimpleSineSynth.java @@ -32,6 +32,7 @@ import java.nio.FloatBuffer; import com.jogamp.common.av.AudioFormat; import com.jogamp.common.av.AudioSink; +import com.jogamp.common.av.PTS; import com.jogamp.common.nio.Buffers; import com.jogamp.common.os.Platform; import com.jogamp.common.util.InterruptSource; @@ -148,12 +149,12 @@ public final class SimpleSineSynth { public int getNextPTS() { return nextAudioPTS; } - public int getPTS() { return audioSink.getPTS(); } + public PTS getPTS() { return audioSink.getPTS(); } @Override public final String toString() { synchronized( stateLock ) { - final int pts = getPTS(); + final int pts = getPTS().getLast(); final int lag = getNextPTS() - pts; return getClass().getSimpleName()+"[f "+audioFreq+", a "+audioAmplitude+", latency "+getLatency()+ ", state[running "+isRunning()+", playing "+isPlaying()+"], pts[next "+getNextPTS()+", play "+pts+", lag "+lag+"], "+audioSink.toString()+"]"; |