| Commit message (Collapse) | Author | Age | Files | Lines |
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post v1.23.1; Adding 2 extensions (ALExt)
New extensions:
- ALC_EXT_debug
- AL_EXT_debug
- ALC_SOFT_system_events
Testing:
- ALDebugExtTest contains minimal test for
- ALC_EXT_debug
- AL_EXT_debug
+++
commit 1aaf4f070011490bcece50394b9b32dfa593fd9e (HEAD -> master)
Merge: 6e7cee4f 571b546f
Author: Sven Gothel <[email protected]>
Date: Tue Nov 28 12:51:46 2023 +0100
Merge remote-tracking branch 'upstream/master'
commit 571b546f35eead77ce109f8d4dd6c3de3199d573 (upstream/master)
Author: Chris Robinson <[email protected]>
Date: Sat Nov 25 22:09:28 2023 -0800
Update some in-progress format enums
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other ALC_EXT names
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last PTS value against System Clock Reference (SCR)
See GlueGen commit 52725b4c6525487f93407f529dc0a758b387a4fc
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updateQueue() dequeues w/o wait 1st, then returns adjusted PTS; Simplify/split waitFroReleaded*(); Use TSPrinter for DEBUG
Returning the time-adjusted PTS from the last dequeued frame seems to be the most accurate
value we can deliver.
Hence we store the Clock.currentMillis() in playing_pts_t0 when updating playing_pts
and add the difference to current Clock.currentMillis() when retrieving.
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JogAmp Version [2.4.0 - 2.5.0]
- Adopt to simplified AudioSink
- Add lastBufferedPTS and expose it
- Cleanup short* and perf*String() trace/debug presentations to simplify review
- Hence drop growBuffers()
- Set initial avgFrameDuration to latency, at least a good start
+++
dequeueBuffer(..):
- Pass releaseBufferCountReq directly, tangible only if wait == true,
have enqueueData(..) determine the wait and releaseBufferCountReq value.
- Drop dequeueBuffer(..) overload caller, simplifying code
- Don't change playingPTS(..) in overload caller, enqueueData(..) takes care of it
- Align DEBUG trace with enqueueData(..) to simplify review
- Otherwise no semnatic change in dequeueBuffer(..)
enqueueData(..):
- Dropped growBuffers()
- Show DEBUG trace before actual dequeueBuffer(..) to have meanigful output
- SOFT (no-wait) dequeueBuffer(..) triggers on 2/3rd full queue
- HARD (wait) dequeueBuffer(..) if queue is full
- Set playingPTS, either use
- old queue-tip (too old) and add (forward) 60% of queue-buffer time
- new queue-tail (too young), subtract (delay) 40% of queue-buffer time
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Actually new GlueGen WorkerThread was created from GLMediaPlayer, which was also the template for this one
and hence lead to generalization to WorkerThread.
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not running
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'sometimes wrong'. Workaround: Query released buffers after receiving event and use minimum.
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hasAL_SOFT_events, 1st disable all events); growBuffers(): No pre-condition exception for hasAL_SOFT_events
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released buffer count instead of polling
With wait == true, we simply wait until enough buffers have arrived,
otherwise take what we got - both w/o polling and querying the alSource.
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GlueGen JavaCallback
https://openal-soft.org/openal-extensions/SOFT_events.txt
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a simple sound source to test
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JOAL/OpenAL easier and reuse Context context locking
Context locking logic has been fixed and moved to Sound3D Context class (beside many other transparency changes),
see commit afb386e13fd00fde1401d4551ee4790b1f6d5e09.
This also aligns w/ AudioSink API change of Gluegen commits
- c04726720a57f8db42f2621ad58ff3bd42006c63
- 6a74d16a805a4204093972bb91361b2aa633065c
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'avgFrameDuration') to avoid losing precision when dealing with stats, averages etc
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unused field 'avgFrameDuration'.
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accumulative while waiting (not yet dequeueing), ...
Further:
- brackets were missed in 'sleep =', i.e.
'releaseBufferLimes-releasedBuffers * avgBufferDura' -> '(releaseBufferLimes-releasedBuffers) * avgBufferDura)'
- The minimum sleep of avgFrameDuration 'sleep = Math.max(avgFrameDuration, ..'
lead to cut-off smaller sleep cycles and the else branch would only sleep for less (1ms) multiple times.
Hence use the minimum of 2ms, where we subtract 1ms for busy polling.
Notable, this is an extreme situation of small buffer sizes (duration),
but may happen on like synthesizer applications (jsyn).
We actually could use latency (refresh cycle) as used in OpenAL-Soft,
but this is an undocumented feature .. sort of.
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ALExtConstants directly: Fixes failing al.alGetEnumValue("AL_FORMAT_STEREO_DOUBLE")
al.alGetEnumValue("AL_FORMAT_STEREO_DOUBLE") failed w/ OpenAL-Soft,
despite having AL_EXT_MCFORMATS, AL_EXT_FLOAT32 and AL_EXT_DOUBLE supported.
Notable, al.alGetEnumValue("AL_FORMAT_MONO_FLOAT32") did work.
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representation)
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locking and exit.
initImpl() shall just return false, not throwing an exception.
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(refresh-rate) if frameDuration < defaultLatency
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makeContextCurrent()/alcSetThreadContext() fails (returns false)
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context-locking and release same way; Destroy shall also release context.
Result is 'ALSOFT(WW)' free.
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and OpenAL paremeter. Can be 'plugged' into existing OpenAL logic.
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AL_EXT_FLOAT32, AL_EXT_DOUBLE
Note: AL_SOFT_buffer_samples is n/a since openal-soft 1.18.0
ALHelpers.getALFormat(..) uses cached booleans for optionally used available extensions.
Add DEBUG output for ALAudioSink.init() and ALAudioSink.isSupported(),
allowing to track supported and used formats.
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byteCount (2nd arg) using IOUtil.copyStreamChunk2ByteBuffer(..)
This fix is inspired by Bug 1280, <https://github.com/sgothel/joal/pull/16>,
'copy only needed bytes' for JOAL's com.jogamp.openal.util.WAVData.loadFromStream(..).
This GlueGen IOUtil.copyStreamChunk2ByteBuffer() method is a revised version of the proposed IOHelpers.copyFromStream2ByteBuffer(..),
see <https://github.com/OndrejSpanel/joal/commit/1616659e98904270af4faca25b770d0983609735>
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remaining buffer. Copes with WAV files that have metadata appended to the end after the data RIFF chunk.
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9e13e8c78ed69bb7afcd49abe8bf69340dc06223
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c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74)
- Change non static accesses to static members using declaring type
- Change indirect accesses to static members to direct accesses (accesses through subtypes)
- Add final modifier to private fields
- Add final modifier to method parameters
- Add final modifier to local variables
- Remove unnecessary casts
- Remove unnecessary '$NON-NLS$' tags
- Remove trailing white spaces on all lines
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Chris Robinson (BSD'ish)
- Renamed type conversion methods
- Added generic type -> AL types
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non-J2SE environments
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loading on Android; Adding proper byteOrder swapping depending on input format.
- Also added a few more test streams
- Working Android test activity
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