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<html>
  <body>
<div align="center">
  <p><IMG SRC="http://games.dev.java.net/images/navbar.gif" WIDTH=454 HEIGHT=43 BORDER=0 ALT="" USEMAP="#navbar_Map"></p>
  <p><img src="openal_c.gif" width="123" height="67"></p>
</div>
<MAP NAME="navbar_Map">
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<div align="center"><font color="#990000" size="+2">Welcome to the Java Bindings 
  for OpenAL / Sound3D Toolkit Project! </font> </div>
<table width="100%" border="0" cellspacing="1" cellpadding="0">
  <tr> 
    <td width="66%" valign="top"> <table width="100%" height="358" border="0" cellpadding="5" cellspacing="1">
        <tr> 
          <td valign="top"><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
              <tr> 
                <td width="589" valign="top" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Overview</strong></font></div></td>
              </tr>
              <tr> 
                <td valign="top" bgcolor="#FFFFFF"><div align="justify"> 
                    <p>The JOAL Project hosts a reference implementation of the 
                      Java bindings for OpenAL API, and is designed to provide 
                      hardware-supported 3D spatialized audio for games written 
                      in Java. It is part of a suite of open-source technologies 
                      initiated by the Game Technology Group at Sun Microsystems, 
                      with intention of making the development of high performance 
                      games in Java a reality.</p>
                    <p>This project also hosts the Sound3D Toolkit, a high level 
                      API for spatialized audio built on top of the OpenAL bindings. 
                      This toolkit is designed to provide access to all the features 
                      of OpenAL through an intuitive, easy to use, object-oriented 
                      interface. </p>
                  </div></td>
              </tr>
            </table></td>
        </tr>
        <tr> 
          <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
              <tr> 
                <td width="589" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Project 
                    Status</strong></font></div></td>
              </tr>
              <tr> 
                <td bgcolor="#FFFFFF"><div align="justify">The initial implementation 
                    of the Java Bindings for OpenAL / Sound3D Toolkit is available 
                    for download from <a href="http://joal.dev.java.net/source/browse/joal/">CVS</a>. 
                    At the moment, this release only contains instructions for 
                    building on Win32 machines. We will be adding Linux &amp; 
                    OSX instructions shortly. </div></td>
              </tr>
            </table></td>
        </tr>
        <tr> 
          <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
              <tr> 
                <td width="589" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Getting 
                    Started </strong></font></div></td>
              </tr>
              <tr> 
                <td valign="top" bgcolor="#FFFFFF"><p>This project has been built 
                    under Win32 and Linux. The following packages and tools have 
                    been used:</p>
                  <ul>
                    <li>All Systems: 
                      <ul>
                        <li>Sun J2SDK 1.4.2 (available at <a href="http://java.sun.com">java.sun.com</a>)</li>
                        <li>ANT 1.5.3 (available at <a href="http://www.apache.org">apache.org</a>)</li>
                        <li>JUnit 3.8.1 (available at <a href="http://www.junit.org">junit.org</a>) 
                          copy junit.jar to the apache-ant lib directory<br>
                        </li>
                      </ul>
                    </li>
                    <li>Windows: 
                      <ul>
                        <li> Win32 (Win XP in the case of our machine)</li>
                        <li> OpenAL1.0 SDK (available at <a href="http://developer.creative.com">http://developer.creative.com</a> 
                          under &quot;Gaming -&gt; Development Kits -&gt; OpenAL&quot;)</li>
                        <li> MinGW 2.0.0 plus the following updates: (all available 
                          at <a href="http://www.mingw.org">www.mingw.org</a>) 
                          <ul>
                            <li>binutils 2.13.90</li>
                            <li> w32api-2.2</li>
                            <li> mingw-runtime-2.4</li>
                          </ul>
                        </li>
                      </ul>
                    </li>
                    <li> Linux:
                      <ul>
                        <li>Linux i386 (Redhat 9.0)</li>
                        <li>gcc 3.2.2, binutils 2.13.90</li>
                        <li>OpenAL CVS version from <a href="opensource.creative.com">opensource.creative.com</a> 
                          (see CVS instructions at <a href="http://www.openal.org">www.openal.org</a>)<br>
                        </li>
                      </ul>
                    </li>
                    <li>OSX 
                      <ul>
                        <li> to be ported<br>
                        </li>
                      </ul>
                    </li>
                  </ul></td>
              </tr>
            </table></td>
        </tr>
      </table>
      <p>&nbsp;</p></td>
    <td valign="top"> 
      <table width="100%" height="242" border="0" cellpadding="5" cellspacing="1">
        <tr> 
          <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
              <tr> 
                <td valign="top" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Useful 
                    Links</strong></font></div></td>
              </tr>
              <tr> 
                <td valign="top" bgcolor="#FFFFFF"><ul>
                    <li><a href="http://www.openal.org" target="_blank">OpenAL</a> 
                      Home</li>
                    <li><a href="ftp://opensource.creative.com/pub/sdk/OpenAL_PGuide_A4.pdf" target="_blank">OpenAL 
                      Programmer's Reference</a></li>
                    <li><a href="http://joal-demos.dev.java.net">JOAL 
                      Tutorials and Demos</a></li>
                  </ul></td>
              </tr>
            </table></td>
        </tr>
        <tr> 
          <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
              <tr> 
                <td valign="top" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Documentation</strong></font></div></td>
              </tr>
              <tr> 
                <td valign="top" bgcolor="#FFFFFF"><ul>
                    <li><a href="http://games-core.dev.java.net/nonav/docs/joal/api/index.html" target="_blank">JOAL 
                      / Sound3D Toolkit API</a></li>
                  </ul></td>
              </tr>
            </table></td>
        </tr>
        <tr> 
          <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
              <tr> 
                <td valign="top" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Downloads</strong></font></div></td>
              </tr>
              <tr> 
                <td valign="top" bgcolor="#FFFFFF"><ul>
                    <li> Recent Builds 
                      <ul>
                        <li><a href="https://games-binaries.dev.java.net/build/index.html" target="_blank">Windows</a></li>
                        <li>Linux (coming soon)</li>
                        <li>OSX (coming soon)</li>
                      </ul>
                    </li>
                  </ul></td>
              </tr>
            </table></td>
        </tr>
      </table></td>
  </tr>
</table>

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