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<html>
<body>
<div align="center">
<p><IMG SRC="http://games.dev.java.net/images/navbar.gif" WIDTH=454 HEIGHT=43 BORDER=0 ALT="" USEMAP="#navbar_Map"></p>
<p><img src="openal_c.gif" width="123" height="67"></p>
</div>
<MAP NAME="navbar_Map">
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</MAP>
<div align="center"><font color="#990000" size="+2">Welcome to the Java Bindings
for OpenAL / Sound3D Toolkit Project! </font> </div>
<table width="100%" border="0" cellspacing="1" cellpadding="0">
<tr>
<td width="66%" valign="top"> <table width="100%" height="358" border="0" cellpadding="5" cellspacing="1">
<tr>
<td valign="top"><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
<tr>
<td width="589" valign="top" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Overview</strong></font></div></td>
</tr>
<tr>
<td valign="top" bgcolor="#FFFFFF"><div align="justify">
<p>The JOAL Project hosts a reference implementation of the
Java bindings for OpenAL API, and is designed to provide
hardware-supported 3D spatialized audio for games written
in Java. It is part of a suite of open-source technologies
initiated by the Game Technology Group at Sun Microsystems,
with intention of making the development of high performance
games in Java a reality.</p>
<p>This project also hosts the Sound3D Toolkit, a high level
API for spatialized audio built on top of the OpenAL bindings.
This toolkit is designed to provide access to all the features
of OpenAL through an intuitive, easy to use, object-oriented
interface. </p>
</div></td>
</tr>
</table></td>
</tr>
<tr>
<td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
<tr>
<td width="589" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Project
Status</strong></font></div></td>
</tr>
<tr>
<td bgcolor="#FFFFFF"><div align="justify">The initial implementation
of the Java Bindings for OpenAL / Sound3D Toolkit is available
for download from <a href="http://joal.dev.java.net/source/browse/joal/">CVS</a>.
At the moment, this release only contains instructions for
building on Win32 machines. We will be adding Linux &
OSX instructions shortly. </div></td>
</tr>
</table></td>
</tr>
<tr>
<td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
<tr>
<td width="589" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Getting
Started </strong></font></div></td>
</tr>
<tr>
<td valign="top" bgcolor="#FFFFFF"><p>This project has been built
under Win32 and Linux. The following packages and tools have
been used:</p>
<ul>
<li>All Systems:
<ul>
<li>Sun J2SDK 1.4.2 (available at <a href="http://java.sun.com">java.sun.com</a>)</li>
<li>ANT 1.5.3 (available at <a href="http://www.apache.org">apache.org</a>)</li>
<li>JUnit 3.8.1 (available at <a href="http://www.junit.org">junit.org</a>)
copy junit.jar to the apache-ant lib directory<br>
</li>
</ul>
</li>
<li>Windows:
<ul>
<li> Win32 (Win XP in the case of our machine)</li>
<li> OpenAL1.0 SDK (available at <a href="http://developer.creative.com">http://developer.creative.com</a>
under "Gaming -> Development Kits -> OpenAL")</li>
<li> MinGW 2.0.0 plus the following updates: (all available
at <a href="http://www.mingw.org">www.mingw.org</a>)
<ul>
<li>binutils 2.13.90</li>
<li> w32api-2.2</li>
<li> mingw-runtime-2.4</li>
</ul>
</li>
</ul>
</li>
<li> Linux:
<ul>
<li>Linux i386 (Redhat 9.0)</li>
<li>gcc 3.2.2, binutils 2.13.90</li>
<li>OpenAL CVS version from <a href="opensource.creative.com">opensource.creative.com</a>
(see CVS instructions at <a href="http://www.openal.org">www.openal.org</a>)<br>
</li>
</ul>
</li>
<li>OSX
<ul>
<li> to be ported<br>
</li>
</ul>
</li>
</ul></td>
</tr>
</table></td>
</tr>
</table>
<p> </p></td>
<td valign="top">
<table width="100%" height="242" border="0" cellpadding="5" cellspacing="1">
<tr>
<td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
<tr>
<td valign="top" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Useful
Links</strong></font></div></td>
</tr>
<tr>
<td valign="top" bgcolor="#FFFFFF"><ul>
<li><a href="http://www.openal.org" target="_blank">OpenAL</a>
Home</li>
<li><a href="ftp://opensource.creative.com/pub/sdk/OpenAL_PGuide_A4.pdf" target="_blank">OpenAL
Programmer's Reference</a></li>
<li><a href="http://joal-demos.dev.java.net">JOAL
Tutorials and Demos</a></li>
</ul></td>
</tr>
</table></td>
</tr>
<tr>
<td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
<tr>
<td valign="top" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Documentation</strong></font></div></td>
</tr>
<tr>
<td valign="top" bgcolor="#FFFFFF"><ul>
<li><a href="http://games-core.dev.java.net/nonav/docs/joal/api/index.html" target="_blank">JOAL
/ Sound3D Toolkit API</a></li>
</ul></td>
</tr>
</table></td>
</tr>
<tr>
<td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
<tr>
<td valign="top" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Downloads</strong></font></div></td>
</tr>
<tr>
<td valign="top" bgcolor="#FFFFFF"><ul>
<li> Recent Builds
<ul>
<li><a href="https://games-binaries.dev.java.net/build/index.html" target="_blank">Windows</a></li>
<li>Linux (coming soon)</li>
<li>OSX (coming soon)</li>
</ul>
</li>
</ul></td>
</tr>
</table></td>
</tr>
</table></td>
</tr>
</table>
</body>
</html>
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