diff options
Diffstat (limited to 'src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java')
-rw-r--r-- | src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java new file mode 100644 index 0000000..e60987e --- /dev/null +++ b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java @@ -0,0 +1,105 @@ +/* !---- DO NOT EDIT: This file autogenerated by com/sun/gluegen/JavaEmitter.java on Tue Feb 09 18:20:26 CET 2010 ----! */ + + +package com.jogamp.opencl.demos.julia3d.structs; + + +class RenderingConfig64 extends RenderingConfig { + + private final Camera camera; + + public static int size() { + return 116; + } + + RenderingConfig64(java.nio.ByteBuffer buf) { + super(buf); + camera = Camera.create(accessor.slice(56, 60)); + } + + + public RenderingConfig setWidth(int val) { + accessor.setIntAt(0, val); + return this; + } + + public int getWidth() { + return accessor.getIntAt(0); + } + + public RenderingConfig setHeight(int val) { + accessor.setIntAt(1, val); + return this; + } + + public int getHeight() { + return accessor.getIntAt(1); + } + + public RenderingConfig setSuperSamplingSize(int val) { + accessor.setIntAt(2, val); + return this; + } + + public int getSuperSamplingSize() { + return accessor.getIntAt(2); + } + + public RenderingConfig setActvateFastRendering(int val) { + accessor.setIntAt(3, val); + return this; + } + + public int getActvateFastRendering() { + return accessor.getIntAt(3); + } + + public RenderingConfig setEnableShadow(int val) { + accessor.setIntAt(4, val); + return this; + } + + public int getEnableShadow() { + return accessor.getIntAt(4); + } + + public RenderingConfig setMaxIterations(int val) { + accessor.setIntAt(5, val); + return this; + } + + public int getMaxIterations() { + return accessor.getIntAt(5); + } + + public RenderingConfig setEpsilon(float val) { + accessor.setFloatAt(6, val); + return this; + } + + public float getEpsilon() { + return accessor.getFloatAt(6); + } + + public RenderingConfig setMu(float[] val) { + accessor.setFloatsAt(7, val); + return this; + } + + public float[] getMu() { + return accessor.getFloatsAt(7, new float[4]); + } + + public RenderingConfig setLight(float[] val) { + accessor.setFloatsAt(11, val); + return this; + } + + public float[] getLight() { + return accessor.getFloatsAt(11, new float[3]); + } + + public Camera getCamera() { + return camera; + } +} |