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/* !---- DO NOT EDIT: This file autogenerated by com/sun/gluegen/JavaEmitter.java on Tue Feb 09 18:20:26 CET 2010 ----! */
package com.jogamp.opencl.demos.julia3d.structs;
import com.jogamp.common.nio.*;
public abstract class RenderingConfig {
StructAccessor accessor;
public static int size() {
// if (CPU.is32Bit()) {
// return RenderingConfig32.size();
// } else {
return RenderingConfig64.size();
// }
}
public static RenderingConfig create() {
return create(Buffers.newDirectByteBuffer(size()));
}
public static RenderingConfig create(java.nio.ByteBuffer buf) {
// if (CPU.is32Bit()) {
// return new RenderingConfig32(buf);
// } else {
return new RenderingConfig64(buf);
// }
}
RenderingConfig(java.nio.ByteBuffer buf) {
accessor = new StructAccessor(buf);
}
public java.nio.ByteBuffer getBuffer() {
return accessor.getBuffer();
}
public abstract RenderingConfig setWidth(int val);
public abstract int getWidth();
public abstract RenderingConfig setHeight(int val);
public abstract int getHeight();
public abstract RenderingConfig setSuperSamplingSize(int val);
public abstract int getSuperSamplingSize();
public abstract RenderingConfig setActvateFastRendering(int val);
public abstract int getActvateFastRendering();
public abstract RenderingConfig setEnableShadow(int val);
public abstract int getEnableShadow();
public abstract RenderingConfig setMaxIterations(int val);
public abstract int getMaxIterations();
public abstract RenderingConfig setEpsilon(float val);
public abstract float getEpsilon();
public abstract RenderingConfig setMu(float[] val);
public abstract float[] getMu();
public abstract RenderingConfig setLight(float[] val);
public abstract float[] getLight();
public abstract Camera getCamera();
}
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