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-rw-r--r--make/resources/native-taglet.properties93
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+#Generated, do not edit, edit createTagletProps.sh instead.
+#This file is used in NativeTaglet and maps the generated method names
+#to the function specific OpenCL documentation man pages.
+nativetaglet.baseUrl=http://www.khronos.org/registry/cl/sdk/1.1/docs/man/xhtml/
+clBuildProgram=clBuildProgram.html
+clCreateBuffer=clCreateBuffer.html
+clCreateCommandQueue=clCreateCommandQueue.html
+clCreateContext=clCreateContext.html
+clCreateContextFromType=clCreateContextFromType.html
+clCreateEventFromGLsyncKHR=clCreateEventFromGLsyncKHR.html
+clCreateFromD3D10BufferKHR=clCreateFromD3D10BufferKHR.html
+clCreateFromD3D10Texture2DKHR=clCreateFromD3D10Texture2DKHR.html
+clCreateFromD3D10Texture3DKHR=clCreateFromD3D10Texture3DKHR.html
+clCreateFromGLBuffer=clCreateFromGLBuffer.html
+clCreateFromGLRenderbuffer=clCreateFromGLRenderbuffer.html
+clCreateFromGLTexture2D=clCreateFromGLTexture2D.html
+clCreateFromGLTexture3D=clCreateFromGLTexture3D.html
+clCreateImage2D=clCreateImage2D.html
+clCreateImage3D=clCreateImage3D.html
+clCreateKernel=clCreateKernel.html
+clCreateKernelsInProgram=clCreateKernelsInProgram.html
+clCreateProgramWithBinary=clCreateProgramWithBinary.html
+clCreateProgramWithSource=clCreateProgramWithSource.html
+clCreateSampler=clCreateSampler.html
+clCreateSubBuffer=clCreateSubBuffer.html
+clCreateUserEvent=clCreateUserEvent.html
+clEnqueueAcquireD3D10ObjectsKHR=clEnqueueAcquireD3D10ObjectsKHR.html
+clEnqueueAcquireGLObjects=clEnqueueAcquireGLObjects.html
+clEnqueueBarrier=clEnqueueBarrier.html
+clEnqueueCopyBufferRect=clEnqueueCopyBufferRect.html
+clEnqueueCopyBufferToImage=clEnqueueCopyBufferToImage.html
+clEnqueueCopyImage=clEnqueueCopyImage.html
+clEnqueueCopyImageToBuffer=clEnqueueCopyImageToBuffer.html
+clEnqueueMapBuffer=clEnqueueMapBuffer.html
+clEnqueueMapImage=clEnqueueMapImage.html
+clEnqueueMarker=clEnqueueMarker.html
+clEnqueueNativeKernel=clEnqueueNativeKernel.html
+clEnqueueNDRangeKernel=clEnqueueNDRangeKernel.html
+clEnqueueReadBuffer=clEnqueueReadBuffer.html
+clEnqueueReadBufferRect=clEnqueueReadBufferRect.html
+clEnqueueReadImage=clEnqueueReadImage.html
+clEnqueueReleaseD3D10ObjectsKHR=clEnqueueReleaseD3D10ObjectsKHR.html
+clEnqueueReleaseGLObjects=clEnqueueReleaseGLObjects.html
+clEnqueueTask=clEnqueueTask.html
+clEnqueueUnmapMemObject=clEnqueueUnmapMemObject.html
+clEnqueueWaitForEvents=clEnqueueWaitForEvents.html
+clEnqueueWriteBuffer=clEnqueueWriteBuffer.html
+clEnqueueWriteBufferRect=clEnqueueWriteBufferRect.html
+clEnqueueWriteImage=clEnqueueWriteImage.html
+clFinish=clFinish.html
+clFlush=clFlush.html
+clGetCommandQueueInfo=clGetCommandQueueInfo.html
+clGetContextInfo=clGetContextInfo.html
+clGetDeviceIDs=clGetDeviceIDs.html
+clGetDeviceIDsFromD3D10KHR=clGetDeviceIDsFromD3D10KHR.html
+clGetDeviceInfo=clGetDeviceInfo.html
+clGetEventInfo=clGetEventInfo.html
+clGetEventProfilingInfo=clGetEventProfilingInfo.html
+clGetExtensionFunctionAddress=clGetExtensionFunctionAddress.html
+clGetGLContextInfoKHR=clGetGLContextInfoKHR.html
+clGetGLObjectInfo=clGetGLObjectInfo.html
+clGetGLTextureInfo=clGetGLTextureInfo.html
+clGetImageInfo=clGetImageInfo.html
+clGetKernelInfo=clGetKernelInfo.html
+clGetKernelWorkGroupInfo=clGetKernelWorkGroupInfo.html
+clGetMemObjectInfo=clGetMemObjectInfo.html
+clGetPlatformIDs=clGetPlatformIDs.html
+clGetPlatformInfo=clGetPlatformInfo.html
+clGetProgramBuildInfo=clGetProgramBuildInfo.html
+clGetProgramInfo=clGetProgramInfo.html
+clGetSamplerInfo=clGetSamplerInfo.html
+clGetSupportedImageFormats=clGetSupportedImageFormats.html
+clReleaseCommandQueue=clReleaseCommandQueue.html
+clReleaseContext=clReleaseContext.html
+clReleaseEvent=clReleaseEvent.html
+clReleaseKernel=clReleaseKernel.html
+clReleaseMemObject=clReleaseMemObject.html
+clReleaseProgram=clReleaseProgram.html
+clReleaseSampler=clReleaseSampler.html
+clRetainCommandQueue=clRetainCommandQueue.html
+clRetainContext=clRetainContext.html
+clRetainEvent=clRetainEvent.html
+clRetainKernel=clRetainKernel.html
+clRetainMemObject=clRetainMemObject.html
+clRetainProgram=clRetainProgram.html
+clRetainSampler=clRetainSampler.html
+clSetCommandQueueProperty=clSetCommandQueueProperty.html
+clSetEventCallback=clSetEventCallback.html
+clSetKernelArg=clSetKernelArg.html
+clSetMemObjectDestructorCallback=clSetMemObjectDestructorCallback.html
+clSetUserEventStatus=clSetUserEventStatus.html
+clUnloadCompiler=clUnloadCompiler.html
+clWaitForEvents=clWaitForEvents.html