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authorSven Gothel <[email protected]>2009-03-14 05:22:19 +0000
committerSven Gothel <[email protected]>2009-03-14 05:22:19 +0000
commitb2c27c8edc2e9516a5341332a3480485d72eb6af (patch)
tree8a4f92d3f9e351471f4f8aef5d8260fb376f4a89 /src/demos/es1/cube/Cube.java
parent8417ded5c1f892b58a4608ff248842c8aed4026a (diff)
NEWT window closing:
- New WindowEvent.EVENT_WINDOW_DESTROY_NOTIFY and WindowListener.windowDestroyNotify() method. - Removed windowClosed() method for JNI hook - Added windowDestroyNotify() windowDestroyed(), where windowDestroyNotify() shall be called by the native implementation _before_ the window gets shutdown. The Window.java then sends a WindowEvent.EVENT_WINDOW_DESTROY_NOTIFY event, and either Window.java or it's owner GLWindow.java issues the destroy() procedure. - Added GLEventListener.dispose(GLAutoDrawable), to allow user application to release GL ressources. Issued by GLWindow (-> see windowDestroyNotify()) - X11 impl intercepts WM_DELETE_WINDOW, using Atom, MacosX impl already uses the _before_ method (VERIFY), and Windows impl uses the WM_CLOSE event (VERIFY). JOGL2 dispose/destroy .. - Added GLEventListener.dispose() to GLCanvas and GLJpanel - GL* toString() rearrangement, assumes it is issued by GLContext(), which indeed is the core information node. - Added proper destroy() methods and calls, to achieve a proper resource release at destruction. Instrumentizing almost all classes with a destroy() method, so no release function lookup is necessary. - misc changes .. JOGL2 Demos - Fixed in regards to the above changes git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JOGL_2_SANDBOX@321 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos/es1/cube/Cube.java')
-rw-r--r--src/demos/es1/cube/Cube.java13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/demos/es1/cube/Cube.java b/src/demos/es1/cube/Cube.java
index 1ef6aab..cc2f8e8 100644
--- a/src/demos/es1/cube/Cube.java
+++ b/src/demos/es1/cube/Cube.java
@@ -43,6 +43,8 @@ import com.sun.opengl.impl.fixed.GLFixedFuncImpl;
import com.sun.javafx.newt.*;
public class Cube implements GLEventListener {
+ boolean quit = false;
+
public Cube () {
this(false, false);
}
@@ -170,9 +172,10 @@ public class Cube implements GLEventListener {
gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboNames[3]);
gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeTexCoords.limit() * BufferUtil.SIZEOF_SHORT, cubeTexCoords, GL.GL_STATIC_DRAW);
gl.glTexCoordPointer(2, gl.GL_SHORT, 0, 0);
+ /* issues an GL_INVALID_ENUM
if(null!=gl2es1) {
gl2es1.glTexEnvi(gl2es1.GL_TEXTURE_ENV, gl2es1.GL_TEXTURE_ENV_MODE, gl2es1.GL_INCR);
- }
+ } */
} else {
gl.glDisableClientState(gl.GL_TEXTURE_COORD_ARRAY);
}
@@ -193,6 +196,10 @@ public class Cube implements GLEventListener {
// weird effect ..: gl.glCullFace(gl.GL_FRONT);
}
+ public void dispose(GLAutoDrawable drawable) {
+ quit=true;
+ }
+
public void display(GLAutoDrawable drawable) {
GLFixedFuncIf gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL());
@@ -333,12 +340,12 @@ public class Cube implements GLEventListener {
window.setFullscreen(true);
window.setVisible(true);
- while (window.getDuration() < 31000) {
+ while (!quit && window.getDuration() < 31000) {
window.display();
}
// Shut things down cooperatively
- window.close();
+ window.destroy();
window.getFactory().shutdown();
System.out.println("Cube shut down cleanly.");
} catch (Throwable t) {