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authorSven Gothel <[email protected]>2011-04-26 19:24:19 +0200
committerSven Gothel <[email protected]>2011-04-26 19:24:19 +0200
commitf3afd3cd3be302c9b9cc3b6ec56cf032817e00a4 (patch)
treee7aaef0c1860f35f6b1e115489e134ae7df6d07c /src/demos/es2/openmax
parenta7317cf820a33cac7f068153649031483df53cac (diff)
sync w/ jogl e007bb306124411e0232e51d16aa493cbd361f74
Diffstat (limited to 'src/demos/es2/openmax')
-rw-r--r--src/demos/es2/openmax/Cube.java4
-rwxr-xr-xsrc/demos/es2/openmax/MovieCube.java6
-rwxr-xr-xsrc/demos/es2/openmax/MovieSimple.java32
3 files changed, 21 insertions, 21 deletions
diff --git a/src/demos/es2/openmax/Cube.java b/src/demos/es2/openmax/Cube.java
index 5d318cf..db09a06 100644
--- a/src/demos/es2/openmax/Cube.java
+++ b/src/demos/es2/openmax/Cube.java
@@ -330,13 +330,13 @@ public class Cube implements GLEventListener {
window.addGLEventListener(this);
- window.enablePerfLog(true);
+ window.setUpdateFPSFrames(FPSCounter.DEFAULT_FRAMES_PER_INTERVAL, System.err);
// Size OpenGL to Video Surface
window.setSize(width, height);
window.setFullscreen(true);
window.setVisible(true);
- while (!quit && window.getDuration() < 31000) {
+ while (!quit && window.getTotalFPSDuration() < 31000) {
window.display();
}
diff --git a/src/demos/es2/openmax/MovieCube.java b/src/demos/es2/openmax/MovieCube.java
index 6b53c6d..d992de1 100755
--- a/src/demos/es2/openmax/MovieCube.java
+++ b/src/demos/es2/openmax/MovieCube.java
@@ -185,13 +185,13 @@ public class MovieCube implements MouseListener, GLEventListener, OMXEventListen
tex=movie.getNextTextureID();
if(null!=tex) {
System.out.println("Use: "+tex);
- tex.enable();
- tex.bind();
+ tex.enable(gl);
+ tex.bind(gl);
}
}
cube.display(drawable);
if(null!=tex) {
- tex.disable();
+ tex.disable(gl);
}
}
diff --git a/src/demos/es2/openmax/MovieSimple.java b/src/demos/es2/openmax/MovieSimple.java
index 015d3b5..efcb59b 100755
--- a/src/demos/es2/openmax/MovieSimple.java
+++ b/src/demos/es2/openmax/MovieSimple.java
@@ -169,17 +169,17 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
initShader(gl);
// Push the 1st uniform down the path
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION);
pmvMatrix.glLoadIdentity();
pmvMatrix.glMatrixMode(pmvMatrix.GL_MODELVIEW);
pmvMatrix.glLoadIdentity();
- if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()))) {
+ if(!st.uniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()))) {
throw new GLException("Error setting PMVMatrix in shader: "+st);
}
- if(!st.glUniform(gl, new GLUniformData("mgl_ActiveTexture", 0))) {
+ if(!st.uniform(gl, new GLUniformData("mgl_ActiveTexture", 0))) {
throw new GLException("Error setting mgl_ActiveTexture in shader: "+st);
}
gl.glActiveTexture(GL.GL_TEXTURE0);
@@ -197,7 +197,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
}
// Allocate vertex array
- GLArrayDataServer vertices = GLArrayDataServer.createGLSL(gl, "mgl_Vertex", 3, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer vertices = GLArrayDataServer.createGLSL(st, "mgl_Vertex", 3, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
{
// Fill them up
FloatBuffer verticeb = (FloatBuffer)vertices.getBuffer();
@@ -209,7 +209,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
vertices.seal(gl, true);
// Allocate texcoord array
- GLArrayDataServer texcoord = GLArrayDataServer.createGLSL(gl, "mgl_MultiTexCoord", 2, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer texcoord = GLArrayDataServer.createGLSL(st, "mgl_MultiTexCoord", 2, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
{
// Fill them up
FloatBuffer texcoordb = (FloatBuffer)texcoord.getBuffer();
@@ -220,7 +220,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
}
texcoord.seal(gl, true);
- GLArrayDataServer colors = GLArrayDataServer.createGLSL(gl, "mgl_Color", 4, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer colors = GLArrayDataServer.createGLSL(st, "mgl_Color", 4, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
{
// Fill them up
FloatBuffer colorb = (FloatBuffer)colors.getBuffer();
@@ -235,7 +235,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
gl.glClearColor(0.2f, 0.2f, 0.2f, 1);
gl.glEnable(GL2ES2.GL_DEPTH_TEST);
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
// Let's show the completed shader state ..
System.out.println(st);
@@ -257,7 +257,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
GL2ES2 gl = drawable.getGL().getGL2ES2();
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
// Set location in front of camera
pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION);
@@ -272,10 +272,10 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
GLUniformData ud = st.getUniform("mgl_PMVMatrix");
if(null!=ud) {
// same data object
- st.glUniform(gl, ud);
+ st.uniform(gl, ud);
}
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
}
public void dispose(GLAutoDrawable drawable) {
@@ -293,7 +293,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
public void display(GLAutoDrawable drawable) {
GL2ES2 gl = drawable.getGL().getGL2ES2();
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
@@ -312,7 +312,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
GLUniformData ud = st.getUniform("mgl_PMVMatrix");
if(null!=ud) {
// same data object
- st.glUniform(gl, ud);
+ st.uniform(gl, ud);
}
if(!rotate) {
@@ -325,8 +325,8 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
if(null!=movie) {
tex=movie.getNextTextureID();
if(null!=tex) {
- tex.enable();
- tex.bind();
+ tex.enable(gl);
+ tex.bind(gl);
}
}
@@ -334,10 +334,10 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
gl.glDrawArrays(gl.GL_TRIANGLE_STRIP, 0, 4);
if(null!=tex) {
- tex.disable();
+ tex.disable(gl);
}
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
}
public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {