diff options
author | Sven Gothel <[email protected]> | 2010-06-10 06:14:44 +0200 |
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committer | Sven Gothel <[email protected]> | 2010-06-10 06:14:44 +0200 |
commit | 348c43a12199e71017767930b0b42d939db47312 (patch) | |
tree | 502a113716308414e1345413dd35072a4b66459f /src/demos/j2d/TextCube.java | |
parent | 7bf502292901259eef302ef23b5c558b80f6b3f8 (diff) |
Adding GLProfile.initSingleton() call, ensuring [multithreading] intitialization can be done in time
Diffstat (limited to 'src/demos/j2d/TextCube.java')
-rwxr-xr-x | src/demos/j2d/TextCube.java | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/demos/j2d/TextCube.java b/src/demos/j2d/TextCube.java index 63ad427..3433463 100755 --- a/src/demos/j2d/TextCube.java +++ b/src/demos/j2d/TextCube.java @@ -52,7 +52,6 @@ import java.awt.event.WindowEvent; import java.awt.geom.Rectangle2D; import javax.media.opengl.GL; import javax.media.opengl.GLCapabilities; -import javax.media.opengl.GLProfile; import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; @@ -66,6 +65,9 @@ import com.jogamp.opengl.util.Animator; /** Shows how to place 2D text in 3D using the TextRenderer. */ public class TextCube extends Demo { + static { + GLProfile.initSingleton(); + } private float xAng; private float yAng; private GLU glu = new GLU(); |