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authorSven Gothel <[email protected]>2013-01-19 02:18:57 +0100
committerSven Gothel <[email protected]>2013-01-19 02:18:57 +0100
commit7c736a0042550aca218b24bde2d1fc5ab845efc8 (patch)
tree63abd974f7f86215957f1456d0137f83725731f9 /src
parent1002133ac28688df17f3e3ed6e44a8bb578cbfb5 (diff)
RawGL2ES2demo: Fix Animator usage; Added missing 'package demos.es2;'
Diffstat (limited to 'src')
-rw-r--r--src/demos/es2/RawGL2ES2demo.java4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/demos/es2/RawGL2ES2demo.java b/src/demos/es2/RawGL2ES2demo.java
index 4423c33..c16423a 100644
--- a/src/demos/es2/RawGL2ES2demo.java
+++ b/src/demos/es2/RawGL2ES2demo.java
@@ -26,6 +26,8 @@
* or implied, of JogAmp Community.
*/
+package demos.es2;
+
import javax.media.opengl.GL;
import javax.media.opengl.GL2ES2;
import javax.media.opengl.GLAutoDrawable;
@@ -282,7 +284,7 @@ static final String fragmentShader =
// GLWindow will call the GLEventListener init, reshape, display and dispose
// functions when needed.
glWindow.addGLEventListener(new RawGL2ES2demo() /* GLEventListener */);
- Animator animator = new Animator(glWindow);
+ Animator animator = new Animator();
animator.add(glWindow);
animator.start();
}