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+
+Deprecated demos, ie using a deprecated - non std GL API.
+Solution might be:
+ (1) Remove, with a reference of a similar demo using the std API
+ (2) Rewrite using the std API
+
+And here the infamous candidates, demos using:
+
+ (1) GL_VERTEX_ARRAY_RANGE_NV -> Any VBO demo (FIXME)
+ (2) glGenFencesNV -> GL3/GL4
+ (?) GL_ALL_COMPLETED_NV
+ (?) glAllocateMemoryNV -> might be removed . of GLContext ?