diff options
Diffstat (limited to 'src/demos/cubefbo')
-rwxr-xr-x | src/demos/cubefbo/CubeObject.java | 6 | ||||
-rwxr-xr-x | src/demos/cubefbo/FBCubes.java | 8 | ||||
-rwxr-xr-x | src/demos/cubefbo/Main.java | 6 |
3 files changed, 10 insertions, 10 deletions
diff --git a/src/demos/cubefbo/CubeObject.java b/src/demos/cubefbo/CubeObject.java index 7abb8cd..6e37c16 100755 --- a/src/demos/cubefbo/CubeObject.java +++ b/src/demos/cubefbo/CubeObject.java @@ -36,9 +36,9 @@ package demos.cubefbo; import com.jogamp.common.nio.Buffers; import java.nio.ByteBuffer; import java.nio.ShortBuffer; -import javax.media.opengl.GL; -import javax.media.opengl.GL2ES1; -import javax.media.opengl.GL2; +import com.jogamp.opengl.GL; +import com.jogamp.opengl.GL2ES1; +import com.jogamp.opengl.GL2; class CubeObject { diff --git a/src/demos/cubefbo/FBCubes.java b/src/demos/cubefbo/FBCubes.java index 54d3802..8a7be47 100755 --- a/src/demos/cubefbo/FBCubes.java +++ b/src/demos/cubefbo/FBCubes.java @@ -37,10 +37,10 @@ import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import java.awt.event.MouseMotionListener; -import javax.media.opengl.GL; -import javax.media.opengl.GL2; -import javax.media.opengl.GLAutoDrawable; -import javax.media.opengl.GLEventListener; +import com.jogamp.opengl.GL; +import com.jogamp.opengl.GL2; +import com.jogamp.opengl.GLAutoDrawable; +import com.jogamp.opengl.GLEventListener; import com.jogamp.opengl.FBObject; import com.jogamp.opengl.FBObject.Attachment; diff --git a/src/demos/cubefbo/Main.java b/src/demos/cubefbo/Main.java index a3cebb2..a5a9f5e 100755 --- a/src/demos/cubefbo/Main.java +++ b/src/demos/cubefbo/Main.java @@ -36,10 +36,10 @@ package demos.cubefbo; import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; -import javax.media.opengl.GLCapabilities; -import javax.media.opengl.awt.GLCanvas; +import com.jogamp.opengl.GLCapabilities; +import com.jogamp.opengl.awt.GLCanvas; import com.jogamp.opengl.util.FPSAnimator; -import javax.media.opengl.GLAnimatorControl; +import com.jogamp.opengl.GLAnimatorControl; public class Main { |