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hwShadowmapsSimple
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HWShadowmapsSimple.java
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*
Adapt to JOGL commit ec2d94ca26ddab8ec67135ebc5f2d0a43f6a4c25 (Bug 1031: Remo...
Sven Gothel
2014-07-10
1
-3
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+6
*
Adapt to JOGL HiDPI (Bug 741) changes up-to commit bcda2dad1a6569ffd4eba07b23...
Sven Gothel
2014-05-27
1
-49
/
+68
*
Adapt to to JOGL commit 78abc89be7f3935f26802cc0db33f61fc2c65de0 - LDrawableF...
v2.0.2
Sven Gothel
2013-07-17
1
-1
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+1
*
Remove GLProfile.initSingleton(..) calls and JNLP argument 'NotFirstUIActionO...
Sven Gothel
2012-06-21
1
-17
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+6
*
sync w/ jogl e007bb306124411e0232e51d16aa493cbd361f74
Sven Gothel
2011-04-26
1
-14
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+14
*
Adapt JOGL API Cleanup: 4b9ad2508ff31a03d3bc4482d812a6cbc0c5c33b
Sven Gothel
2010-12-03
1
-1
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+1
*
Fix/Syn with JOGL 774138544e1eec3330309ad682fa05154a07ab8d ; Notably add: App...
Sven Gothel
2010-10-14
1
-5
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+16
*
Adding GLProfile.initSingleton() call, ensuring [multithreading] intitializat...
Sven Gothel
2010-06-10
1
-0
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+4
*
Fixes to match JOGL 2ae28d54858ff684bc2368e0476a7a357dc63432
Sven Gothel
2010-04-15
1
-1
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+1
*
modifications due to refactorings: com.sun.opengl -> com.jogamp.opengl.
Michael Bien
2010-03-27
1
-3
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+3
*
Improved interaction in ExaminerViewer to match Maya's camera
Kenneth Russel
2009-06-19
1
-2
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+2
*
Copied JOGL_2_SANDBOX r350 on to trunk; JOGL_2_SANDBOX branch is now closed
Kenneth Russel
2009-06-15
1
-0
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+830
*
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
Kenneth Russel
2009-06-15
1
-801
/
+0
*
Fixed Issue 296: TextureIO cube map support broken
Kenneth Russel
2007-04-21
1
-2
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+2
*
Renamed com.sun.opengl.utils to com.sun.opengl.util. Moved
Kenneth Russel
2006-01-13
1
-1
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+2
*
Reorganized and added code in TextureIO and Texture classes to support
Kenneth Russel
2006-01-07
1
-74
/
+26
*
Added GLCapabilitiesChooser argument (currently ignored) to
Kenneth Russel
2005-11-27
1
-1
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+1
*
Made public API changes discussed with expert group to make core JOGL
Kenneth Russel
2005-11-09
1
-1
/
+1
*
Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
Kenneth Russel
2005-10-24
1
-278
/
+301
*
Fixed Issue 151: starting up the Animator before the GLJPanel has been shown ...
Kenneth Russel
2005-05-07
1
-12
/
+4
*
Fixed Issue 146: GLUT teapot
Kenneth Russel
2005-04-09
1
-4
/
+1
*
Fixed bug in demos pointed out by chrisDUPUIS on javagaming.org forums
Kenneth Russel
2005-02-28
1
-2
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+12
*
Added needed repaint() call after key events in demos where Animator
Kenneth Russel
2005-02-24
1
-0
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+1
*
Removed unnecessary Animator from interactive HWShadowmapsSimple and
Kenneth Russel
2005-02-23
1
-25
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+2
*
Implemented a per-thread GLContext stack, which gives a thread
Kenneth Russel
2003-11-04
1
-42
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+40
*
Worked around 4764639/4892246
Kenneth Russel
2003-07-17
1
-1
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+2
*
Fixed bug in Animator where it would hang upon stopping if exception
Kenneth Russel
2003-07-15
1
-25
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+30
*
Split up net.java.games.util; moved GLUT and BufferUtils into
Kenneth Russel
2003-06-25
1
-0
/
+844