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path: root/src/demos/proceduralTexturePhysics/Water.java
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* Copied JOGL_2_SANDBOX r350 on to trunk; JOGL_2_SANDBOX branch is now closedKenneth Russel2009-06-151-0/+1862
* Deleted obsolete source code in preparation for copying JOGL_2_SANDBOXKenneth Russel2009-06-151-1844/+0
* Renamed com.sun.opengl.utils to com.sun.opengl.util. Moved Kenneth Russel2006-01-131-4/+5
* Reorganized and added code in TextureIO and Texture classes to support Kenneth Russel2006-01-071-127/+67
* Removed code inadvertently checked in along with Kenneth Russel2005-12-061-2/+0
* Added MacOSXExternalGLContext support as suggested by Billy BiggsKenneth Russel2005-12-051-0/+2
* Added GLCapabilitiesChooser argument (currently ignored) to Kenneth Russel2005-11-271-0/+1
* Added workaround for problem on Mac OS X 10.4.3 where could not shareKenneth Russel2005-11-131-0/+3
* Merged JSR-231 branch on to the main JOGL trunk. The main trunk now Kenneth Russel2005-10-241-102/+115
* Removed temporary debugging codeKenneth Russel2004-11-181-1/+0
* Ported ProceduralTexturePhysics demo to ARB_vertex_program and Kenneth Russel2004-11-171-690/+522
* Added pbuffer support to JOGL on X11; HWShadowmapsSimple andKenneth Russel2003-07-031-1/+1
* Split up net.java.games.util; moved GLUT and BufferUtils intoKenneth Russel2003-06-251-0/+2055