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package demos.es1.cubefbo;
import javax.media.opengl.*;
import javax.media.nativewindow.*;
import com.jogamp.newt.*;
import com.jogamp.newt.event.*;
import com.jogamp.newt.opengl.*;
public class Main implements WindowListener, MouseListener {
public boolean quit = false;
public GLWindow window = null;
public void windowRepaint(WindowUpdateEvent e) { }
public void windowResized(WindowEvent e) { }
public void windowMoved(WindowEvent e) { }
public void windowGainedFocus(WindowEvent e) { }
public void windowLostFocus(WindowEvent e) { }
public void windowDestroyNotify(WindowEvent e) {
quit = true;
}
public void mouseClicked(MouseEvent e) {
System.out.println("mouseevent: "+e);
switch(e.getClickCount()) {
case 1:
if(null!=window) {
window.setFullscreen(!window.isFullscreen());
}
break;
default:
quit=true;
break;
}
}
public void mouseEntered(MouseEvent e) {
}
public void mouseExited(MouseEvent e) {
}
public void mousePressed(MouseEvent e) {
}
public void mouseReleased(MouseEvent e) {
}
public void mouseMoved(MouseEvent e) {
}
public void mouseDragged(MouseEvent e) {
}
public void mouseWheelMoved(MouseEvent e) {
}
private void run(int type) {
int width = 800;
int height = 480;
System.out.println("cubefbo.Main.run()");
try {
// Hook this into EGL
GLCapabilities caps = new GLCapabilities(null);
// For emulation library, use 16 bpp
caps.setRedBits(5);
caps.setGreenBits(6);
caps.setBlueBits(5);
caps.setDepthBits(16);
Window nWindow = null;
if(0!=(type&USE_AWT)) {
Display nDisplay = NewtFactory.createDisplay(NativeWindowFactory.TYPE_AWT, null); // local display
Screen nScreen = NewtFactory.createScreen(NativeWindowFactory.TYPE_AWT, nDisplay, 0); // screen 0
nWindow = NewtFactory.createWindow(NativeWindowFactory.TYPE_AWT, nScreen, caps);
nWindow.setUndecorated(false);
window = GLWindow.create(nWindow);
} else {
window = GLWindow.create(caps);
}
window.addWindowListener(this);
window.addMouseListener(this);
window.enablePerfLog(true);
window.setSize(width, height);
window.setFullscreen(false);
window.setVisible(true);
GL gl = window.getGL();
FBCubes cubes = new FBCubes();
window.addGLEventListener(cubes);
while ( !quit && window.getDuration() < 31000) {
window.display();
}
// Shut things down cooperatively
window.destroy();
System.out.println("cubefbo.Main shut down cleanly.");
} catch (GLException e) {
e.printStackTrace();
}
}
public static int USE_NEWT = 0;
public static int USE_AWT = 1 << 0;
public static void main(String[] args) {
int type = USE_NEWT ;
for(int i=args.length-1; i>=0; i--) {
if(args[i].equals("-awt")) {
type |= USE_AWT;
}
}
new Main().run(type);
System.exit(0);
}
}
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