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author | Christopher Campbell <[email protected]> | 2007-04-04 00:16:27 +0000 |
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committer | Christopher Campbell <[email protected]> | 2007-04-04 00:16:27 +0000 |
commit | ff22ba17c2356f3fc66f41c52c27e9deaba02dd2 (patch) | |
tree | 5d6c9d8d97ed65284052ddcd95fcfda6798d8cfb /src/net/java/joglutils/msg/elements/GLShaderElement.java | |
parent | 4eec1bd0b554dfb3fdfac67969d6e9c181bb81c0 (diff) |
Added new DepthTest node class, with support from [GL]DepthTestElement. This provides an easy mechanism for disabling depth testing for a portion of the scene graph (useful when rendering alpha blended elements). Thanks to Ken Russell for suggesting this idea.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@57 83d24430-9974-4f80-8418-2cc3294053b9
Diffstat (limited to 'src/net/java/joglutils/msg/elements/GLShaderElement.java')
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