Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Added setUniformMatrices*() methods to Shader. Fleshed out setUniform*() met... | Christopher Campbell | 2007-04-09 | 1 | -11/+0 |
* | Hacked in support for setUniform() in ShaderNode. When I say hack, I mean it... | Christopher Campbell | 2007-04-04 | 1 | -0/+14 |
* | Added new DepthTest node class, with support from [GL]DepthTestElement. This... | Christopher Campbell | 2007-04-04 | 2 | -0/+179 |
* | Checked in code from Chris Campbell for abstracting shader support and | Kenneth Russel | 2007-04-03 | 2 | -0/+191 |
* | Made TextureElement refer to the Texture2 node rather than the Texture | Kenneth Russel | 2007-03-27 | 2 | -32/+36 |
* | Added extensible action method mechanism via ActionTable, decoupling | Kenneth Russel | 2007-03-18 | 8 | -0/+58 |
* | Initial checkin of the Minimal Scene Graph (MSG) library, intentended | Kenneth Russel | 2007-03-18 | 18 | -0/+1713 |