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* Added GLResetAction, used for clearing out the state of nodesKenneth Russel2007-07-223-0/+130
* Added in more state disabling in GLRenderAction prologue for betterKenneth Russel2007-05-072-1/+5
* Provided fallback code paths if OpenGL 1.3 (glLoadTransposeMatrixf,Kenneth Russel2007-04-244-5/+35
* Bug fixes to addition and removal operations in Vec[234]fCollectionsKenneth Russel2007-04-213-15/+15
* Fixed bug in computation of orthographic projection matrix where itKenneth Russel2007-04-105-5/+63
* Added setUniformMatrices*() methods to Shader. Fleshed out setUniform*() met...Christopher Campbell2007-04-093-20/+625
* Added OrthographicCamera class and factored out computation of startKenneth Russel2007-04-083-4/+125
* Hacked in support for setUniform() in ShaderNode. When I say hack, I mean it...Christopher Campbell2007-04-042-0/+23
* Added new DepthTest node class, with support from [GL]DepthTestElement. This...Christopher Campbell2007-04-043-0/+249
* minor error-checking changeseteq2007-04-031-2/+9
* Checked in code from Chris Campbell for abstracting shader support andKenneth Russel2007-04-034-0/+814
* Added PerspectiveCamera.getWidthAngle(). Removed commented-out codeKenneth Russel2007-04-013-3/+24
* Added msg.jar target. Added dispose() method to Texture2. Fixed smallKenneth Russel2007-03-312-2/+13
* Second refactoring: put Fetcher mechanism and initial support forKenneth Russel2007-03-316-50/+498
* First refactoring: separated DisplayShelf and DisplayShelfRenderer;Kenneth Russel2007-03-302-571/+646
* Added single image mode and optional transitions in and out of it.Kenneth Russel2007-03-291-31/+128
* Added support for using TextureRenderer in conjunction with Texture2Kenneth Russel2007-03-283-42/+294
* Made TextureElement refer to the Texture2 node rather than the TextureKenneth Russel2007-03-274-34/+41
* Added ray picking functionality via RayPickAction. Added unprojectionKenneth Russel2007-03-2422-56/+1162
* Added file missed in last checkinKenneth Russel2007-03-191-0/+141
* Added extensible action method mechanism via ActionTable, decouplingKenneth Russel2007-03-1823-164/+305
* Initial checkin of the Minimal Scene Graph (MSG) library, intentendedKenneth Russel2007-03-1871-0/+8392
* Re-vamped internals of FontDrawer class, improved FontDrawerDemo, and changed...eteq2007-02-071-50/+170
* moved demos againeteq2007-01-182-339/+0
* moved demos out of joglutils packageeteq2007-01-182-2/+2
* reorganized build, made some webstart changeseteq2007-01-182-14/+15
* Moved demos to demo package, Cleaned up some copyright headerseteq2007-01-127-219/+418
* Initial implementation of javatext package. Normals not yet correct, and no ...eteq2006-12-215-94/+447
* Renamed DrawTTF to FontDrawereteq2006-12-211-0/+0
* Added jogltext package and added main method to GLJFrame for testing/experime...eteq2006-12-152-0/+189
* testrodgersgb2006-10-051-20/+20
* testrodgersgb2006-10-051-0/+1
* Switched JPanelDialog constructor from (String, JPanel) to (JPanel, String)eteq2006-08-311-2/+2
* Added getAutoDrawable to GLJFrameeteq2006-08-271-0/+7
* Javadoc rebuild, minor Light changeseteq2006-08-251-1/+14
* Test commit.rodgersgb2006-08-236-68/+68
* Test updaterodgersgb2006-08-231-7/+7
* cosmetic changes to GLJFrame and re-buildeteq2006-08-222-4/+1
* small updates to the last set of changes adding phong functionalityeteq2006-08-171-5/+3
* Added Phong Shader to Light in lighting package (does not yet implement spotl...eteq2006-08-171-43/+480
* fixed some more licensing typoseteq2006-08-0414-28/+28
* fixed some licensing typoseteq2006-08-0416-41/+41
* Updated titles on some of the lighting dialogseteq2006-08-023-3/+4
* updated to latest version of GLJFrame from previous source treeeteq2006-08-011-20/+41
* added GLJFrame netbeans formeteq2006-08-011-0/+35
* initial import of 3ds packageseteq2006-08-019-0/+1216
* initial upload of lighting package and javadocseteq2006-07-279-0/+2648
* Uploaded basic directory structure and GLJFrame classeteq2006-07-261-0/+531