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I-Index
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<A NAME="_I_"><!-- --></A><H2>
<B>I</B></H2>
<DL>
<DT><A HREF="../net/java/joglutils/ThreeDS/Chunk.html#id"><B>id</B></A> -
Variable in class net.java.joglutils.ThreeDS.<A HREF="../net/java/joglutils/ThreeDS/Chunk.html" title="class in net.java.joglutils.ThreeDS">Chunk</A>
<DD>
<DT><A HREF="../net/java/joglutils/lighting/Light.html#idToNum(int)"><B>idToNum(int)</B></A> -
Static method in class net.java.joglutils.lighting.<A HREF="../net/java/joglutils/lighting/Light.html" title="class in net.java.joglutils.lighting">Light</A>
<DD>Converts the specified OpenGL light ID number to a number
<DT><A HREF="../net/java/joglutils/ThreeDS/Obj.html#indices"><B>indices</B></A> -
Variable in class net.java.joglutils.ThreeDS.<A HREF="../net/java/joglutils/ThreeDS/Obj.html" title="class in net.java.joglutils.ThreeDS">Obj</A>
<DD>
<DT><A HREF="../net/java/joglutils/lighting/Light.html#initializePhongShader()"><B>initializePhongShader()</B></A> -
Static method in class net.java.joglutils.lighting.<A HREF="../net/java/joglutils/lighting/Light.html" title="class in net.java.joglutils.lighting">Light</A>
<DD>Initializes Phong shading mode for this Light (instead of the fixed functionality Gouraud shading) on the current OpenGL context.
<DT><A HREF="../net/java/joglutils/lighting/Light.html#initializePhongShader(javax.media.opengl.GL)"><B>initializePhongShader(GL)</B></A> -
Static method in class net.java.joglutils.lighting.<A HREF="../net/java/joglutils/lighting/Light.html" title="class in net.java.joglutils.lighting">Light</A>
<DD>Initializes Phong shading mode for this Light (instead of the fixed functionality Gouraud shading).
<DT><A HREF="../net/java/joglutils/JPanelDialog.html#isAccepted()"><B>isAccepted()</B></A> -
Method in class net.java.joglutils.<A HREF="../net/java/joglutils/JPanelDialog.html" title="class in net.java.joglutils">JPanelDialog</A>
<DD>Checks if accept option was chosen
<DT><A HREF="../net/java/joglutils/lighting/Light.html#isAmbientPhongColorMaterial()"><B>isAmbientPhongColorMaterial()</B></A> -
Method in class net.java.joglutils.lighting.<A HREF="../net/java/joglutils/lighting/Light.html" title="class in net.java.joglutils.lighting">Light</A>
<DD>Determines if color material is used for ambient in the Phong shader
<DT><A HREF="../net/java/joglutils/GLJFrame.html#isAnimated()"><B>isAnimated()</B></A> -
Method in class net.java.joglutils.<A HREF="../net/java/joglutils/GLJFrame.html" title="class in net.java.joglutils">GLJFrame</A>
<DD>Determines if this GLJFrame is running on an <CODE>Animator</CODE>.
<DT><A HREF="../net/java/joglutils/lighting/Light.html#isAttached()"><B>isAttached()</B></A> -
Method in class net.java.joglutils.lighting.<A HREF="../net/java/joglutils/lighting/Light.html" title="class in net.java.joglutils.lighting">Light</A>
<DD>Determines if an OpenGL context is attached.
<DT><A HREF="../net/java/joglutils/lighting/Material.html#isAttached()"><B>isAttached()</B></A> -
Method in class net.java.joglutils.lighting.<A HREF="../net/java/joglutils/lighting/Material.html" title="class in net.java.joglutils.lighting">Material</A>
<DD>Determines if an OpenGL context is attached.
<DT><A HREF="../net/java/joglutils/lighting/Light.html#isDiffusePhongColorMaterial()"><B>isDiffusePhongColorMaterial()</B></A> -
Method in class net.java.joglutils.lighting.<A HREF="../net/java/joglutils/lighting/Light.html" title="class in net.java.joglutils.lighting">Light</A>
<DD>Determines if color material is used for diffuse in the Phong shader
<DT><A HREF="../net/java/joglutils/jogltext/FontDrawer.html#isFill()"><B>isFill()</B></A> -
Method in class net.java.joglutils.jogltext.<A HREF="../net/java/joglutils/jogltext/FontDrawer.html" title="class in net.java.joglutils.jogltext">FontDrawer</A>
<DD>
<DT><A HREF="../net/java/joglutils/jogltext/FontDrawer.html#isFlatNormals()"><B>isFlatNormals()</B></A> -
Method in class net.java.joglutils.jogltext.<A HREF="../net/java/joglutils/jogltext/FontDrawer.html" title="class in net.java.joglutils.jogltext">FontDrawer</A>
<DD>
<DT><A HREF="../net/java/joglutils/GLJFrame.html#isFullscreen()"><B>isFullscreen()</B></A> -
Method in class net.java.joglutils.<A HREF="../net/java/joglutils/GLJFrame.html" title="class in net.java.joglutils">GLJFrame</A>
<DD>Determines if the Frame is the Full-Screen Exclusive Mode window.
<DT><A HREF="../net/java/joglutils/test3ds/MyModel.html#isLoaded()"><B>isLoaded()</B></A> -
Method in class net.java.joglutils.test3ds.<A HREF="../net/java/joglutils/test3ds/MyModel.html" title="class in net.java.joglutils.test3ds">MyModel</A>
<DD>
<DT><A HREF="../net/java/joglutils/lighting/Light.html#isPhongShaded()"><B>isPhongShaded()</B></A> -
Method in class net.java.joglutils.lighting.<A HREF="../net/java/joglutils/lighting/Light.html" title="class in net.java.joglutils.lighting">Light</A>
<DD>Tells if this Light is using Phong shading
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