1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
|
/*
* Copyright (c) 2006 Erik Tollerud (erik.tollerud@gmail.com) All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* The names of Erik Tollerud, Davide Raccagni, Sun Microsystems, Inc. or the names of
* contributors may not be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. ERIK TOLLERUD,
* SUN MICROSYSTEMS, INC. ("SUN"), AND SUN'S LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL ERIK
* TOLLERUD, SUN, OR SUN'S LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT
* OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR
* PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF ERIK
* TOLLERUD OR SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
*
*
* Cleaned up, added correct normal calculations and removed extraneous stuff.
* Also modified method signatures to match, as closely as reasonable, those
* of TextRenderer. Also added support for compiling the shapes to display lists
* on the fly. Note that the class is now dependent on Java3D for the vecmath
* package.
* - Ric Wright, rkwright@geofx.com, June 2008
*/
package net.java.joglutils.jogltext;
import java.awt.Font;
import java.awt.font.FontRenderContext;
import java.awt.font.GlyphVector;
import java.awt.geom.AffineTransform;
import java.awt.geom.GeneralPath;
import java.awt.geom.PathIterator;
import java.awt.geom.Rectangle2D;
import java.text.StringCharacterIterator;
import java.util.ArrayList;
import java.util.Iterator;
import javax.media.opengl.GL;
import javax.media.opengl.glu.GLU;
import javax.media.opengl.glu.GLUtessellator;
import javax.media.opengl.glu.GLUtessellatorCallback;
import javax.vecmath.Vector3f;
/**
* This class renders a TrueType Font into OpenGL
*
* @author Davide Raccagni
* @author Erik Tollerud
* @created January 29, 2004
*/
public class TextRenderer3D
{
private Font font;
private float depth = 0.1f;
private boolean edgeOnly = false;
private boolean calcNormals = true;;
private float flatness = 0.0001f;
private Vector3f vecA = new Vector3f();
private Vector3f vecB = new Vector3f();
private Vector3f normal = new Vector3f();
private GLU glu = new GLU();
private GL gl = GLU.getCurrentGL();
private int lastIndex = -1;
private ArrayList<Integer> listIndex = new ArrayList<Integer>();
/**
* Intstantiates a new TextRenderer3D initially rendering in the specified
* font.
*
* @param font - the initial font for this TextRenderer3D
* depth - the extruded depth for the font
* @throws java.lang.NullPointerException
* if the supplied font is null
*/
public TextRenderer3D(Font font, float depth) throws NullPointerException
{
if (font == null)
throw new NullPointerException("Can't use a null font to create a TextRenderer3D");
this.font = font;
this.depth = depth;
}
/**
* Specifies which font to render with this TextRenderer3D
*
* @param font
* a font to use for rendering *
* @throws java.lang.NullPointerException
* if the supplied font is null
*/
public void setFont(Font font) throws NullPointerException
{
if (font == null)
throw new NullPointerException("Can't set a TextRenderer3D font to null");
this.font = font;
}
/**
* Retrieves the Font currently associated with this TextRenderer3D
*
* @return the Font in which this object renders strings
*/
public Font getFont()
{
return this.font;
}
/**
* Determines how long the sides of the rendered text is. In the special
* case of 0, the rendering is 2D.
*
* @param depth
* specifies the z-size of the rendered 3D text. Negative numbers
* will be set to 0.
*/
public void setDepth(float depth)
{
if (depth <= 0)
this.depth = 0;
else
this.depth = depth;
}
/**
* Retrieves the z-depth used for this TextRenderer3D's text rendering.
*
* @return the z-depth of the rendered 3D text.
*/
public float getDepth()
{
return this.depth;
}
/**
* Sets if the text should be rendered as filled polygons or wireframe.
*
* @param fill
* if true, uses filled polygons, if false, renderings are
* wireframe.
*/
public void setFill(boolean fill)
{
this.edgeOnly = !fill;
}
/**
* Determines if the text is being rendered as filled polygons or
* wireframes.
*
* @return if true, uses filled polygons, if false, renderings are
* wireframe.
*/
public boolean isFill()
{
return !this.edgeOnly;
}
/**
* Set the flatness to which the glyph's curves will be flattened
*
* @return
*/
public float getFlatness()
{
return flatness;
}
/**
* Get the current flatness to which the glyph's curves will be flattened
*
* @return
*/
public void setFlatness(float flatness)
{
this.flatness = flatness;
}
/**
* Sets whether the normals will eb calculated for each face
*
* @param mode
* the mode to render in. Default is flat.
*/
public void setCalcNormals( boolean normals)
{
this.calcNormals = normals;
}
/**
* Gets whether normals are being calculated
*
* @see setNormal
* @return the normal technique for this TextRenderer3D.
*/
public boolean getCalcNormals()
{
return this.calcNormals;
}
public void draw( String str, float xOff, float yOff, float zOff, float scaleFactor )
{
gl.glPushAttrib(GL.GL_TRANSFORM_BIT);
gl.glMatrixMode(GL.GL_MODELVIEW);
gl.glPushMatrix();
gl.glEnable( GL.GL_NORMALIZE);
gl.glScalef(scaleFactor, scaleFactor, scaleFactor);
gl.glTranslatef(xOff, yOff, zOff);
this.draw(str);
gl.glPopMatrix();
gl.glPopAttrib();
}
/**
* Renders a string into the specified GL object, starting at the (0,0,0)
* point in OpenGL coordinates.
*
* @param str
* the string to render.
* @param glu
* a GLU instance to use for the text rendering (provided to
* prevent continuous re-instantiation of a GLU object)
* @param gl
* the OpenGL context in which to render the text.
*/
public void draw( String str )
{
GlyphVector gv = font.createGlyphVector(new FontRenderContext(new AffineTransform(), true, true),
new StringCharacterIterator(str));
GeneralPath gp = (GeneralPath) gv.getOutline();
PathIterator pi = gp.getPathIterator(AffineTransform.getScaleInstance(1.0, -1.0), flatness);
// dumpShape(gl, gp);
if (calcNormals)
gl.glNormal3f(0, 0, -1.0f);
tesselateFace(glu, gl, pi, this.edgeOnly, 0.0f);
if (this.depth != 0.0)
{
pi = gp.getPathIterator(AffineTransform.getScaleInstance(1.0, -1.0), flatness);
if (calcNormals)
gl.glNormal3f(0, 0, 1.0f);
tesselateFace(glu, gl, pi, this.edgeOnly, this.depth);
pi = gp.getPathIterator(AffineTransform.getScaleInstance(1.0, -1.0), flatness);
// TODO: add diagonal corner/VBO technique
drawSides(gl, pi, this.edgeOnly, this.depth);
}
}
/**
* Creates the specified string as a display list. Can subsequently be drawn
* by calling "call".
*
* @param str
* @param xOff
* @param yOff
* @param zOff
* @param scaleFactor
*/
public int compile( String str, float xOff, float yOff, float zOff, float scaleFactor )
{
int index = gl.glGenLists(1);
gl.glNewList( index, GL.GL_COMPILE);
draw( str, xOff, yOff, zOff, scaleFactor);
gl.glEndList();
listIndex.add(index);
return index;
}
/**
* Creates the specified string as a display list. Can subsequently be drawn
* by calling "call".
*
* @param str
*/
public int compile( String str )
{
int index = gl.glGenLists(1);
gl.glNewList( index, GL.GL_COMPILE);
draw( str );
gl.glEndList();
listIndex.add(index);
return index;
}
/**
* Draws the current compiled string, if any.
*
*/
public void call()
{
if (lastIndex != -1)
gl.glCallList(this.lastIndex);
}
/**
* Draws the specified compiled string, if any.
*
*/
public void call( int index )
{
gl.glCallList( index );
}
/**
* Diposes of the ALL the current compiled shapes, if any.
*
*/
public void dispose()
{
for (Iterator iter = listIndex.iterator(); iter.hasNext();)
{
int index = (Integer) iter.next();
gl.glDeleteLists( index, 1);
}
lastIndex = -1;
}
/**
* Diposes of the specified compiled shapes, if it is in the list.
* If it is the last-compiled, that index is cleared (set to -1)
*
*/
public void dispose( int index )
{
for (Iterator iter = listIndex.iterator(); iter.hasNext();)
{
int i = (Integer) iter.next();
if (i == index)
{
gl.glDeleteLists( index, 1);
if (index == lastIndex)
lastIndex = -1;
break;
}
}
}
/**
* Get the bounding box for the supplied string with the current font, etc.
*
* @param str
* @return
*/
public Rectangle2D getBounds( String str )
{
GlyphVector gv = font.createGlyphVector(new FontRenderContext(new AffineTransform(), true, true),
new StringCharacterIterator(str));
GeneralPath gp = (GeneralPath) gv.getOutline();
return gp.getBounds2D();
}
/**
* Get the bounding box for the supplied string for the current font and
* specified scale factor.
*
* @param str
* @param scaleFactor
* @return
*/
public Rectangle2D getBounds( String str, float scaleFactor )
{
gl.glPushAttrib(GL.GL_TRANSFORM_BIT);
gl.glMatrixMode(GL.GL_MODELVIEW);
gl.glPushMatrix();
gl.glScalef(scaleFactor, scaleFactor, scaleFactor);
GlyphVector gv = font.createGlyphVector(new FontRenderContext(new AffineTransform(), true, true),
new StringCharacterIterator(str));
GeneralPath gp = (GeneralPath) gv.getOutline();
Rectangle2D rect = gp.getBounds2D();
gl.glPopMatrix();
gl.glPopAttrib();
return rect;
}
// construct the sides of each glyph by walking around and extending each vertex
// out to the depth of the extrusion
private void drawSides(GL gl, PathIterator pi, boolean justBoundary, float depth)
{
if (justBoundary)
gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_LINE);
else
gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_FILL);
float[] lastCoord = new float[3];
float[] firstCoord = new float[3];
float[] coords = new float[6];
while ( !pi.isDone() )
{
switch (pi.currentSegment(coords))
{
case PathIterator.SEG_MOVETO:
gl.glBegin(GL.GL_QUADS);
lastCoord[0] = coords[0];
lastCoord[1] = coords[1];
firstCoord[0] = coords[0];
firstCoord[1] = coords[1];
break;
case PathIterator.SEG_LINETO:
if (calcNormals)
setNormal(gl, lastCoord[0]-coords[0], lastCoord[1]-coords[1], 0.0f,
0.0f, 0.0f, depth);
lastCoord[2] = 0;
gl.glVertex3fv(lastCoord, 0);
lastCoord[2] = depth;
gl.glVertex3fv(lastCoord, 0);
coords[2] = depth;
gl.glVertex3fv(coords, 0);
coords[2] = 0;
gl.glVertex3fv(coords, 0);
if (calcNormals)
{
lastCoord[0] = coords[0];
lastCoord[1] = coords[1];
}
break;
case PathIterator.SEG_CLOSE:
if(calcNormals)
setNormal(gl, lastCoord[0]-firstCoord[0], lastCoord[1]-firstCoord[1], 0.0f,
0.0f, 0.0f, depth );
lastCoord[2] = 0;
gl.glVertex3fv(lastCoord, 0);
lastCoord[2] = depth;
gl.glVertex3fv(lastCoord, 0);
firstCoord[2] = depth;
gl.glVertex3fv(firstCoord, 0);
firstCoord[2] = 0;
gl.glVertex3fv(firstCoord, 0);
gl.glEnd();
break;
default:
throw new RuntimeException(
"PathIterator segment not SEG_MOVETO, SEG_LINETO, SEG_CLOSE; Inappropriate font.");
}
pi.next();
}
}
// simple convenience for calculating and setting the normal
private void setNormal ( GL gl, float x1, float y1, float z1, float x2, float y2, float z2 )
{
vecA.set( x1, y1, z1);
vecB.set( x2, y2, z2);
normal.cross( vecA, vecB );
normal.normalize();
gl.glNormal3f( normal.x, normal.y, normal.z );
}
// routine that tesselates the current set of glyphs
private void tesselateFace(GLU glu, GL gl, PathIterator pi, boolean justBoundary, double tessZ)
{
GLUtessellatorCallback aCallback = new GLUtesselatorCallbackImpl(gl);
GLUtessellator tess = glu.gluNewTess();
glu.gluTessCallback(tess, GLU.GLU_TESS_BEGIN, aCallback);
glu.gluTessCallback(tess, GLU.GLU_TESS_END, aCallback);
glu.gluTessCallback(tess, GLU.GLU_TESS_ERROR, aCallback);
glu.gluTessCallback(tess, GLU.GLU_TESS_VERTEX, aCallback);
glu.gluTessCallback(tess, GLU.GLU_TESS_COMBINE, aCallback);
glu.gluTessNormal(tess, 0.0, 0.0, -1.0);
if ( pi.getWindingRule() == PathIterator.WIND_EVEN_ODD)
glu.gluTessProperty(tess, GLU.GLU_TESS_WINDING_RULE, GLU.GLU_TESS_WINDING_ODD);
else
glu.gluTessProperty(tess, GLU.GLU_TESS_WINDING_RULE, GLU.GLU_TESS_WINDING_NONZERO);
if (justBoundary)
glu.gluTessProperty(tess, GLU.GLU_TESS_BOUNDARY_ONLY, GL.GL_TRUE);
else
glu.gluTessProperty(tess, GLU.GLU_TESS_BOUNDARY_ONLY, GL.GL_FALSE);
glu.gluTessBeginPolygon(tess, (double[]) null);
while (!pi.isDone())
{
double[] coords = new double[3];
coords[2] = tessZ;
switch (pi.currentSegment(coords))
{
case PathIterator.SEG_MOVETO:
glu.gluTessBeginContour(tess);
break;
case PathIterator.SEG_LINETO:
glu.gluTessVertex(tess, coords, 0, coords);
break;
case PathIterator.SEG_CLOSE:
glu.gluTessEndContour(tess);
break;
}
pi.next();
}
glu.gluTessEndPolygon(tess);
glu.gluDeleteTess(tess);
}
// Private class that implements the required callbacks for the tesselator
private class GLUtesselatorCallbackImpl extends javax.media.opengl.glu.GLUtessellatorCallbackAdapter
{
private GL gl;
public GLUtesselatorCallbackImpl(GL gl)
{
this.gl = gl;
}
public void begin(int type)
{
gl.glBegin(type);
}
public void vertex(java.lang.Object vertexData)
{
double[] coords = (double[]) vertexData;
gl.glVertex3dv(coords, 0);
}
public void end()
{
gl.glEnd();
}
}
//--------------- diagnostic utilities -----------------------------------------
/*
private void dumpShape(GL gl, GeneralPath path)
{
float[] coords = new float[6];
int count = 1;
PathIterator pi = path.getPathIterator(AffineTransform.getScaleInstance(1.0, -1.0));
FlatteningPathIterator pif = new FlatteningPathIterator(pi, 0.005);
while ( !pif.isDone() )
{
int type = pif.currentSegment(coords);
dumpSegment(count++, coords, type );
pif.next();
}
}
private String Segment[] = { "MoveTo", "LineTo", "QuadTo", "CubicTo", "Close" };
private String Winding[] = { "EvenOdd", "NonZero" };
protected void dumpSegment( int num, float[] points, int type )
{
System.out.print(num + " " + Segment[type]);
switch(type)
{
case PathIterator.SEG_MOVETO:
case PathIterator.SEG_LINETO:
System.out.print(" " + points[0] + "," + points[1] );
break;
case PathIterator.SEG_QUADTO:
System.out.print(" " + points[0] + "," + points[1] + " " + points[2] + "," + points[3] );
break;
case PathIterator.SEG_CUBICTO:
System.out.print(" " + points[0] + "," + points[1] + " " + points[2] + "," + points[3] + " " + points[4] + "," + points[5] );
break;
}
System.out.println();
}
*/
}
|