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/*
* Copyright (c) 2007 Sun Microsystems, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
*
*/
package net.java.joglutils.msg.impl;
import java.nio.*;
import java.util.*;
import com.sun.opengl.util.*;
/** Assists in allocation of direct Buffers. On some platforms when a
small direct Buffer is allocated there is a large amount of
rounding up which occurs. This BufferFactory allocates direct
Buffers in chunks and hands out slices of those chunks to
clients. */
public class BufferFactory {
private static ByteBuffer curByteBuf;
private static ShortBuffer curShortBuf;
private static IntBuffer curIntBuf;
private static FloatBuffer curFloatBuf;
private static DoubleBuffer curDoubleBuf;
// I believe the rounding-up size of direct Buffers on Unix platforms is 8K
private static final int CHUNK_SIZE = 8 * 1024;
public static synchronized ByteBuffer newByteBuffer(int numElements) {
int sz = numElements * BufferUtil.SIZEOF_BYTE;
if (sz > CHUNK_SIZE) {
// Just allocate a fresh ByteBuffer and don't worry about
// rounding up its allocation size and re-using the end portion
return BufferUtil.newByteBuffer(numElements);
}
if (curByteBuf == null || curByteBuf.remaining() < numElements) {
curByteBuf = BufferUtil.newByteBuffer(CHUNK_SIZE / BufferUtil.SIZEOF_BYTE);
}
curByteBuf.limit(curByteBuf.position() + numElements);
ByteBuffer res = curByteBuf.slice();
curByteBuf.position(curByteBuf.limit());
return res;
}
public static synchronized ShortBuffer newShortBuffer(int numElements) {
int sz = numElements * BufferUtil.SIZEOF_SHORT;
if (sz > CHUNK_SIZE) {
// Just allocate a fresh ShortBuffer and don't worry about
// rounding up its allocation size and re-using the end portion
return BufferUtil.newShortBuffer(numElements);
}
if (curShortBuf == null || curShortBuf.remaining() < numElements) {
curShortBuf = BufferUtil.newShortBuffer(CHUNK_SIZE / BufferUtil.SIZEOF_SHORT);
}
curShortBuf.limit(curShortBuf.position() + numElements);
ShortBuffer res = curShortBuf.slice();
curShortBuf.position(curShortBuf.limit());
return res;
}
public static synchronized IntBuffer newIntBuffer(int numElements) {
int sz = numElements * BufferUtil.SIZEOF_INT;
if (sz > CHUNK_SIZE) {
// Just allocate a fresh IntBuffer and don't worry about
// rounding up its allocation size and re-using the end portion
return BufferUtil.newIntBuffer(numElements);
}
if (curIntBuf == null || curIntBuf.remaining() < numElements) {
curIntBuf = BufferUtil.newIntBuffer(CHUNK_SIZE / BufferUtil.SIZEOF_INT);
}
curIntBuf.limit(curIntBuf.position() + numElements);
IntBuffer res = curIntBuf.slice();
curIntBuf.position(curIntBuf.limit());
return res;
}
public static synchronized FloatBuffer newFloatBuffer(int numElements) {
int sz = numElements * BufferUtil.SIZEOF_FLOAT;
if (sz > CHUNK_SIZE) {
// Just allocate a fresh FloatBuffer and don't worry about
// rounding up its allocation size and re-using the end portion
return BufferUtil.newFloatBuffer(numElements);
}
if (curFloatBuf == null || curFloatBuf.remaining() < numElements) {
curFloatBuf = BufferUtil.newFloatBuffer(CHUNK_SIZE / BufferUtil.SIZEOF_FLOAT);
}
curFloatBuf.limit(curFloatBuf.position() + numElements);
FloatBuffer res = curFloatBuf.slice();
curFloatBuf.position(curFloatBuf.limit());
return res;
}
public static synchronized DoubleBuffer newDoubleBuffer(int numElements) {
int sz = numElements * BufferUtil.SIZEOF_DOUBLE;
if (sz > CHUNK_SIZE) {
// Just allocate a fresh DoubleBuffer and don't worry about
// rounding up its allocation size and re-using the end portion
return BufferUtil.newDoubleBuffer(numElements);
}
if (curDoubleBuf == null || curDoubleBuf.remaining() < numElements) {
curDoubleBuf = BufferUtil.newDoubleBuffer(CHUNK_SIZE / BufferUtil.SIZEOF_DOUBLE);
}
curDoubleBuf.limit(curDoubleBuf.position() + numElements);
DoubleBuffer res = curDoubleBuf.slice();
curDoubleBuf.position(curDoubleBuf.limit());
return res;
}
}
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