diff options
author | Sven Göthel <[email protected]> | 2024-02-04 07:41:06 +0100 |
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committer | Sven Göthel <[email protected]> | 2024-02-04 07:41:06 +0100 |
commit | 1967fd22d432e2b37f3d8de94dd7e07f166c05ba (patch) | |
tree | aa4cce7cc4bc9f80c1d57b7e71d48515fe11e103 | |
parent | 37664c391b4d0bb4f0718726c543726ee30a13f8 (diff) |
GraphUI Button: Fix API doc typo
-rw-r--r-- | src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java b/src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java index afe54216b..0a501f3db 100644 --- a/src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java +++ b/src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java @@ -122,7 +122,7 @@ public class Button extends BaseButton { * Create a text labeled button Graph based {@link GLRegion} UI {@link Shape}. * <p> * If {@code labelTextOn} is not {@code null}, constructor enables {@link #setToggleable(boolean) toggle-able} mode - * to automatically switch the labels depending on {@Link #isToggleOn()}. + * to automatically switch the labels depending on {@link #isToggleOn()}. * </p> * @param renderModes Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}. * @param labelFont {@link Font} for the label |