diff options
author | Sven Gothel <[email protected]> | 2009-06-16 07:35:12 +0000 |
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committer | Sven Gothel <[email protected]> | 2009-06-16 07:35:12 +0000 |
commit | e020b9aa14ea8198a295deffe106365cc9f8ea28 (patch) | |
tree | 5af6c5b48b84c9f18321883e53e473c110164e34 | |
parent | a959c53b7ac91e489bf0959391e892790b9ff248 (diff) |
Bring back win32.c.compiler and macosx64 comments
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1960 232f8b59-042b-4e1e-8c03-345bb8c30851
-rw-r--r-- | make/jogl.properties | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/make/jogl.properties b/make/jogl.properties index bb5e81f87..b6dab3855 100644 --- a/make/jogl.properties +++ b/make/jogl.properties @@ -11,6 +11,17 @@ # # java.home.dir=C:/jdk1.4.2 +# If you are building on Windows and have the Microsoft Visual C++ +# compilers installed, you can choose an alternate compiler with which +# to build the JOGL native code. Valid strings here are "vc6", "vc7", +# "vc8", "vc8_x64", "vc9" and "mingw". +#win32.c.compiler=vc6 + +# If you are building on a Mac OS X system supporting +# cross-compilation and want to generate fat binaries containing +# x86_64 code, uncomment the property below +# macosx64=true + # # If you are building the Cg binding (by specifying -Djogl.cg=1 to the # Ant build) and have installed the Cg SDK in somewhere other than the |