diff options
author | Sven Gothel <[email protected]> | 2014-06-19 23:21:19 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-06-19 23:21:19 +0200 |
commit | 40d7d0d18ed11b8dbb0f16137f82eef828b822a4 (patch) | |
tree | 954cb10ac50d0eea506c4b4b9dc5b5bac39d99e0 /make/build-oculusvr.xml | |
parent | 20bf51f2ccbecf1ab21ef3dbd2ff06e04ebd40cc (diff) |
Bug 1021: Add OculusSDK binding / Basic OVR support
Bring-up test only initializes the ovrHmdHandle
data structure by OVR native code.
See com.jogamp.oculusvr.OVRVersion
Current evaluation build compiles all OVR-SDK source
files itself w/o using provided libovr.a.
We also skip the GL dependent renderer of the SDK,
i.e. we prefer to utilize our JOGL 'barrel distortion' renderer.
This eases the 'chicken-egg' problem of OVR SDK dependencies,
i.e. libGL, libGLESv2 .. etc
Since the OVR source code is C++, we may still have to figure out
how to / and whether we shall link libstdc++ statically
to remove platform dependencies.
Right now we link libstdc++ statically if using GCC,
see make/build-oculusvr.xml (hackish .. TODO: better way to include all symbols).
Same consideration applies to GNU/Linux and libudev.so dependency,
since there are:
- libudev.so.0 and (Older distri's)
- libudev.so.1 (Debian8, ..)
...
Produced JAR artifacts are
- jar/atomic/oculusvr.jar
- jar/atomic/oculusvr-natives-<os.and.arch>.jar
i.e. only in 'atomic' variants to not bloat the default 'all' JAR files.
....
make/build-oculusvr.xml Notes:
- Currently native build only enabled on GNU/Linux (isLinux)
- Force disable native build via property 'c.build.oculusvr.skip'
Diffstat (limited to 'make/build-oculusvr.xml')
-rw-r--r-- | make/build-oculusvr.xml | 671 |
1 files changed, 671 insertions, 0 deletions
diff --git a/make/build-oculusvr.xml b/make/build-oculusvr.xml new file mode 100644 index 000000000..37d06c7d3 --- /dev/null +++ b/make/build-oculusvr.xml @@ -0,0 +1,671 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!-- + --> +<project name="OculusVR" basedir="." default="all"> + + <import file="build-common.xml"/> + + <!-- needed for outofdate task --> + <taskdef resource="net/sf/antcontrib/antlib.xml"> + <classpath> <pathelement location="${ant-contrib.jar}"/> </classpath> + </taskdef> + + <!-- ================================================================== --> + <!-- + - Base initialization and detection of operating system. + --> + <target name="partitioning.setup" depends="common.init"> + <property name="java.part.oculusvr" + value="com/jogamp/oculusvr/** jogamp/oculusvr/**"/> + <property name="java.part.oculusvr.exclude" + value="" /> + </target> + + <!-- ================================================================== --> + <!-- + - Declare all paths and user defined variables. + --> + <target name="init" depends="declare.common"> + <!-- Create the required output directories. --> + <mkdir dir="${src.generated.java}" /> + <mkdir dir="${src.generated.c}" /> + <mkdir dir="${classes}" /> + <mkdir dir="${obj.oculusvr}" /> + <mkdir dir="${obj.oculusvrsub}" /> + </target> + + <target name="declare.common" description="Declare properties" depends="partitioning.setup"> + <property name="config.oculusvr" value="${config}/oculusvr" /> + + <property name="rootrel.src.java" value="src/oculusvr/classes" /> + <property name="rootrel.src.c" value="src/oculusvr/native" /> + + <property name="rootrel.src.generated" value="${rootrel.build}/oculusvr/gensrc" /> + <property name="rootrel.generated.c" value="${rootrel.src.generated}/native/oculusvr" /> + + <property name="rootrel.oculusvr.sdk" value="oculusvr-sdk"/> + <property name="rel.oculusvr.sdk" value="${project.root}/${rootrel.oculusvr.sdk}"/> + + <!-- The source directories. --> + <property name="src.java" value="${project.root}/${rootrel.src.java}" /> + <property name="src.c" value="${project.root}/${rootrel.src.c}" /> + + <!-- The generated source directories. --> + <property name="src.generated" value="${build.oculusvr}/gensrc" /> + <property name="src.generated.java" value="${src.generated}/classes" /> + <property name="src.generated.c" value="${src.generated}/native/oculusvr" /> + + <!-- The compiler output directories. --> + <property name="classes" value="${build.oculusvr}/classes" /> + <property name="obj.oculusvrsub" value="${obj.oculusvr}" /> + + <!-- The OculusVR headers from which Java files are generated --> + <property name="stub.includes.ovr" value="${rel.oculusvr.sdk}/LibOVR/Src" /> + <property name="stub.includes.all.ovr" value="${stub.includes.ovr},${stub.includes.ovr}/CAPI" /> + + <echo message="rel.oculusvr.sdk ${rel.oculusvr.sdk}" /> + <echo message="stub.includes.ovr ${stub.includes.ovr}" /> + <echo message="stub.includes.all.ovr ${stub.includes.all.ovr}"/> + + <fileset id="stub.includes.dependencies.fileset.1" dir="${stub.includes.ovr}"> + <include name="**" /> + </fileset> + <!-- echo message="stub.includes.dependencies.fileset.1 ${toString:stub.includes.dependencies.fileset.1}"/ --> + <fileset id="stub.includes.dependencies.fileset.2" file="${gluegen.jar}" /> + <fileset id="stub.includes.dependencies.fileset.3" dir="${config.oculusvr}"> + <include name="*.cfg" /> + <include name="*.java" /> + <include name="*.c" /> + </fileset> + + <!-- The javadoc dirs. --> + <property name="javadoc" value="${project.root}/javadoc_oculusvr" /> + <property name="javadoc.windowtitle" value="OculusVR API Specification -- Version ${jogamp.version.base}" /> + <property name="javadoc.overview" value="doc/oculusvr/spec-overview.html" /> + <property name="javadoc.packagenames" value="com.jogamp.oculusvr.*" /> + + <property name="javadoc.dev.packagenames" value="${javadoc.packagenames},jogamp.opengl.*,com.jogamp.gluegen,com.jogamp.gluegen.runtime" /> + + <condition property="c.build.supported"> + <and> + <or> + <isset property="isLinuxX86"/> + <isset property="isLinuxAMD64"/> + <!-- isset property="isAndroid"/--> + <!-- isset property="isWindowsX86"/--> + <!-- isset property="isWindowsAMD64"/--> + <!-- isset property="isOSX"/--> + </or> + <not> + <isset property="c.build.oculusvr.skip"/> + </not> + </and> + </condition> + <echo message="c.build.supported ${c.build.supported}" /> + </target> + + <!-- ================================================================== --> + <!-- + - Check to see whether we need to rebuild the generated sources. + --> + <target name="java.generate.check"> + <!-- Blow away all target files if any dependencies are violated + (the uptodate task doesn't allow arbitrary source and target filesets but should) --> + <!-- + <dependset> + <srcfileset refid="stub.includes.dependencies.fileset.1" /> + <srcfileset refid="stub.includes.dependencies.fileset.2" /> + <srcfileset refid="stub.includes.dependencies.fileset.3" /> + <targetfileset dir="${src.generated}"> + <include name="**/*.java" /> + <include name="**/*.c" /> + </targetfileset> + </dependset> + --> + + <!-- Now check for the presence of one well-known file --> + <uptodate property="java.generate.skip.ovr" + targetfile="${src.generated.java}/com/jogamp/oculusvr/OVR.java"> + <srcfiles refid="stub.includes.dependencies.fileset.1" /> + <srcfiles refid="stub.includes.dependencies.fileset.2" /> + <srcfiles refid="stub.includes.dependencies.fileset.3" /> + </uptodate> + + <condition property="java.generate.skip"> + <and> + <isset property="java.generate.skip.ovr"/> + </and> + </condition> + + <!--property name="java.generate.skip" value="true"/--> + </target> + + <target name="java.generate" depends="init, common.gluegen.build, java.generate.check" unless="java.generate.skip"> + <echo message="Generating OVR" /> + <gluegen src="${config.oculusvr}/oculusvr.c" + outputRootDir="${build.oculusvr}" + config="${config.oculusvr}/oculusvr.cfg" + literalInclude="${stub.includes.gluegen.gg},${stub.includes.all.ovr}" + emitter="com.jogamp.gluegen.JavaEmitter" + debug="false" + dumpCPP="false"> + <classpath refid="gluegen.classpath" /> + </gluegen> + <!-- + emitter="com.jogamp.gluegen.procaddress.ProcAddressEmitter" + --> + </target> + + <!-- ================================================================== --> + + <target name="java.compile" depends="java.generate"> + <!-- Perform the second pass Java compile; everything except portion of fixed function emulation depending on generated code. --> + <javac destdir="${classes}" + fork="yes" + includeAntRuntime="false" + memoryMaximumSize="${javac.memorymax}" + encoding="UTF-8" + source="${target.sourcelevel}" + target="${target.targetlevel}" + bootclasspath="${target.rt.jar}" + debug="${javacdebug}" debuglevel="${javacdebuglevel}"> + <classpath refid="nativewindow_gluegen.classpath"/> + <src path="${src.java}" /> + <src path="${src.generated.java}" /> + </javac> + </target> + + <!-- ================================================================== --> + <!-- + - Compile the native C code for OculusVR + --> + + <target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler"> + <!-- compiler configuration --> + <!-- Note that we can use the base setups in the gluegen-cpptasks for most of these --> + + <compiler id="compiler.cfg.freebsd.oculusvr" extends="compiler.cfg.freebsd"> + <!-- Need to force X11R6 headers on to include path after stub_includes --> + <includepath path="/usr/local/include" /> + </compiler> + + <compiler id="compiler.cfg.linux.armv6.oculusvr.x11" extends="compiler.cfg.linux.armv6"> + <!-- Need to force /usr/include headers on to include path (after all others), due to crosscompiler usage --> + <compilerarg value="-idirafter" /> + <compilerarg value="/usr/include" /> + </compiler> + + <!-- linker configuration --> + + <linker id="linker.cfg.freebsd.oculusvr.x11" extends="linker.cfg.freebsd"> + <syslibset dir="/usr/local/lib" libs="X11 Xrandr udev m"/> + </linker> + + <linker id="linker.cfg.freebsd.amd64.oculusvr.x11" extends="linker.cfg.freebsd.amd64"> + <syslibset dir="/usr/local/lib" libs="X11 Xrandr udev m"/> + </linker> + + <linker id="linker.cfg.linux.oculusvr.x11" extends="linker.cfg.linux"> + <syslibset libs="X11 Xrandr udev m"/> + </linker> + + <linker id="linker.cfg.linux.x86.oculusvr.x11" extends="linker.cfg.linux.x86"> + <syslibset libs="X11 Xrandr udev m"/> + </linker> + + <linker id="linker.cfg.linux.amd64.oculusvr.x11" extends="linker.cfg.linux.amd64"> + <syslibset libs="X11 Xrandr udev m"/> + </linker> + + <linker id="linker.cfg.linux.armv6.oculusvr.x11" extends="linker.cfg.linux.armv6"> + <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="X11 Xrandr udev m"/> + </linker> + + <linker id="linker.cfg.android.oculusvr" extends="linker.cfg.android"> + </linker> + + <linker id="linker.cfg.solaris.oculusvr.x11" extends="linker.cfg.solaris"> + <syslibset libs="X11 Xrandr udev m"/> + </linker> + + <linker id="linker.cfg.solaris.sparcv9.oculusvr.x11" extends="linker.cfg.solaris.sparcv9"> + <linkerarg value="-L/usr/lib/sparcv9"/> + <syslibset libs="X11 Xrandr udev m"/> + </linker> + + <linker id="linker.cfg.solaris.amd64.oculusvr.x11" extends="linker.cfg.solaris.amd64"> + <linkerarg value="-L/usr/lib/amd64"/> + <syslibset libs="X11 Xrandr udev m"/> + </linker> + + <linker id="linker.cfg.win32.mingw.oculusvr" extends="linker.cfg.win32.mingw"> + <linkerarg value="-Wl,--kill-at" /> <!-- remove @ from function names --> + <syslibset libs="gdi32, kernel32, strmiids, uuid, ole32, oleaut32"/> <!-- last 4 for dshow video input query! --> + </linker> + + <linker id="linker.cfg.win64.mingw.oculusvr" extends="linker.cfg.win64.mingw"> + <linkerarg value="-Wl,--kill-at" /> <!-- remove @ from function names --> + <syslibset libs="gdi32, kernel32, strmiids, uuid, ole32, oleaut32"/> <!-- last 4 for dshow video input query! --> + </linker> + + <linker id="linker.cfg.win32.msvc.oculusvr" extends="linker.cfg.win32.msvc"> + <syslibset libs="user32, kernel32" /> + <!-- This is temporary --> + <syslibset libs="winmm" /> + </linker> + + <linker id="linker.cfg.macosx.oculusvr" extends="linker.cfg.macosx"> + <linkerarg value="-weak_framework" /> + <linkerarg value="AppKit" /> + <linkerarg value="-weak_framework" /> + <linkerarg value="QuartzCore" /> + <linkerarg value="-weak_framework" /> + <linkerarg value="Cocoa" /> + <!--linkerarg value="-weak_framework" /> + <linkerarg value="OpenGL" /--> + </linker> + + <linker id="linker.cfg.hpux.oculusvr" extends="linker.cfg.hpux"> + <!-- syslibset dir="/opt/graphics/OpenGL/lib" libs="GL, GLU"/--> + <syslibset dir="/usr/lib" libs="X11 Xrandr udev m"/> + </linker> + </target> + + <target name="c.configure.win32.vc" if="isVCFamily"> + <echo message="Win32.VC" /> + <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" /> + <property name="linker.cfg.id.os" value="linker.cfg.win32.msvc.oculusvr" /> + </target> + + <target name="c.configure.win32.mingw" if="isMingW32"> + <echo message="Win32.MingW" /> + <property name="compiler.cfg.id" value="compiler.cfg.win32.mingw" /> + <property name="linker.cfg.id.os" value="linker.cfg.win32.mingw.oculusvr" /> + </target> + + <target name="c.configure.win64.mingw" if="isMingW64"> + <echo message="Win64.MingW" /> + <property name="compiler.cfg.id" value="compiler.cfg.win64.mingw" /> + <property name="linker.cfg.id.os" value="linker.cfg.win64.mingw.oculusvr" /> + </target> + + <target name="c.configure.linux.x86" if="isLinuxX86"> + <echo message="Linux.x86" /> + <property name="compiler.cfg.id" value="compiler.cfg.linux.x86" /> + <property name="linker.cfg.id.os" value="linker.cfg.linux.x86.oculusvr.x11" /> + </target> + + <target name="c.configure.linux.amd64" if="isLinuxAMD64"> + <echo message="Linux.AMD64" /> + <property name="compiler.cfg.id" value="compiler.cfg.linux.amd64" /> + <property name="linker.cfg.id.os" value="linker.cfg.linux.amd64.oculusvr.x11" /> + </target> + + <target name="c.configure.linux.armv6" if="isLinuxARMv6"> + <echo message="Linux.armv6" /> + <property name="compiler.cfg.id" value="compiler.cfg.linux.armv6.oculusvr.x11" /> + <property name="linker.cfg.id.os" value="linker.cfg.linux.armv6.oculusvr.x11" /> + </target> + + <target name="c.configure.linux.ia64" if="isLinuxIA64"> + <echo message="Linux.IA64" /> + <property name="compiler.cfg.id" value="compiler.cfg.linux" /> + <property name="linker.cfg.id.os" value="linker.cfg.linux.oculusvr.x11" /> + </target> + + <target name="c.configure.linux.hppa" if="isLinuxHppa"> + <echo message="Linux.HPPA" /> + <property name="compiler.cfg.id" value="compiler.cfg.linux" /> + <property name="linker.cfg.id.os" value="linker.cfg.linux.oculusvr.x11" /> + </target> + + <target name="c.configure.linux.mips" if="isLinuxMips"> + <echo message="Linux.MIPS" /> + <property name="compiler.cfg.id" value="compiler.cfg.linux" /> + <property name="linker.cfg.id.os" value="linker.cfg.linux.oculusvr.x11" /> + </target> + + <target name="c.configure.linux.mipsel" if="isLinuxMipsel"> + <echo message="Linux.MIPSEL" /> + <property name="compiler.cfg.id" value="compiler.cfg.linux" /> + <property name="linker.cfg.id.os" value="linker.cfg.linux.oculusvr.x11" /> + </target> + + <target name="c.configure.linux.ppc" if="isLinuxPpc"> + <echo message="Linux.PPC" /> + <property name="compiler.cfg.id" value="compiler.cfg.linux" /> + <property name="linker.cfg.id.os" value="linker.cfg.linux.oculusvr.x11" /> + </target> + + <target name="c.configure.linux.s390" if="isLinuxs390"> + <echo message="Linux.S390" /> + <property name="compiler.cfg.id" value="compiler.cfg.linux" /> + <property name="linker.cfg.id.os" value="linker.cfg.linux.oculusvr.x11" /> + </target> + + <target name="c.configure.linux.sparc" if="isLinuxSparc"> + <echo message="Linux.SPARC" /> + <property name="compiler.cfg.id" value="compiler.cfg.linux" /> + <property name="linker.cfg.id.os" value="linker.cfg.linux.oculusvr.x11" /> + </target> + + <target name="c.configure.linux" depends="c.configure.linux.armv6,c.configure.linux.x86,c.configure.linux.amd64,c.configure.linux.ia64,c.configure.linux.hppa,c.configure.linux.mips,c.configure.linux.mipsel,c.configure.linux.ppc,c.configure.linux.s390,c.configure.linux.sparc,c.configure.x11" if="isLinux" /> + + <target name="c.configure.android" if="isAndroid"> + <echo message="Android" /> + <property name="compiler.cfg.id" value="compiler.cfg.android" /> + <property name="linker.cfg.id.os" value="linker.cfg.android.oculusvr" /> + </target> + + <target name="c.configure.solaris32" depends="c.configure.x11" if="isSolaris32Bit"> + <echo message="Solaris" /> + <property name="compiler.cfg.id" value="compiler.cfg.solaris" /> + <property name="linker.cfg.id.os" value="linker.cfg.solaris.oculusvr.x11" /> + </target> + + + <target name="c.configure.solaris.sparcv9" depends="c.configure.x11" if="isSolarisSparcv9"> + <echo message="SolarisSparcv9" /> + <property name="compiler.cfg.id" value="compiler.cfg.solaris.sparcv9" /> + <property name="linker.cfg.id.os" value="linker.cfg.solaris.sparcv9.oculusvr.x11" /> + </target> + + + <target name="c.configure.solaris.amd64" depends="c.configure.x11" if="isSolarisAMD64"> + <echo message="SolarisAMD64" /> + <property name="compiler.cfg.id" value="compiler.cfg.solaris.amd64" /> + <property name="linker.cfg.id.os" value="linker.cfg.solaris.amd64.oculusvr.x11" /> + </target> + + <target name="c.configure.freebsd.x86" depends="c.configure.x11" if="isFreeBSDX86"> + <echo message="FreeBSD" /> + <property name="compiler.cfg.id" value="compiler.cfg.freebsd.oculusvr" /> + <property name="linker.cfg.id.os" value="linker.cfg.freebsd.oculusvr.x11" /> + </target> + + <target name="c.configure.freebsd.amd64" depends="c.configure.x11" if="isFreeBSDAMD64"> + <echo message="FreeBSD" /> + <property name="compiler.cfg.id" value="compiler.cfg.freebsd.oculusvr" /> + <property name="linker.cfg.id.os" value="linker.cfg.freebsd.amd64.oculusvr.x11" /> + </target> + + <target name="c.configure.freebsd" depends="c.configure.freebsd.x86,c.configure.freebsd.amd64,c.configure.x11" if="isFreeBSD" /> + + <target name="c.configure.hpux" depends="c.configure.x11" if="isHPUX"> + <echo message="HP-UX" /> + <property name="compiler.cfg.id" value="compiler.cfg.hpux" /> + <property name="linker.cfg.id.os" value="linker.cfg.hpux.oculusvr.x11" /> + </target> + + <target name="c.configure.win32" depends="c.configure.win32.vc,c.configure.win32.mingw,c.configure.win64.mingw" if="isWindows" /> + + <target name="c.configure.x11" if="isX11" /> + + <target name="c.configure.macosx" if="isOSX"> + <property name="compiler.cfg.id" value="compiler.cfg.macosx" /> + <property name="linker.cfg.id.os" value="linker.cfg.macosx.oculusvr" /> + </target> + + <target name="c.configure.2" depends="c.configure.win32,c.configure.linux,c.configure.android,c.configure.solaris32,c.configure.solaris.sparcv9,c.configure.solaris.amd64,c.configure.macosx,c.configure.freebsd,c.configure.hpux" /> + + <target name="c.configure" depends="c.configure.1,c.configure.2" /> + + <target name="rename.mingw.dll" if="isMingW"> + <move file="${src}" tofile="${dest}" /> + </target> + + <target name="rename.dylib" if="isOSX"> + <move file="${src}" tofile="${dest}" /> + </target> + + <macrodef name="c.build"> + <attribute name="c.compiler.src.files" /> + <attribute name="compiler.cfg.id" /> + <attribute name="linker.cfg.id" /> + <attribute name="output.lib.name" /> + <attribute name="c.compiler.use-jawt" default="false"/> + <sequential> + <echo message="Output lib name = @{output.lib.name}" /> + + <condition property="c.compiler.use-debug"><istrue value="${c.compiler.debug}"/></condition> + + <patternset id="c.src.files.oculusvr"> + <!-- + $ g++ -print-file-name=libstdc++.a + /usr/lib/gcc/x86_64-linux-gnu/4.8/libstdc++.a + <include name="/usr/lib/gcc/x86_64-linux-gnu/4.8/libstdc++.a"/> + --> + <include name="${rootrel.generated.c}/OVR_JNI.c"/> + <include name="${rootrel.src.c}/OVRImplMisc.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_CAPI.cpp"/> + <!-- include name="${rootrel.oculusvr.sdk}/LibOVR/Src/CAPI/CAPI_DistortionRenderer.cpp"/--> + <!-- include name="${rootrel.oculusvr.sdk}/LibOVR/Src/CAPI/GL/CAPI_GL_DistortionRenderer.cpp"/--> + <!-- include name="${rootrel.oculusvr.sdk}/LibOVR/Src/CAPI/GL/CAPI_GL_Util.cpp"/--> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/CAPI/CAPI_FrameTimeManager.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/CAPI/CAPI_GlobalState.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/CAPI/CAPI_HMDRenderState.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/CAPI/CAPI_HMDState.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_DeviceHandle.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_DeviceImpl.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_JSON.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_LatencyTestImpl.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_Profile.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_Linux_SensorDevice.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_SensorCalibration.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_SensorFilter.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_SensorFusion.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_SensorImpl.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_Sensor2Impl.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_SensorImpl_Common.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_SensorTimeFilter.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_Stereo.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_ThreadCommandQueue.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_Alg.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_Allocator.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_Atomic.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_File.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_FileFILE.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_Log.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_Math.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_Recording.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_RefCount.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_Std.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_String.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_String_FormatUtil.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_String_PathUtil.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_SysFile.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_System.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_Timer.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_UTF8Util.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Util/Util_LatencyTest.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Util/Util_LatencyTest2.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Util/Util_Render_Stereo.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/Kernel/OVR_ThreadsPthread.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_Linux_HIDDevice.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_Linux_SensorDevice.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_Linux_DeviceManager.cpp"/> + <include name="${rootrel.oculusvr.sdk}/LibOVR/Src/OVR_Linux_HMDDevice.cpp"/> + <include name="${rootrel.oculusvr.sdk}/3rdParty/TinyXml/tinyxml2.cpp"/> + <include name="${rootrel.oculusvr.sdk}/3rdParty/EDID/edid.cpp"/> + </patternset> + + <echo message="Compiling @{output.lib.name}" /> + + <!-- have to wrap cc task with outofdate, because otherwise cc links a new library + even when no files have been compiled --> + <outofdate> + <sourcefiles> + <fileset dir="${project.root}"><patternset refid="@{c.compiler.src.files}"/></fileset> + </sourcefiles> + <targetfiles> + <fileset dir="${obj.oculusvr}" includes="lib@{output.lib.name}.so"/> + <fileset dir="${obj.oculusvr}" includes="@{output.lib.name}.dll"/> + <fileset dir="${obj.oculusvr}" includes="lib@{output.lib.name}.jnilib"/> + </targetfiles> + <sequential> + <cc outtype="shared" + objdir="${obj.oculusvrsub}" + outfile="${obj.oculusvr}/@{output.lib.name}" + optimize="${c.compiler.optimise}" + debug="${c.compiler.debug}" + multithreaded="true" + exceptions="false" + rtti="false"> + + <fileset dir="${project.root}"> + <patternset refid="@{c.compiler.src.files}"/> + </fileset> + + <compiler extends="@{compiler.cfg.id}" > + <sysincludepath path="${java.includes.dir}"/> + <sysincludepath path="${java.includes.dir.platform}"/> + <sysincludepath path="${stub.includes.gluegen.cc}"/> + <includepath path="${stub.includes.ovr}"/> + <includepath path="${stub.includes.ovr}/CAPI"/> + + <!-- This is for the generated headers for handwritten C code --> + <includepath path="${src.c}"/> + <includepath path="${src.generated.c}" /> + + <compilerarg value="-fno-rtti"/> + </compiler> + + <linker extends="@{linker.cfg.id}"> + <linkerarg value="-Wl,-Bstatic" if="isGCC"/> + <!-- linkerarg value="-Wl,-whole-archive" if="isGCC"/--> + <linkerarg value="-Wl,--undefined=__cxa_pure_virtual" if="isGCC"/> + <linkerarg value="-Wl,--undefined=__cxa_guard_release" if="isGCC"/> + <linkerarg value="-Wl,--undefined=__cxa_guard_abort" if="isGCC"/> + <linkerarg value="-Wl,--undefined=__cxa_guard_acquire" if="isGCC"/> + <linkerarg value="-Wl,--undefined=__gxx_personality_v0" if="isGCC"/> + <linkerarg value="-Wl,--undefined=_ZdaPv" if="isGCC"/> + <linkerarg value="-Wl,--undefined=_Znwm" if="isGCC"/> + <linkerarg value="-Wl,--undefined=_Znam" if="isGCC"/> + <linkerarg value="-Wl,--undefined=_Znaj" if="isGCC"/> + <linkerarg value="-Wl,--undefined=_Znwj" if="isGCC"/> + <linkerarg value="-lstdc++" /> + <!-- linkerarg value="-Wl,-no-whole-archive" if="isGCC"/--> + <linkerarg value="-Wl,-Bdynamic" if="isGCC"/> + <!-- syslibset libs="stdc++"/ --> + </linker> + </cc> + + <!-- FIXME: this is a hack; the cpptask should have an option to change the + suffix or at least understand the override from dylib to jnilib --> + <antcall target="rename.dylib" inheritRefs="true"> + <param name="src" value="${obj.oculusvr}/lib@{output.lib.name}.dylib" /> + <param name="dest" value="${obj.oculusvr}/lib@{output.lib.name}.jnilib" /> + </antcall> + + <!-- FIXME: this is a hack; the cpptask should have an option to change the + suffix or at least understand the override from dylib to jnilib --> + <antcall target="rename.mingw.dll" inheritRefs="true"> + <param name="src" value="${obj.oculusvr}/lib@{output.lib.name}.so" /> + <param name="dest" value="${obj.oculusvr}/@{output.lib.name}.dll" /> + </antcall> + + <!-- this stripping may be called more than once on the same library dir, + but that should cause no harm, and doing it here inside outofdate + prevents the JARs from always being rebuilt even if no source code changes --> + <antcall target="gluegen.cpptasks.striplibs" inheritRefs="true"> + <param name="libdir" value="${obj.oculusvr}"/> + </antcall> + + </sequential> + </outofdate> + </sequential> + </macrodef> + + <target name="c.build" depends="c.configure" if="c.build.supported"> + <c.build c.compiler.src.files="c.src.files.oculusvr" + output.lib.name="oculusvr" + compiler.cfg.id="${compiler.cfg.id}" + linker.cfg.id="${linker.cfg.id.os}"/> + </target> + + <!-- ================================================================== --> + <!-- + - Build the oculusvr.jar files. + --> + <target name="build-jars-dependset" depends="init,gluegen.cpptasks.detect.os" > + <dependset> + <srcfileset dir="${src.java}"/> + <targetfileset dir="." includes="${build.oculusvr}/oculusvr.jar" /> + </dependset> + </target> + <target name="build-jars" depends="build-jars-dependset,build-jars-javase" /> + + <target name="setup-manifestfile" depends="common.init"> + <property name="manifestfile" value="oculusvrversion"/> + <copy file="${manifestfile}" + tofile="${build.oculusvr}/manifest.mf" + overwrite="true"> + <filterset> + <filter token="VERSION" value="${jogamp.version}"/> + <filter token="BUILD_VERSION" value="${jogl.version}"/> + <filter token="SCM_BRANCH" value="${jogl.build.branch}"/> + <filter token="SCM_COMMIT" value="${jogl.build.commit}"/> + <filter token="BASEVERSION" value="${jogamp.version.base}"/> + <filter token="JAR_CODEBASE_TAG" value="${jogamp.jar.codebase}"/> + </filterset> + </copy> + </target> + + <target name="build-jars-javase" depends="setup-manifestfile"> + <jar manifest="${build.oculusvr}/manifest.mf" destfile="${build.oculusvr}/oculusvr.jar" filesonly="true"> + <fileset dir="${classes}" + includes="${java.part.oculusvr}" + excludes="${java.part.oculusvr.exclude}"/> + </jar> + <jar manifest="${build.oculusvr}/manifest.mf" destfile="${build.oculusvr}/oculusvr-natives-${os.and.arch}.jar" filesonly="true"> + <fileset dir="${obj.oculusvr}"> + <include name="*oculusvr.${native.library.suffix}" /> + </fileset> + </jar> + </target> + + <!-- ================================================================== --> + <!-- + - Build the Javadocs for the sources. + - NOTE: these are not entirely correct as the javadocs targets depend + - on the platform specific build targets. To circumvent any + - errors, ensure that the source is built first. + --> + <target name="javadoc" depends="init"> + <javadoc packagenames="${javadoc.packagenames}" + sourcepath="${src.java};${src.generated.java}" + destdir="${javadoc}" windowtitle="${javadoc.windowtitle}" + overview="${javadoc.overview}" + encoding="UTF-8" + source="${target.sourcelevel}" + maxmemory="${javac.memorymax}" + linkoffline="${javadoc.link} 142-packages" + bottom="" > + <classpath refid="nativewindow_gluegen.classpath"/> + <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" /> + </javadoc> + </target> + + <!-- ================================================================== --> + <!-- + - Clean up all that is built. + --> + <target name="clean" description="Remove all build products" depends="declare.common"> + <delete includeEmptyDirs="true" quiet="true"> + <fileset dir="${build.oculusvr}" /> + <fileset dir="${javadoc}" /> + </delete> + </target> + + <!-- ================================================================== --> + <!-- + - Build everything. + --> + <target name="all" description="Build OculusVR JAR file(s) and native libraries." depends="init,java.compile,c.build,build-jars,generate.version.txt" /> + + <target name="generate.version.txt" depends="init"> + <!-- Create a version.txt file indicating which version we just built --> + <echo message="${oculusvr.version}" file="${build.oculusvr}/version.txt" /> + </target> + +</project> |