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authorKenneth Russel <[email protected]>2003-06-26 13:21:12 +0000
committerKenneth Russel <[email protected]>2003-06-26 13:21:12 +0000
commit0a6e191eaebcc8edc2611dbedab6fd04a615fc2f (patch)
tree7f8a9b8e88a6bc6662827d3f092b943b1ea893fb /make/cgl-macosx.cfg
parent2b54833bb15d6cae356fa0c5777d11e152d774cb (diff)
Initial Mac OS X port of Jogl by Gerard Ziemski and Kenneth Russell,
subsuming the previous prototype implementation (no GLCanvas support) done by Marc Downie. Added user's guide (HTML format) under doc/userguide/index.html. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@13 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/cgl-macosx.cfg')
-rw-r--r--make/cgl-macosx.cfg24
1 files changed, 24 insertions, 0 deletions
diff --git a/make/cgl-macosx.cfg b/make/cgl-macosx.cfg
new file mode 100644
index 000000000..32059db8b
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+++ b/make/cgl-macosx.cfg
@@ -0,0 +1,24 @@
+# This .cfg file is used to generate the interface to the CGL routines
+# used internally by the MacOSXGLContext implementation.
+Package net.java.games.jogl.impl.macosx
+JavaOutputDir ..\build\gensrc\classes
+NativeOutputDir ..\build\gensrc\native\jogl
+JavaClass CGL
+Style allstatic
+Include gl-common-macosx.cfg
+
+Opaque long void *
+
+# FIXME: rather than put in a header file somewhere in the source tree,
+# this was the easiest way of sharing the prototypes between these files
+CustomCCode typedef int Bool;
+CustomCCode extern void* createContext(void* nsView);
+CustomCCode extern Bool makeCurrentContext(void* nsView , void* nsContext);
+CustomCCode extern Bool clearCurrentContext (void* nsView , void* nsContext);
+CustomCCode extern Bool deleteContext (void* nsView , void* nsContext);
+CustomCCode extern Bool flushBuffer (void* nsView , void* nsContext);
+CustomCCode extern void* getProcAddress(const char *procName);
+
+# Implement the first argument to getProcAddress as String instead
+# of byte[]
+ArgumentIsString getProcAddress 0