diff options
author | Sven Gothel <[email protected]> | 2009-10-17 13:44:12 -0700 |
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committer | Sven Gothel <[email protected]> | 2009-10-17 13:44:12 -0700 |
commit | 4d493ac36bd5d763d2af3243e799bbaef3679594 (patch) | |
tree | 3017bab34a8824f706e3ba63f835aaffd3317222 /make/config/jogl/gl-es1.cfg | |
parent | 5ae314adc19c660f26f32839b2cc224cdccfbb59 (diff) |
All tracker are aggregated in the GLContext now
and used within the GL*Impl.
New GLStateTracker:
- Tracking client/server states
- Currently supports PixelStorei
- Prologued in glPixelStorei and glGetIntegerv,
the latter will return the tracked state if available
and not call the GL method.
Impacts performance and ES1 compatibility (supports ALIGNMENT).
Fixed 'imageSizeInBytes' calculation:
- skipPixels and skipRows is a static one time offset
Diffstat (limited to 'make/config/jogl/gl-es1.cfg')
-rwxr-xr-x | make/config/jogl/gl-es1.cfg | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg index 35ea7f0ce..867ef8a83 100755 --- a/make/config/jogl/gl-es1.cfg +++ b/make/config/jogl/gl-es1.cfg @@ -54,6 +54,18 @@ TagNativeBinding true IgnoreExtension GL_OES_fixed_point IgnoreExtension GL_OES_single_precision +# Add PixelStorei StateTracker +# +# Add input validation to glPixelStorei, just to be sure. +CustomJavaCode GLES1Impl private static final int params_offset = 0; // just a helper for JavaPrologue .. + +JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) { +JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname)); +JavaPrologue glPixelStorei } +JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); + +JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } + CustomJavaCode GLES1Impl public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val) { CustomJavaCode GLES1Impl glOrtho((float) left, (float) right, (float) bottom, (float) top, (float) near_val, (float) far_val); } |