diff options
author | Sven Gothel <[email protected]> | 2010-08-24 02:39:14 +0200 |
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committer | Sven Gothel <[email protected]> | 2010-08-24 02:39:14 +0200 |
commit | ca119c97340caf325cd682c5fdbe8f794a35ac0e (patch) | |
tree | 3ad60aff37fe6e6167db14c3f3f4fcbf36e6a535 /make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java | |
parent | 8d55c437547a697b7d0bd4dd81b6669209cf912f (diff) |
Add OpenGL 3.3, 4.0 and 4.1 language mapping.
- Update header:
- GL/glext.h to khronos 2010-08-03
- GL3/gl3.h to khronos 2010-08-03
- Move platform code to
GL/glplatform.h
GL3/glplatform.h
- Unify 64bit typedefs: gl-64bit-types.h
- Move GL 3.[123] and 4.[01] complete subsumed extension
enums and functions into their extension spec and just reference them.
This ensures proper extension availability
via lower OpenGL profiles, hence a proper GL2GL3 interface.
- GL3/GL4 cleanup:
- make-glextension-depignore.sh:
determine required GL version for extensions
for proper positioning, ie GL2GL3 or GL3 or GL4
via gluegen IgnoreExtension commands.
- use ARB_ES2_compatibility for common GL2ES2 methods,
if available
- consolidated gl2-gl4 subsumed extension to gl-common.cfg
- Missing GL3/GL4 Functions:
glMultiDrawElementsBaseVertex
glDebugMessageCallbackARB
glDebugMessageCallbackAMD
- TODO (new feature integration):
- ARB_ES2_compatibility / ARB_get_program_binary for com/jogamp/opengl/util/glsl, ie
- store binaries com/jogamp/opengl/util/glsl/sdk/CompileShader*
- query supported binary formats (enums ?)
- optional prio binaries
- ARB_ES2_compatibility, if available GLES2/GL2ES12 would be available
- ARB_separate_shader_objects for com/jogamp/opengl/util/glsl, ie
- swizzle vertex/fragment shader in programs
- ..
Diffstat (limited to 'make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java')
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java index cb0d01312..bcfa64e95 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java @@ -363,20 +363,6 @@ native private long dispatch_glMapBuffer(int target, int access, long glProcAddr native private ByteBuffer newDirectByteBuffer(long addr, int capacity); - /** Dummy implementation for the ES 2.0 function: <br> <code> void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); </code> <br> Always throws a GLException! */ - public void glShaderBinary(int n, java.nio.IntBuffer shaders, int binaryformat, java.nio.Buffer binary, int length) { - throw new GLException("Method \"glShaderBinary\" not available"); - } - - /** Dummy implementation for the ES 2.0 function: <br> <code> void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); </code> <br> Always throws a GLException! */ - public void glShaderBinary(int n, int[] shaders, int shaders_offset, int binaryformat, java.nio.Buffer binary, int length) { - throw new GLException("Method \"glShaderBinary\" not available"); - } - - public void glReleaseShaderCompiler() { - // nothing to do - } - public void glVertexPointer(GLArrayData array) { if(array.getComponentNumber()==0) return; if(array.isVBO()) { |