diff options
author | Sven Gothel <[email protected]> | 2009-03-16 14:38:27 +0000 |
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committer | Sven Gothel <[email protected]> | 2009-03-16 14:38:27 +0000 |
commit | 24fcece997ba911b0270033a357bbd83258d4f1a (patch) | |
tree | 4d01034154734897724d6a3b7738bf22693a8d36 /make/config/jogl/glx-x11.cfg | |
parent | 9517d52c18bfa93d78e03f4c212757eda421afb6 (diff) |
JOGL refactoring:
Refactored JOGL into 3 independent components.
1 NWI - Native windowing interface
Abstracts the the general NativeWindow interface and it's factory,
incl the basic JAWT and Xlib toolkit.
The latter was motivated to clean up the JOGL workspace,
and to allow other to reuse this part.
The generic core is nwi.core.jar, the AWT add-on is nwi.awt.jar.
2 JOGL - The OpenGL mapping
Further cleanup of the SPEC.
All non OpenGL toolkits are relocated to NWI and NEWT.
There is still openmax and the windows audio layer ..
Another cleanup of the fixed function pipeline emulation.
Moved utilities and implementations where they belong ..
Removed GLUnsupportedException.
Misc .. changes
3 NEWT - The new windowing toolkit
The generic NEWT, newt.core.jar.
The JOGL and AWT modules are seperate, newt.ogl.jar newt.awt.jar.
Their build can be switched off.
The modules source and builds resides in their own directory.
Because of their nature, they share the stub_includes, etc.
Each module has it's own ant build script
- build-nwi.xml
- build-jogl.xml
- build-newt.xml
They can be build at once using build.xml as ususal,
which just invokes the seperate build tasks.
if rootrel.build=build, then the build location is
jogl/build-nwi
jogl/build-jogl
jogl/build-newt
and the sources are under
jogl/src/nwi
jogl/src/jogl
jogl/src/newt
Tested: jogl-demos, d4; Linux, MacOsX; Nvidia
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1868 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/config/jogl/glx-x11.cfg')
-rw-r--r-- | make/config/jogl/glx-x11.cfg | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg new file mode 100644 index 000000000..e1d684ef7 --- /dev/null +++ b/make/config/jogl/glx-x11.cfg @@ -0,0 +1,76 @@ +# This .cfg file is used to generate the interface to the GLX routines +# used internally by the X11GLContext implementation. +JavaOutputDir gensrc/classes +NativeOutputDir gensrc/native/jogl/X11 + +Package com.sun.opengl.impl.x11.glx +JavaClass GLX +Style allstatic +Include gl-common-gl2.cfg +Include gl-common-extensions.cfg +Include gl-desktop.cfg + +EmitProcAddressTable true +ProcAddressTableClassName GLXProcAddressTable +GetProcAddressTableExpr glxProcAddressTable +# This must be present for bootstrapping +SkipProcAddressGen glXGetProcAddressARB + +Import com.sun.nwi.impl.x11.* + +CustomJavaCode GLX private static GLXProcAddressTable glxProcAddressTable = new GLXProcAddressTable(); +CustomJavaCode GLX public static GLXProcAddressTable getGLXProcAddressTable() { return glxProcAddressTable; } + +IncludeAs CustomCCode glx-CustomCCode.c + +ArgumentIsString XOpenDisplay 0 + +ReturnValueCapacity glXChooseVisual sizeof(XVisualInfo) +ReturnValueCapacity glXGetVisualFromFBConfig sizeof(XVisualInfo) +ReturnValueCapacity glXGetVisualFromFBConfigSGIX sizeof(XVisualInfo) + +Opaque long GLXFBConfig + +# Ignore everything not in the GLX core (up through GLX 1.4) aside from glXGetProcAddress +# FIXME: this needs to be kept in sync with the stub headers more than usual +Ignore glXFreeContextEXT +Ignore glXGetContextIDEXT +Ignore glXGetCurrentDisplayEXT +Ignore glXImportContextEXT +Ignore glXQueryContextInfoEXT + +Ignore glXGetSyncValues +Ignore glXGetMscRate +Ignore glXSwapBuffersMsc +Ignore glXWaitForMsc +Ignore glXWaitForSbc + +# Ignore non-GLX GL routines and constants +Ignore ^GL_.+ +Ignore TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB +Ignore CLAMP_TO_EDGE_EXT +Ignore ^gl[^X].+ +Ignore ^X.+ +Ignore ^Visual.+ + +DropUniqVendorExtensions AMD +# We need GL_APPLE_float_pixels for our pbuffer implementation +# DropUniqVendorExtensions APPLE +DropUniqVendorExtensions ATI +DropUniqVendorExtensions HP +DropUniqVendorExtensions IBM +DropUniqVendorExtensions MESA +DropUniqVendorExtensions MESAX +DropUniqVendorExtensions NV +DropUniqVendorExtensions SGI +DropUniqVendorExtensions SGIS +DropUniqVendorExtensions SGIX +DropUniqVendorExtensions SUN +DropUniqVendorExtensions WIN + +# Ignore the SGI hyperpipe extension, which will require more GlueGen +# work to expose the pipeName fields in the various structs +Ignore GLXHyperpipeNetworkSGIX +Ignore GLXHyperpipeConfigSGIX +Ignore GLXPipeRect +Ignore GLXPipeRectLimits |