diff options
author | Sven Gothel <[email protected]> | 2010-06-04 05:21:32 +0200 |
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committer | Sven Gothel <[email protected]> | 2010-06-04 05:21:32 +0200 |
commit | 4512900ddcb9ce9a498411d257b1b6d6010ec006 (patch) | |
tree | ae9878c82cda41920f46ea639178f7d951d5af8f /make/config/jogl/wgl-win32.cfg | |
parent | 6bbf70d2f4a06b8aa0b100d83ed9aca6dd80040e (diff) |
JOGL: Unify library loading (impl and binding), incl. lookup ; GLAutoDrawable: dispose() calls only with created context.
- Using the EGL approach of DynamicLookupHelper,
now generalized in abstract GLDynamicLookupHelper,
DesktopGLDynamicLookupHelper and EGLGLDynamicLookupHelper.
The implementation of these are self contained.
- Sharing common code.
- Unifying implementation and binding loading,
as well as the function lookup within the impl libs.
- Removed DRIHack, since its no more required
due to the new DesktopGLDynamicLookupHelper.
- Removed compile time link to GL and GLU libs
- Removed redundant library OS functions from X11/WGL
bindings, GlueGen's common code is being used now.
- GLAutoDrawable: dispose() calls only with created context.
This cleans up stack traces in case of eventual bugs,
where context creation is not successful.
Diffstat (limited to 'make/config/jogl/wgl-win32.cfg')
-rw-r--r-- | make/config/jogl/wgl-win32.cfg | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/make/config/jogl/wgl-win32.cfg b/make/config/jogl/wgl-win32.cfg index 2a69290a4..69f8c75fa 100644 --- a/make/config/jogl/wgl-win32.cfg +++ b/make/config/jogl/wgl-win32.cfg @@ -18,8 +18,6 @@ GLHeader GL/wglext.h # Implement the first argument to wglGetProcAddress as String instead # of byte[] ArgumentIsString wglGetProcAddress 0 -ArgumentIsString LoadLibraryA 0 -ArgumentIsString GetProcAddress 1 CustomCCode #define WIN32_LEAN_AND_MEAN CustomCCode #include <windows.h> |