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authorSven Gothel <[email protected]>2012-07-19 21:15:10 +0200
committerSven Gothel <[email protected]>2012-07-19 21:15:10 +0200
commit20bf031db719f7baa4c6e74734fc999061e08fe2 (patch)
treea5957e2bb4a75ac28513f430bf458a65bf866fe0 /make/config
parent3988e3d7df9b80e9b7058f64758b34a5389f38b0 (diff)
Bug 599 - FBObject / Offscreen Support - Part 1
- New FBObject implementation handling FBO and it's attachments *** API CHANGE: Util -> Core *** while it's size and sample-count can be reconfigured on the fly. - com.jogamp.opengl.util.FBObject -> com.jogamp.opengl.FBObject - agnostic to texture unit - separate attachments using OO hierarchy reflecting FBO - handling MSAA and blitting - no FBO destruction for reconfig (attach/detach) - New GLFBODrawableImpl impl. an FBObject based GLDrawable - Instantiated by a dummy native surface (onscreen and invisible) hooked up to a dummy GLDrawable, which is the delegation for context creation. - Utilizies ProxySurface.UpstreamSurfaceHook for dummy surface avoiding specialization for native platforms. - TODO: Allow to utilize common surface interface as a dummy-surface to supporting API seperation of windowing/GL. The latter allows impl. of createGLDrawable(NativeSurface) with FBO. - New OffscreenAutoDrawable (extends GLAutoDrawableDelegate) for all offscreen drawables. Shall replace GLPbuffer. - New GLCapabilities*.isFBO() / setFBO(boolean) to request FBO offscreen, similar to isPBuffer(). Rule: if both are requested, FBO shall be favored. - GLContext adds raw FBO availability query (min. FBO avail), FBObject contains fine grained queries (TODO: Move parts to GLContext for efficiency). - Add framebuffer tracking, allowing fast querying: - GLBase/GLContext: public int getBoundFramebuffer(int target); public int getDefaultDrawFramebuffer(); public int getDefaultReadFramebuffer(); - GLContextImpl public final void setBoundFramebuffer(int target, int framebufferName) .. called by GL impl bind framebuffer - GL: getDefaultDrawFramebuffer(), getDefaultReadFramebuffer() Adding default framebuffer queries being issued by GL.glBindFramebuffer(target, 0) w/ a default framebuffer, o.e. zero. This allows a transparent use of a custom FBO even in case the applications attempts to reset FBO to zero. Value flow: GL <- GLContext <- GLDrawable, - GLCapabilities handle fbo/pbuffer seperate, don't disable the other - GLContext/GL track read/write framebuffer to be queried by FBObject to determine whether to bind/unbind a framebuffer - Test cases for multiple FBO w/ and w/o MSAA Other Features: - New interface ProxySurface.UpstreamSurfaceHook, allowing to hook an upstream surface of unknown type providing lifecycle and information (size, ..) callbacks. Used for all new dummy NativeSurface impl and SWT GLCanvas. - GLContext -> GLDrawable propagation context/drawable lifecycle via ProxySurface.UpstreamSurfaceHook allowing dynamic resources to react (create, init, ..) - contextRealized() - contextMadeCurrent() - SurfaceChangeable -> MutableSurface currently only contains setting the surface handle. TODO: May need to move ProxySurface.UpstreamSurfaceHook -> MutableSurface.UpstreamSurfaceHook, allowing other impl. classes (NEWT OffscreenWindow) to utilize the new upstream hookup mechanism - will allow FBO/Dummy window to work. - SWT GLCanvas using ProxySurface.UpstreamSurfaceHook for proper size propagation. - New GLAutoDrawable::getUpstreamWidget(), allowing GLEventListener to fetch the owning Java side UI element (NEWT, SWT, AWT, ..). - GLDrawableFactory: Removed createOffscreenSurface() - unused and not GL related - EGLDrawableFactory handles device/profile avail. mapping while actually creating context/drawable. This allows us to learn whether the ES context is software/hardware as well as FBO avail. - EGLDrawable: Removed secret buckets of EGL configs :) Employ native surface (X11, WGL, ..) to EGL 'mapping' in EGLDrawableFactory utilizing new EGLUpstreamSurfaceHook (implements ProxySurface.UpstreamSurfaceHook). Other Bugs: - Add CTX_OPTION_DEBUG to ctx/extension cache key since only a debug ctx may expose the ARB debug capability. This bug caused lack of ARB/AMD debug functionality. - Fix GLProfile deadlock (debug mode, w/ EGL/ES, no X11), dump availability information _after_ lock. - ImmModeSink draw(): Use GL's glDrawElements(..), don't cast for GL2ES1. Fixes use for GL2ES2. - Fix KeyEvent.getKeyChar() comment (-> only stable for keyTyped(..)) Misc: - Refined alot of API doc - New GLExtensions holds commonly used GL extension strings, allows better referencing and usage lookup. - Move GL (interface) decl. to GLBase - GLBuffers: Cleanup API doc (format, types) - TextureIO: Add PAM and PPM static suffix identifier - GLCapabilities getNumSamples() returns 0 if sampleBuffers is disabled, this seems to be more natural. - finalized a lot
Diffstat (limited to 'make/config')
-rw-r--r--make/config/jogl/gl-common.cfg13
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl.java26
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-common.java53
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-desktop.java25
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java6
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java56
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles1.java66
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles2.java63
8 files changed, 202 insertions, 106 deletions
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
index 8af080ec8..9c5467583 100644
--- a/make/config/jogl/gl-common.cfg
+++ b/make/config/jogl/gl-common.cfg
@@ -482,6 +482,19 @@ JavaPrologue glGetString } */
JavaPrologue glGetString }
#
+# Allow special FBO GLContext/GLDrawable to reset to it's
+# default FBO framebuffer.
+#
+JavaPrologue glBindFramebuffer if( 0 == framebuffer ) {
+JavaPrologue glBindFramebuffer if( GL_FRAMEBUFFER == target || 0x8CA9 /* GL_DRAW_FRAMEBUFFER */ == target ) {
+JavaPrologue glBindFramebuffer framebuffer = _context.getDefaultDrawFramebuffer();
+JavaPrologue glBindFramebuffer } else if( 0x8CA8 /* GL_READ_FRAMEBUFFER */ == target ) {
+JavaPrologue glBindFramebuffer framebuffer = _context.getDefaultReadFramebuffer();
+JavaPrologue glBindFramebuffer }
+JavaPrologue glBindFramebuffer }
+JavaEpilogue glBindFramebuffer _context.setBoundFramebuffer(target, framebuffer);
+
+#
# Directives for Vertex Buffer Object and Pixel Buffer Object checking
#
# NOTE: we currently don't emit glue code for some of these but
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl.java b/make/config/jogl/gl-if-CustomJavaCode-gl.java
index 77378aa45..9ea4f98b4 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl.java
@@ -57,29 +57,3 @@
earmarked for ES 3.0 (hence kept in GL while fixing Bug 590) */
public static final int GL_HALF_FLOAT = 0x140B;
- public void glClearDepth( double depth );
-
- public void glDepthRange(double zNear, double zFar);
-
- /**
- * @param target a GL buffer (VBO) target as used in {@link GL#glBindBuffer(int, int)}, ie {@link GL#GL_ELEMENT_ARRAY_BUFFER}, {@link GL#GL_ARRAY_BUFFER}, ..
- * @return the GL buffer (VBO) name bound to a target via {@link GL#glBindBuffer(int, int)} or 0 if unbound.
- */
- public int glGetBoundBuffer(int target);
-
- /**
- * @param buffer a GL buffer name, generated with {@link GL#glGenBuffers(int, int[], int)} and used in {@link GL#glBindBuffer(int, int)}, {@link GL#glBufferData(int, long, java.nio.Buffer, int)} or {@link GL2#glNamedBufferDataEXT(int, long, java.nio.Buffer, int)} for example.
- * @return the size of the given GL buffer
- */
- public long glGetBufferSize(int buffer);
-
- /**
- * @return true if a VBO is bound to {@link GL.GL_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false
- */
- public boolean glIsVBOArrayEnabled();
-
- /**
- * @return true if a VBO is bound to {@link GL.GL_ELEMENT_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false
- */
- public boolean glIsVBOElementArrayEnabled();
-
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java
index d552bc6e4..b05ba2643 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-common.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java
@@ -1,48 +1,57 @@
+ @Override
public GLProfile getGLProfile() {
return this.glProfile;
}
private final GLProfile glProfile;
- public int glGetBoundBuffer(int target) {
+ @Override
+ public final int glGetBoundBuffer(int target) {
return bufferStateTracker.getBoundBufferObject(target, this);
}
- public long glGetBufferSize(int buffer) {
+ @Override
+ public final long glGetBufferSize(int buffer) {
return bufferSizeTracker.getDirectStateBufferSize(buffer, this);
}
- public boolean glIsVBOArrayEnabled() {
+ @Override
+ public final boolean glIsVBOArrayEnabled() {
return checkArrayVBOEnabled(false);
}
- public boolean glIsVBOElementArrayEnabled() {
+ @Override
+ public final boolean glIsVBOElementArrayEnabled() {
return checkElementVBOEnabled(false);
}
+ @Override
public final boolean isGL() {
return true;
}
+ @Override
public final GL getGL() throws GLException {
return this;
}
- public boolean isFunctionAvailable(String glFunctionName) {
+ @Override
+ public final boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
- public boolean isExtensionAvailable(String glExtensionName) {
+ @Override
+ public final boolean isExtensionAvailable(String glExtensionName) {
return _context.isExtensionAvailable(glExtensionName);
}
- public Object getExtension(String extensionName) {
+ @Override
+ public final Object getExtension(String extensionName) {
// At this point we don't expose any extensions using this mechanism
return null;
}
- /** Returns the context this GL object is associated with for better
- error checking by DebugGL. */
- public GLContext getContext() {
+ @Override
+ public final GLContext getContext() {
return _context;
}
@@ -51,18 +60,36 @@
/**
* @see javax.media.opengl.GLContext#setSwapInterval(int)
*/
- public void setSwapInterval(int interval) {
+ @Override
+ public final void setSwapInterval(int interval) {
_context.setSwapInterval(interval);
}
/**
* @see javax.media.opengl.GLContext#getSwapInterval()
*/
- public int getSwapInterval() {
+ @Override
+ public final int getSwapInterval() {
return _context.getSwapInterval();
}
- public Object getPlatformGLExtensions() {
+ @Override
+ public final Object getPlatformGLExtensions() {
return _context.getPlatformGLExtensions();
}
+ @Override
+ public final int getBoundFramebuffer(int target) {
+ return _context.getBoundFramebuffer(target);
+ }
+
+ @Override
+ public final int getDefaultDrawFramebuffer() {
+ return _context.getDefaultDrawFramebuffer();
+ }
+
+ @Override
+ public final int getDefaultReadFramebuffer() {
+ return _context.getDefaultReadFramebuffer();
+ }
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
index 33b0f1326..6a74b80a6 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
@@ -4,34 +4,42 @@
return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ;
}
+ @Override
public final boolean isGL4bc() {
return _context.isGL4bc();
}
+ @Override
public final boolean isGL4() {
return _context.isGL4();
}
+ @Override
public final boolean isGL3bc() {
return _context.isGL3bc();
}
+ @Override
public final boolean isGL3() {
return _context.isGL3();
}
+ @Override
public final boolean isGL2() {
return _context.isGL2();
}
+ @Override
public final boolean isGL2ES1() {
return _context.isGL2ES1();
}
+ @Override
public final boolean isGL2ES2() {
return _context.isGL2ES2();
}
+ @Override
public final boolean isGLES2Compatible() {
return _context.isGLES2Compatible();
}
@@ -40,10 +48,12 @@
return _context.isGL2GL3();
}
+ @Override
public final boolean hasGLSL() {
return _context.hasGLSL();
}
+ @Override
public final GL4bc getGL4bc() throws GLException {
if(!isGL4bc()) {
throw new GLException("Not a GL4bc implementation");
@@ -51,6 +61,7 @@
return this;
}
+ @Override
public final GL4 getGL4() throws GLException {
if(!isGL4()) {
throw new GLException("Not a GL4 implementation");
@@ -58,6 +69,7 @@
return this;
}
+ @Override
public final GL3bc getGL3bc() throws GLException {
if(!isGL3bc()) {
throw new GLException("Not a GL3bc implementation");
@@ -65,6 +77,7 @@
return this;
}
+ @Override
public final GL3 getGL3() throws GLException {
if(!isGL3()) {
throw new GLException("Not a GL3 implementation");
@@ -72,6 +85,7 @@
return this;
}
+ @Override
public final GL2 getGL2() throws GLException {
if(!isGL2()) {
throw new GLException("Not a GL2 implementation");
@@ -79,6 +93,7 @@
return this;
}
+ @Override
public final GL2ES1 getGL2ES1() throws GLException {
if(!isGL2ES1()) {
throw new GLException("Not a GL2ES1 implementation");
@@ -86,6 +101,7 @@
return this;
}
+ @Override
public final GL2ES2 getGL2ES2() throws GLException {
if(!isGL2ES2()) {
throw new GLException("Not a GL2ES2 implementation");
@@ -93,6 +109,7 @@
return this;
}
+ @Override
public final GL2GL3 getGL2GL3() throws GLException {
if(!isGL2GL3()) {
throw new GLException("Not a GL2GL3 implementation");
@@ -100,26 +117,32 @@
return this;
}
+ @Override
public final boolean isGLES1() {
return false;
}
+ @Override
public final boolean isGLES2() {
return false;
}
+ @Override
public final boolean isGLES() {
return false;
}
+ @Override
public final GLES1 getGLES1() throws GLException {
throw new GLException("Not a GLES1 implementation");
}
+ @Override
public final GLES2 getGLES2() throws GLException {
throw new GLException("Not a GLES2 implementation");
}
- public boolean isNPOTTextureAvailable() {
+ @Override
+ public final boolean isNPOTTextureAvailable() {
return _context.isNPOTTextureAvailable();
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java
index b31a087e7..82b791208 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java
@@ -1,4 +1,5 @@
- public void glVertexAttribPointer(GLArrayData array) {
+ @Override
+ public final void glVertexAttribPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.isVBO()) {
glVertexAttribPointer(array.getLocation(), array.getComponentCount(), array.getComponentType(),
@@ -9,7 +10,8 @@
}
}
- public void glUniform(GLUniformData data) {
+ @Override
+ public final void glUniform(GLUniformData data) {
boolean done=false;
if(data.isBuffer()) {
Buffer buffer = data.getBuffer();
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
index 95aa7cc2c..e079a1a24 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
@@ -33,7 +33,7 @@ public GL4bcImpl(GLProfile glp, GLContextImpl context) {
* Provides platform-independent access to the wglAllocateMemoryNV /
* glXAllocateMemoryNV extension.
*/
-public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+public final java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
}
@@ -52,7 +52,7 @@ private boolean haveGL15;
private boolean haveGL21;
private boolean haveARBVertexBufferObject;
-private void initBufferObjectExtensionChecks() {
+private final void initBufferObjectExtensionChecks() {
if (bufferObjectExtensionsInitialized)
return;
bufferObjectExtensionsInitialized = true;
@@ -63,12 +63,12 @@ private void initBufferObjectExtensionChecks() {
haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
}
-private boolean checkBufferObject(boolean extension1,
- boolean extension2,
- boolean extension3,
- boolean enabled,
- int state,
- String kind, boolean throwException) {
+private final boolean checkBufferObject(boolean extension1,
+ boolean extension2,
+ boolean extension3,
+ boolean enabled,
+ int state,
+ String kind, boolean throwException) {
if (inBeginEndPair) {
throw new GLException("May not call this between glBegin and glEnd");
}
@@ -100,7 +100,7 @@ private boolean checkBufferObject(boolean extension1,
return true;
}
-private boolean checkArrayVBODisabled(boolean throwException) {
+private final boolean checkArrayVBODisabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(haveGL15,
haveARBVertexBufferObject,
@@ -110,7 +110,7 @@ private boolean checkArrayVBODisabled(boolean throwException) {
"array vertex_buffer_object", throwException);
}
-private boolean checkArrayVBOEnabled(boolean throwException) {
+private final boolean checkArrayVBOEnabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(haveGL15,
haveARBVertexBufferObject,
@@ -120,7 +120,7 @@ private boolean checkArrayVBOEnabled(boolean throwException) {
"array vertex_buffer_object", throwException);
}
-private boolean checkElementVBODisabled(boolean throwException) {
+private final boolean checkElementVBODisabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(haveGL15,
haveARBVertexBufferObject,
@@ -130,7 +130,7 @@ private boolean checkElementVBODisabled(boolean throwException) {
"element vertex_buffer_object", throwException);
}
-private boolean checkElementVBOEnabled(boolean throwException) {
+private final boolean checkElementVBOEnabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(haveGL15,
haveARBVertexBufferObject,
@@ -140,7 +140,7 @@ private boolean checkElementVBOEnabled(boolean throwException) {
"element vertex_buffer_object", throwException);
}
-private boolean checkUnpackPBODisabled(boolean throwException) {
+private final boolean checkUnpackPBODisabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(haveARBPixelBufferObject,
haveEXTPixelBufferObject,
@@ -150,7 +150,7 @@ private boolean checkUnpackPBODisabled(boolean throwException) {
"unpack pixel_buffer_object", throwException);
}
-private boolean checkUnpackPBOEnabled(boolean throwException) {
+private final boolean checkUnpackPBOEnabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(haveARBPixelBufferObject,
haveEXTPixelBufferObject,
@@ -160,7 +160,7 @@ private boolean checkUnpackPBOEnabled(boolean throwException) {
"unpack pixel_buffer_object", throwException);
}
-private boolean checkPackPBODisabled(boolean throwException) {
+private final boolean checkPackPBODisabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(haveARBPixelBufferObject,
haveEXTPixelBufferObject,
@@ -170,7 +170,7 @@ private boolean checkPackPBODisabled(boolean throwException) {
"pack pixel_buffer_object", throwException);
}
-private boolean checkPackPBOEnabled(boolean throwException) {
+private final boolean checkPackPBOEnabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(haveARBPixelBufferObject,
haveEXTPixelBufferObject,
@@ -180,18 +180,20 @@ private boolean checkPackPBOEnabled(boolean throwException) {
"pack pixel_buffer_object", throwException);
}
-public boolean glIsPBOPackEnabled() {
+@Override
+public final boolean glIsPBOPackEnabled() {
return checkPackPBOEnabled(false);
}
-public boolean glIsPBOUnpackEnabled() {
+@Override
+public final boolean glIsPBOUnpackEnabled() {
return checkUnpackPBOEnabled(false);
}
-private HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
+private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-public java.nio.ByteBuffer glMapBuffer(int target, int access) {
+public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
if (__addr_ == 0) {
throw new GLException("Method \"glMapBuffer\" not available");
@@ -230,7 +232,7 @@ public java.nio.ByteBuffer glMapBuffer(int target, int access) {
native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
/** Entry point to C language function: <code> GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code> */
-public java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) {
+public final java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) {
final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT;
if (__addr_ == 0) {
throw new GLException("Method \"glMapNamedBufferEXT\" not available");
@@ -269,7 +271,8 @@ private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long pr
native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
- public void glVertexPointer(GLArrayData array) {
+ @Override
+ public final void glVertexPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.isVBO()) {
glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
@@ -277,7 +280,8 @@ native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer());
}
}
- public void glColorPointer(GLArrayData array) {
+ @Override
+ public final void glColorPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.isVBO()) {
glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
@@ -286,7 +290,8 @@ native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
}
}
- public void glNormalPointer(GLArrayData array) {
+ @Override
+ public final void glNormalPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.getComponentCount()!=3) {
throw new GLException("Only 3 components per normal allowed");
@@ -297,7 +302,8 @@ native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer());
}
}
- public void glTexCoordPointer(GLArrayData array) {
+ @Override
+ public final void glTexCoordPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.isVBO()) {
glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index dff33cf81..68eadc683 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -12,98 +12,122 @@ public GLES1Impl(GLProfile glp, GLContextImpl context) {
this.glProfile = glp;
}
+@Override
public final boolean isGL4bc() {
return false;
}
+@Override
public final boolean isGL4() {
return false;
}
+@Override
public final boolean isGL3bc() {
return false;
}
+@Override
public final boolean isGL3() {
return false;
}
+@Override
public final boolean isGL2() {
return false;
}
+@Override
public final boolean isGLES1() {
return true;
}
+@Override
public final boolean isGLES2() {
return false;
}
+@Override
public final boolean isGLES() {
return true;
}
+@Override
public final boolean isGL2ES1() {
return true;
}
+@Override
public final boolean isGL2ES2() {
return false;
}
+@Override
public final boolean isGLES2Compatible() {
return false;
}
+@Override
public final boolean isGL2GL3() {
return false;
}
+@Override
public final boolean hasGLSL() {
return false;
}
+@Override
public boolean isNPOTTextureAvailable() {
return false;
}
+@Override
public final GL4bc getGL4bc() throws GLException {
throw new GLException("Not a GL4bc implementation");
}
+@Override
public final GL4 getGL4() throws GLException {
throw new GLException("Not a GL4 implementation");
}
+@Override
public final GL3bc getGL3bc() throws GLException {
throw new GLException("Not a GL3bc implementation");
}
+@Override
public final GL3 getGL3() throws GLException {
throw new GLException("Not a GL3 implementation");
}
+@Override
public final GL2 getGL2() throws GLException {
throw new GLException("Not a GL2 implementation");
}
+@Override
public final GLES1 getGLES1() throws GLException {
return this;
}
+@Override
public final GLES2 getGLES2() throws GLException {
throw new GLException("Not a GLES2 implementation");
}
+@Override
public final GL2ES1 getGL2ES1() throws GLException {
return this;
}
+@Override
public final GL2ES2 getGL2ES2() throws GLException {
throw new GLException("Not a GL2ES2 implementation");
}
+@Override
public final GL2GL3 getGL2GL3() throws GLException {
throw new GLException("Not a GL2GL3 implementation");
}
@@ -119,17 +143,17 @@ private final GLStateTracker glStateTracker;
private boolean bufferObjectExtensionsInitialized = false;
private boolean haveOESFramebufferObject;
-private void initBufferObjectExtensionChecks() {
+private final void initBufferObjectExtensionChecks() {
if (bufferObjectExtensionsInitialized)
return;
bufferObjectExtensionsInitialized = true;
haveOESFramebufferObject = isExtensionAvailable("GL_OES_framebuffer_object");
}
-private boolean checkBufferObject(boolean avail,
- boolean enabled,
- int state,
- String kind, boolean throwException) {
+private final boolean checkBufferObject(boolean avail,
+ boolean enabled,
+ int state,
+ String kind, boolean throwException) {
if (!avail) {
if (!enabled)
return true;
@@ -157,7 +181,7 @@ private boolean checkBufferObject(boolean avail,
return true;
}
-private boolean checkArrayVBODisabled(boolean throwException) {
+private final boolean checkArrayVBODisabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(true,
false,
@@ -165,7 +189,7 @@ private boolean checkArrayVBODisabled(boolean throwException) {
"array vertex_buffer_object", throwException);
}
-private boolean checkArrayVBOEnabled(boolean throwException) {
+private final boolean checkArrayVBOEnabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(true,
true,
@@ -173,7 +197,7 @@ private boolean checkArrayVBOEnabled(boolean throwException) {
"array vertex_buffer_object", throwException);
}
-private boolean checkElementVBODisabled(boolean throwException) {
+private final boolean checkElementVBODisabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(true,
false,
@@ -181,7 +205,7 @@ private boolean checkElementVBODisabled(boolean throwException) {
"element vertex_buffer_object", throwException);
}
-private boolean checkElementVBOEnabled(boolean throwException) {
+private final boolean checkElementVBOEnabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(true,
true,
@@ -189,30 +213,30 @@ private boolean checkElementVBOEnabled(boolean throwException) {
"element vertex_buffer_object", throwException);
}
-private boolean checkUnpackPBODisabled(boolean throwException) {
+private final boolean checkUnpackPBODisabled(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return true;
}
-private boolean checkUnpackPBOEnabled(boolean throwException) {
+private final boolean checkUnpackPBOEnabled(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return false;
}
-private boolean checkPackPBODisabled(boolean throwException) {
+private final boolean checkPackPBODisabled(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return true;
}
-private boolean checkPackPBOEnabled(boolean throwException) {
+private final boolean checkPackPBOEnabled(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return false;
}
-private HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
+private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-public java.nio.ByteBuffer glMapBuffer(int target, int access) {
+public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
if (__addr_ == 0) {
throw new GLException("Method \"glMapBuffer\" not available");
@@ -252,7 +276,8 @@ native private long dispatch_glMapBuffer(int target, int access, long glProcAddr
native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
-public void glVertexPointer(GLArrayData array) {
+@Override
+public final void glVertexPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.isVBO()) {
glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
@@ -260,7 +285,8 @@ public void glVertexPointer(GLArrayData array) {
glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer());
}
}
-public void glColorPointer(GLArrayData array) {
+@Override
+public final void glColorPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.isVBO()) {
glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
@@ -269,7 +295,8 @@ public void glColorPointer(GLArrayData array) {
}
}
-public void glNormalPointer(GLArrayData array) {
+@Override
+public final void glNormalPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.getComponentCount()!=3) {
throw new GLException("Only 3 components per normal allowed");
@@ -280,7 +307,8 @@ public void glNormalPointer(GLArrayData array) {
glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer());
}
}
-public void glTexCoordPointer(GLArrayData array) {
+@Override
+public final void glTexCoordPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.isVBO()) {
glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
index a4976f5ea..760287364 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
@@ -1,6 +1,3 @@
-// Tracks glBegin/glEnd calls to determine whether it is legal to
-// query Vertex Buffer Object state
-private boolean inBeginEndPair;
public GLES2Impl(GLProfile glp, GLContextImpl context) {
this._context = context;
@@ -16,18 +13,22 @@ public GLES2Impl(GLProfile glp, GLContextImpl context) {
this.glProfile = glp;
}
+@Override
public final boolean isGL4bc() {
return false;
}
+@Override
public final boolean isGL4() {
return false;
}
+@Override
public final boolean isGL3bc() {
return false;
}
+@Override
public final boolean isGL3() {
return false;
}
@@ -36,78 +37,97 @@ public final boolean isGL2() {
return false;
}
+@Override
public final boolean isGLES1() {
return false;
}
+@Override
public final boolean isGLES2() {
return true;
}
+@Override
public final boolean isGLES() {
return true;
}
+@Override
public final boolean isGL2ES1() {
return false;
}
+@Override
public final boolean isGL2ES2() {
return true;
}
+@Override
public final boolean isGLES2Compatible() {
return true;
}
+@Override
public final boolean isGL2GL3() {
return false;
}
+@Override
public final boolean hasGLSL() {
return true;
}
+@Override
public boolean isNPOTTextureAvailable() {
return true;
}
+@Override
public final GL4bc getGL4bc() throws GLException {
throw new GLException("Not a GL4bc implementation");
}
+@Override
public final GL4 getGL4() throws GLException {
throw new GLException("Not a GL4 implementation");
}
+@Override
public final GL3bc getGL3bc() throws GLException {
throw new GLException("Not a GL3bc implementation");
}
+@Override
public final GL3 getGL3() throws GLException {
throw new GLException("Not a GL3 implementation");
}
+@Override
public final GL2 getGL2() throws GLException {
throw new GLException("Not a GL2 implementation");
}
+@Override
public final GLES1 getGLES1() throws GLException {
throw new GLException("Not a GLES1 implementation");
}
+@Override
public final GLES2 getGLES2() throws GLException {
return this;
}
+@Override
public final GL2ES1 getGL2ES1() throws GLException {
throw new GLException("Not a GL2ES1 implementation");
}
+@Override
public final GL2ES2 getGL2ES2() throws GLException {
return this;
}
+@Override
public final GL2GL3 getGL2GL3() throws GLException {
throw new GLException("Not a GL2GL3 implementation");
}
@@ -123,17 +143,17 @@ private final GLStateTracker glStateTracker;
private boolean bufferObjectExtensionsInitialized = false;
private boolean haveOESFramebufferObject;
-private void initBufferObjectExtensionChecks() {
+private final void initBufferObjectExtensionChecks() {
if (bufferObjectExtensionsInitialized)
return;
bufferObjectExtensionsInitialized = true;
haveOESFramebufferObject = isExtensionAvailable("GL_OES_framebuffer_object");
}
-private boolean checkBufferObject(boolean avail,
- boolean enabled,
- int state,
- String kind, boolean throwException) {
+private final boolean checkBufferObject(boolean avail,
+ boolean enabled,
+ int state,
+ String kind, boolean throwException) {
if (!avail) {
if (!enabled)
return true;
@@ -161,7 +181,7 @@ private boolean checkBufferObject(boolean avail,
return true;
}
-private boolean checkArrayVBODisabled(boolean throwException) {
+private final boolean checkArrayVBODisabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(true,
false,
@@ -169,7 +189,7 @@ private boolean checkArrayVBODisabled(boolean throwException) {
"array vertex_buffer_object", throwException);
}
-private boolean checkArrayVBOEnabled(boolean throwException) {
+private final boolean checkArrayVBOEnabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(true,
true,
@@ -177,7 +197,7 @@ private boolean checkArrayVBOEnabled(boolean throwException) {
"array vertex_buffer_object", throwException);
}
-private boolean checkElementVBODisabled(boolean throwException) {
+private final boolean checkElementVBODisabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(true,
false,
@@ -185,7 +205,7 @@ private boolean checkElementVBODisabled(boolean throwException) {
"element vertex_buffer_object", throwException);
}
-private boolean checkElementVBOEnabled(boolean throwException) {
+private final boolean checkElementVBOEnabled(boolean throwException) {
initBufferObjectExtensionChecks();
return checkBufferObject(true,
true,
@@ -193,30 +213,31 @@ private boolean checkElementVBOEnabled(boolean throwException) {
"element vertex_buffer_object", throwException);
}
-private boolean checkUnpackPBODisabled(boolean throwException) {
+private final boolean checkUnpackPBODisabled(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return true;
}
-private boolean checkUnpackPBOEnabled(boolean throwException) {
+private final boolean checkUnpackPBOEnabled(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return false;
}
-private boolean checkPackPBODisabled(boolean throwException) {
+private final boolean checkPackPBODisabled(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return true;
}
-private boolean checkPackPBOEnabled(boolean throwException) {
+private final boolean checkPackPBOEnabled(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return false;
}
-private HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
+private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-public java.nio.ByteBuffer glMapBuffer(int target, int access) {
+@Override
+public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
if (__addr_ == 0) {
throw new GLException("Method \"glMapBuffer\" not available");
@@ -256,11 +277,13 @@ native private long dispatch_glMapBuffer(int target, int access, long glProcAddr
native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
-public void glClearDepth(double depth) {
+@Override
+public final void glClearDepth(double depth) {
glClearDepthf((float)depth);
}
-public void glDepthRange(double zNear, double zFar) {
+@Override
+public final void glDepthRange(double zNear, double zFar) {
glDepthRangef((float)zNear, (float)zFar);
}