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authorSven Gothel <[email protected]>2008-08-04 12:11:21 +0000
committerSven Gothel <[email protected]>2008-08-04 12:11:21 +0000
commitdc5883b13f157586dd2d89a84f9ea91d945edf70 (patch)
treed94df2e293bc24529b632514dfde6e73e22545fb /make/gl-if-CustomJavaCode-gl.java
parent3224cf710cd4eaaca51d42dfd7302579be412498 (diff)
../jogl.log
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1741 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/gl-if-CustomJavaCode-gl.java')
-rw-r--r--make/gl-if-CustomJavaCode-gl.java17
1 files changed, 17 insertions, 0 deletions
diff --git a/make/gl-if-CustomJavaCode-gl.java b/make/gl-if-CustomJavaCode-gl.java
index 07905f071..2e1ee6b11 100644
--- a/make/gl-if-CustomJavaCode-gl.java
+++ b/make/gl-if-CustomJavaCode-gl.java
@@ -12,7 +12,18 @@
public static final int GL_DIFFUSE = 0x1201;
public static final int GL_SPECULAR = 0x1202;
public static final int GL_POSITION = 0x1203;
+ public static final int GL_SPOT_DIRECTION = 0x1204;
+ public static final int GL_SPOT_EXPONENT = 0x1205;
+ public static final int GL_SPOT_CUTOFF = 0x1206;
+ public static final int GL_CONSTANT_ATTENUATION = 0x1207;
+ public static final int GL_LINEAR_ATTENUATION = 0x1208;
+ public static final int GL_QUADRATIC_ATTENUATION = 0x1209;
+ public static final int GL_EMISSION = 0x1600;
+ public static final int GL_SHININESS = 0x1601;
+ public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602;
public static final int GL_COLOR_MATERIAL = 0xB57;
+ public static final int GL_NORMALIZE = 0xBA1;
+
public static final int GL_FLAT = 0x1D00;
public static final int GL_SMOOTH = 0x1D01;
@@ -85,21 +96,27 @@
public void glEnableClientState(int arrayName);
public void glDisableClientState(int arrayName);
+ public void glVertexPointer(GLArrayData array);
public void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer);
public void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset);
+ public void glColorPointer(GLArrayData array);
public void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer);
public void glColorPointer(int size, int type, int stride, long pointer_buffer_offset);
public void glColor4f(float red, float green, float blue, float alpha);
+ public void glNormalPointer(GLArrayData array);
public void glNormalPointer(int type, int stride, java.nio.Buffer pointer);
public void glNormalPointer(int type, int stride, long pointer_buffer_offset);
+ public void glTexCoordPointer(GLArrayData array);
public void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer);
public void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset);
public void glLightfv(int light, int pname, java.nio.FloatBuffer params);
public void glLightfv(int light, int pname, float[] params, int params_offset);
+ public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params);
+ public void glMaterialfv(int face, int pname, float[] params, int params_offset);
public void glShadeModel(int mode);