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authorSven Gothel <[email protected]>2019-06-23 08:03:04 +0200
committerSven Gothel <[email protected]>2019-06-23 08:03:04 +0200
commitbba73bc096250a3c7fc036d84b1ea054d1b70b06 (patch)
treeed02575eac2a46bd49627444dcce972946ae8d2e /make/scripts/make.jogl.all.macosx.sh
parent154e91978498d8b6db9ce34a1f06b298bcf4c361 (diff)
iOS: Initial working commit supporting iOS (ipad pro 11)
using our OpenJFK 9 x86_64 and arm64 build. Test demo class is 'com.jogamp.opengl.demos.ios.Hello', residing in the new demo folder 'src/demos/com/jogamp/opengl/demos/ios/Hello.java'. This commit does not yet include a working NEWT specialization for iOS, but it shall followup soon. Instead this commit demonstrates JOGL operating on native UIWindow, UIView and CAEAGLLayer as provided by Nativewindow's IOSUtil. Test Video https://www.youtube.com/watch?v=Z4lUQNFTGMI +++ Notable bug: The FBO used and sharing the COLORBUFFER RENDERBUFFER memory resources with CAEAGLLayer to be displayed in the UIView seemingly cannot handle GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24 or GL_DEPTH_COMPONENT32 depth buffer - none at all (Device + Simulation). Therefor the default demo GLEventListener chosen here don't require a depth buffer ;-) This issue can hopefully be mitigated with other means than using a flat FBO sink similar to FBO multisampling.
Diffstat (limited to 'make/scripts/make.jogl.all.macosx.sh')
-rwxr-xr-xmake/scripts/make.jogl.all.macosx.sh4
1 files changed, 2 insertions, 2 deletions
diff --git a/make/scripts/make.jogl.all.macosx.sh b/make/scripts/make.jogl.all.macosx.sh
index 94b7f13b3..d9db72045 100755
--- a/make/scripts/make.jogl.all.macosx.sh
+++ b/make/scripts/make.jogl.all.macosx.sh
@@ -7,8 +7,8 @@ fi
# Force OSX SDK 10.6, if desired
# export SDKROOT=macosx10.6
-JAVA_HOME=`/usr/libexec/java_home`
-#JAVA_HOME=`/usr/libexec/java_home -version 1.8`
+#JAVA_HOME=`/usr/libexec/java_home`
+JAVA_HOME=`/usr/libexec/java_home -version 1.8`
#JAVA_HOME=`/usr/libexec/java_home -version 1.7`
#JAVA_HOME=`/usr/libexec/java_home -version 1.6`
PATH=$JAVA_HOME/bin:$PATH