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authorSven Gothel <[email protected]>2023-04-07 08:46:18 +0200
committerSven Gothel <[email protected]>2023-04-07 08:46:18 +0200
commit84a6d63205ec49ddfb36b57fe2888425ecda3a5a (patch)
tree354cec2ac14a8932a01122c5234926e774ef874e /make/scripts
parent10b60e10ece3cbc3e0b8a68ac73229371530e0ba (diff)
PMVMatrix rewrite using Matrix4f, providing SyncMatrix4f* for GLUniformData; Utilize Vec3f, Recti, .. throughout API (Matrix4f, AABBox, .. Graph*)
Big Easter Cleanup - Net -214 lines of code, despite new classes. - GLUniformData buffer can be synced w/ underlying data via SyncAction/SyncBuffer, e.g. SyncMatrix4f + SyncMatrices4f - PMVMatrix rewrite using Matrix4f and providing SyncMatrix4f/Matrices4f to sync w/ GLUniformData - Additional SyncMatrix4f16 + SyncMatrices4f16 covering Matrix4f sync w/ GLUniformData w/o PMVMatrix - Utilize Vec3f, Recti, .. throughout API (Matrix4f, AABBox, .. Graph*) - Moved FloatUtil -> Matrix4f, kept a few basic matrix ops for ProjectFloat - Most, if not all, float[] and int[] should have been moved to proper classes - int[] -> Recti for viewport rectangle - Matrix4f and PMVMatrix is covered by math unit tests (as was FloatUtil before) -> save Passed all unit tests on AMD64 GNU/Linux
Diffstat (limited to 'make/scripts')
-rw-r--r--make/scripts/tests.sh29
1 files changed, 17 insertions, 12 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 59271f7f1..a53113be6 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -571,25 +571,30 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingNIOImageSwingAWT $*
#
-# CORE [NEWT + AWT] (testnoawt and testawt)
+# Math
#
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestBinary16NOUI $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestBinary32NOUI $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestBinary64NOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestFloatUtil01NOUI $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestFloatUtil02MatrixMatrixMultNOUI $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestFloatUtil03InversionNOUI $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectFloatNOUI $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectDoubleNOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestMatrix4f01NOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestMatrix4f02MulNOUI $*
-testnoawt com.jogamp.opengl.test.junit.jogl.math.TestMatrix4f03InversionNOUI $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix02NOUI $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestMatrix4f03InversionNOUI $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestMatrix4fMatrixMulNOUI $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestMatrix4fProject01NOUI $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestMatrix4fProject02NOUI $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix02NOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix03NOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVTransform01NOUI $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestFloatUtilProject01NOUI $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestFloatUtilProject02NOUI $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectFloatNOUI $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectDoubleNOUI $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestBinary16NOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestQuaternion01NOUI $*
+
+#
+# CORE [NEWT + AWT] (testnoawt and testawt)
+#
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT $*
@@ -1021,7 +1026,7 @@ testnoawt com.jogamp.opengl.test.junit.jogl.math.TestMatrix4f03InversionNOUI $*
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo01 $*
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo01b $*
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo02 $*
-#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo03 $*
+testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo03 $*
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo03b $*
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo10 $*
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo11 $*