diff options
author | Sven Gothel <[email protected]> | 2023-04-12 19:20:24 +0200 |
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committer | Sven Gothel <[email protected]> | 2023-04-12 19:20:24 +0200 |
commit | 6a0ac90182efba40b0e6dab8f6390898aced70e8 (patch) | |
tree | c263bb343b66755d30fb81564df5232a96992bd1 /make | |
parent | 92ec47e74eef3ba47627b04ddf78996fa3a2296f (diff) |
GraphUI GridLayout: Functional Grid Layout w/ Padding, demo'ed in UISceneDemo20 with button Groups
All layout magic is simply performed in Group.Layout.layout(..) @ validate, incl. updating the
bounding box to have the padding included.
This demonstrates GraphUI's capability to be used with correct layout,
i.e. its pure matrix based position, scale and rotation.
Diffstat (limited to 'make')
-rw-r--r-- | make/scripts/tests.sh | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh index 716796823..5e8bfa1d1 100644 --- a/make/scripts/tests.sh +++ b/make/scripts/tests.sh @@ -1028,10 +1028,10 @@ function testawtswt() { #testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT $* #testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo02 $* #testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo03 $* -testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo03b $* +#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo03b $* #testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo10 $* #testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo11 $* -#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo20 $* +testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo20 $* #testnoawt com.jogamp.opengl.demos.av.MovieCube $* #testnoawt com.jogamp.opengl.demos.av.MovieSimple $* |