diff options
author | Sven Gothel <[email protected]> | 2008-08-21 14:51:51 +0000 |
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committer | Sven Gothel <[email protected]> | 2008-08-21 14:51:51 +0000 |
commit | a971f95b23fd9f8287acdad1afc2eed75a531bc1 (patch) | |
tree | 5f9d5526acab5a7805b0a9b7963be9727217647c /src/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java | |
parent | 40d62b2514a8800a9ae0303d67fecdab3d5baada (diff) |
Cleanup GLArrayData*, misc stuff
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1762 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java')
-rw-r--r-- | src/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java b/src/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java new file mode 100644 index 000000000..2910e67bd --- /dev/null +++ b/src/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java @@ -0,0 +1,63 @@ + +package com.sun.opengl.impl.glsl; + +import com.sun.opengl.impl.*; + +import javax.media.opengl.*; +import javax.media.opengl.glsl.ShaderState; +import java.nio.*; + +public class GLSLArrayHandler implements GLArrayHandler { + private GLArrayData ad; + + public GLSLArrayHandler(GLArrayData ad) { + this.ad = ad; + } + + protected final void passVertexAttribPointer(GL2ES2 gl, ShaderState st) { + if ( ! st.glVertexAttribPointer(gl, ad) ) { + throw new RuntimeException("Internal Error"); + } + } + + public void enableBuffer(GL gl, boolean enable) { + GL2ES2 glsl = gl.getGL2ES2(); + ShaderState st = ShaderState.getCurrent(); + if(null==st) { + throw new GLException("No ShaderState current"); + } + + if(enable) { + if(!st.glEnableVertexAttribArray(glsl, ad.getName())) { + throw new RuntimeException("Internal Error"); + } + + Buffer buffer = ad.getBuffer(); + + if(ad.isVBO()) { + // always bind and refresh the VBO mgr, + // in case more than one gl*Pointer objects are in use + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName()); + if(!ad.isBufferWritten()) { + if(null!=buffer) { + gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage()); + } + ad.setBufferWritten(true); + } + passVertexAttribPointer(glsl, st); + } else if(null!=buffer) { + passVertexAttribPointer(glsl, st); + ad.setBufferWritten(true); + } + } else { + if(ad.isVBO()) { + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + } + if(!st.glDisableVertexAttribArray(glsl, ad.getName())) { + throw new RuntimeException("Internal Error"); + } + } + } + +} + |