diff options
author | Kenneth Russel <[email protected]> | 2006-07-21 22:34:00 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2006-07-21 22:34:00 +0000 |
commit | e552d800ee9df3761108c044342612c8bda1f304 (patch) | |
tree | 690a4a58c5beafd4fefdcd434b371bfbc793e165 /src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java | |
parent | 595b8c26d0e4446239542ba076477b557611dfa0 (diff) |
Added support for sharing of textures, etc. between GLPbuffers and
GLJPanels when the Java2D/JOGL bridge is active on Mac OS X. This
required adding an alternate implementation for pbuffer drawables and
contexts on OS X which uses CGL rather than the NextStep OpenGL APIs.
Tested with advance Mustang bits on Mac OS X; Water and
HWShadowmapsSimple demos (which use pbuffers) are now working within
the JRefract harness when the Java2D/JOGL bridge is active.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@855 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java')
-rw-r--r-- | src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java | 253 |
1 files changed, 246 insertions, 7 deletions
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java index a1251bd70..c4e3058da 100644 --- a/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java +++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java @@ -32,6 +32,7 @@ public class MacOSXPbufferGLContext extends MacOSXGLContext { GLContext shareWith) { super(drawable, shareWith); this.drawable = drawable; + initOpenGLImpl(); } public void bindPbufferToTexture() { @@ -55,8 +56,28 @@ public class MacOSXPbufferGLContext extends MacOSXGLContext { return CONTEXT_NOT_CURRENT; } - int res = super.makeCurrentImpl(); - if (res == CONTEXT_CURRENT_NEW) { + if (getOpenGLMode() != drawable.getOpenGLMode()) { + setOpenGLMode(drawable.getOpenGLMode()); + } + + boolean created = false; + if (nsContext == 0) { + if (!create()) { + return CONTEXT_NOT_CURRENT; + } + if (DEBUG) { + System.err.println("!!! Created OpenGL context " + toHexString(nsContext) + " for " + getClass().getName()); + } + created = true; + } + + if (!impl.makeCurrent(nsContext)) { + throw new GLException("Error making nsContext current"); + } + + if (created) { + resetGLFunctionAvailability(); + // Initialize render-to-texture support if requested boolean rect = drawable.getCapabilities().getPbufferRenderToTextureRectangle(); GL gl = getGL(); @@ -77,8 +98,36 @@ public class MacOSXPbufferGLContext extends MacOSXGLContext { gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE); gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0); + + return CONTEXT_CURRENT_NEW; + } + return CONTEXT_CURRENT; + } + + protected void releaseImpl() throws GLException { + if (!impl.release(nsContext)) { + throw new GLException("Error releasing OpenGL nsContext"); + } + } + + protected void destroyImpl() throws GLException { + if (nsContext != 0) { + if (!impl.destroy(nsContext)) { + throw new GLException("Unable to delete OpenGL context"); + } + if (DEBUG) { + System.err.println("!!! Destroyed OpenGL context " + nsContext); + } + nsContext = 0; + GLContextShareSet.contextDestroyed(this); } - return res; + } + + public void setSwapInterval(int interval) { + if (nsContext == 0) { + throw new GLException("OpenGL context not current"); + } + impl.setSwapInterval(nsContext, interval); } public int getFloatingPointMode() { @@ -91,11 +140,201 @@ public class MacOSXPbufferGLContext extends MacOSXGLContext { !isTigerOrLater) { throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later"); } - if (!super.create(true, capabilities.getPbufferFloatingPointBuffers())) { - return false; + // Change our OpenGL mode to match that of any share context before we create ourselves + MacOSXGLContext other = (MacOSXGLContext) GLContextShareSet.getShareContext(this); + if (other != null) { + setOpenGLMode(other.getOpenGLMode()); } - // Must now associate the pbuffer with our newly-created context - CGL.setContextPBuffer(nsContext, drawable.getPbuffer()); + // Will throw exception upon error + nsContext = impl.create(); return true; } + + //--------------------------------------------------------------------------- + // OpenGL "mode switching" functionality + // + private boolean haveSetOpenGLMode = false; + // FIXME: should consider switching the default mode based on + // whether the Java2D/JOGL bridge is active -- need to ask ourselves + // whether it's more likely that we will share with a GLCanvas or a + // GLJPanel when the bridge is turned on + private int openGLMode = MacOSXGLDrawable.NSOPENGL_MODE; + // Implementation object (either NSOpenGL-based or CGL-based) + protected Impl impl; + + public void setOpenGLMode(int mode) { + if (mode == openGLMode) { + return; + } + if (haveSetOpenGLMode) { + throw new GLException("Can't switch between using NSOpenGLPixelBuffer and CGLPBufferObj more than once"); + } + destroyImpl(); + drawable.setOpenGLMode(mode); + openGLMode = mode; + haveSetOpenGLMode = true; + if (DEBUG) { + System.err.println("Switching PBuffer context mode to " + + ((mode == MacOSXGLDrawable.NSOPENGL_MODE) ? "NSOPENGL_MODE" : "CGL_MODE")); + } + initOpenGLImpl(); + } + + public int getOpenGLMode() { + return openGLMode; + } + + private void initOpenGLImpl() { + switch (openGLMode) { + case MacOSXGLDrawable.NSOPENGL_MODE: + impl = new NSOpenGLImpl(); + break; + case MacOSXGLDrawable.CGL_MODE: + impl = new CGLImpl(); + break; + default: + throw new InternalError("Illegal implementation mode " + openGLMode); + } + } + + // Abstract interface for implementation of this context (either + // NSOpenGL-based or CGL-based) + interface Impl { + public long create(); + public boolean destroy(long ctx); + public boolean makeCurrent(long ctx); + public boolean release(long ctx); + public void setSwapInterval(long ctx, int interval); + } + + // NSOpenGLContext-based implementation + class NSOpenGLImpl implements Impl { + public long create() { + GLCapabilities capabilities = drawable.getCapabilities(); + if (capabilities.getPbufferFloatingPointBuffers() && + !isTigerOrLater) { + throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later"); + } + if (!MacOSXPbufferGLContext.this.create(true, capabilities.getPbufferFloatingPointBuffers())) { + throw new GLException("Error creating context for pbuffer"); + } + // Must now associate the pbuffer with our newly-created context + CGL.setContextPBuffer(nsContext, drawable.getPbuffer()); + return nsContext; + } + + public boolean destroy(long ctx) { + return CGL.deleteContext(ctx); + } + + public boolean makeCurrent(long ctx) { + return CGL.makeCurrentContext(ctx); + } + + public boolean release(long ctx) { + return CGL.clearCurrentContext(ctx); + } + + public void setSwapInterval(long ctx, int interval) { + CGL.setSwapInterval(ctx, interval); + } + } + + class CGLImpl implements Impl { + public long create() { + // Find and configure share context + MacOSXGLContext other = (MacOSXGLContext) GLContextShareSet.getShareContext(MacOSXPbufferGLContext.this); + long share = 0; + if (other != null) { + // Reconfigure pbuffer-based GLContexts + if (other instanceof MacOSXPbufferGLContext) { + MacOSXPbufferGLContext ctx = (MacOSXPbufferGLContext) other; + ctx.setOpenGLMode(MacOSXGLDrawable.CGL_MODE); + } else { + if (other.getOpenGLMode() != MacOSXGLDrawable.CGL_MODE) { + throw new GLException("Can't share between NSOpenGLContexts and CGLContextObjs"); + } + } + share = other.getNSContext(); + // Note we don't check for a 0 return value, since switching + // the context's mode causes it to be destroyed and not + // re-initialized until the next makeCurrent + } + + // Set up pixel format attributes + int[] attrs = new int[256]; + int i = 0; + attrs[i++] = CGL.kCGLPFAPBuffer; + GLCapabilities capabilities = drawable.getCapabilities(); + if (capabilities.getPbufferFloatingPointBuffers()) + attrs[i++] = CGL.kCGLPFAColorFloat; + if (capabilities.getDoubleBuffered()) + attrs[i++] = CGL.kCGLPFADoubleBuffer; + if (capabilities.getStereo()) + attrs[i++] = CGL.kCGLPFAStereo; + attrs[i++] = CGL.kCGLPFAColorSize; + attrs[i++] = (capabilities.getRedBits() + + capabilities.getGreenBits() + + capabilities.getBlueBits()); + attrs[i++] = CGL.kCGLPFAAlphaSize; + attrs[i++] = capabilities.getAlphaBits(); + attrs[i++] = CGL.kCGLPFADepthSize; + attrs[i++] = capabilities.getDepthBits(); + // FIXME: should validate stencil size as is done in MacOSXWindowSystemInterface.m + attrs[i++] = CGL.kCGLPFAStencilSize; + attrs[i++] = capabilities.getStencilBits(); + attrs[i++] = CGL.kCGLPFAAccumSize; + attrs[i++] = (capabilities.getAccumRedBits() + + capabilities.getAccumGreenBits() + + capabilities.getAccumBlueBits() + + capabilities.getAccumAlphaBits()); + if (capabilities.getSampleBuffers()) { + attrs[i++] = CGL.kCGLPFASampleBuffers; + attrs[i++] = 1; + attrs[i++] = CGL.kCGLPFASamples; + attrs[i++] = capabilities.getNumSamples(); + } + + // Use attribute array to select pixel format + long[] fmt = new long[1]; + long[] numScreens = new long[1]; + int res = CGL.CGLChoosePixelFormat(attrs, 0, fmt, 0, numScreens, 0); + if (res != CGL.kCGLNoError) { + throw new GLException("Error code " + res + " while choosing pixel format"); + } + + // Create new context + long[] ctx = new long[1]; + if (DEBUG) { + System.err.println("Share context for CGL-based pbuffer context is " + toHexString(share)); + } + res = CGL.CGLCreateContext(fmt[0], share, ctx, 0); + CGL.CGLDestroyPixelFormat(fmt[0]); + if (res != CGL.kCGLNoError) { + throw new GLException("Error code " + res + " while creating context"); + } + // Attach newly-created context to the pbuffer + res = CGL.CGLSetPBuffer(ctx[0], drawable.getPbuffer(), 0, 0, 0); + if (res != CGL.kCGLNoError) { + throw new GLException("Error code " + res + " while attaching context to pbuffer"); + } + return ctx[0]; + } + + public boolean destroy(long ctx) { + return (CGL.CGLDestroyContext(ctx) == CGL.kCGLNoError); + } + + public boolean makeCurrent(long ctx) { + return CGL.CGLSetCurrentContext(ctx) == CGL.kCGLNoError; + } + + public boolean release(long ctx) { + return (CGL.CGLSetCurrentContext(0) == CGL.kCGLNoError); + } + + public void setSwapInterval(long ctx, int interval) { + // For now not supported (not really relevant for off-screen contexts anyway) + } + } } |