diff options
author | Kenneth Russel <[email protected]> | 2008-12-20 08:58:00 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2008-12-20 08:58:00 +0000 |
commit | 6eda9476e8168bacdeb1854540d89bd9db0d5029 (patch) | |
tree | 692317f9924638836b16bf83a9cefe0c1047bb66 /src/classes/com/sun/opengl/impl/macosx/cgl | |
parent | 14a94c810910f88d3b7214ae9be5027dc74df39f (diff) |
Factored out the remaining toolkit, and specifically AWT, dependencies
from GLDrawableFactory implementations into NativeWindowFactory
implementations. These dependencies were the up-front selection of the
GraphicsConfiguration and the locking and unlocking of the toolkit,
which are both currently needed only on X11 platforms due to how
OpenGL and the window system interact there. Added X11GraphicsDevice
and X11GraphicsConfiguration classes which are intended to be used by
Newt or potentially other third-party window toolkits. Unified the
separate NativeWindow and AWT GLDrawableFactory implementations in the
GLDrawableFactory class.
Exposed the toolkit locking mechanism through the NativeWindowFactory
and introduced the concept of a default NativeWindowFactory which is
used by the X11 drawable and context implementations. Removed
unnecessary toolkit locking calls from Mac OS X and Windows drawable
and context implementations.
Added a registration mechanism for new NativeWindowFactories, allowing
third parties to plug in new window toolkits orthogonally to the
OpenGL drawable and context code.
The public APIs for the NativeWindowFactory and the GLDrawableFactory,
in particular how they are fetched, changed as a result of these
refactorings. Updated all uses.
Fixed bug in X11OffscreenGLXDrawable introduced during last set of
changes.
Tested demos on Solaris, Mac OS X and Windows.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1824 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/impl/macosx/cgl')
-rw-r--r-- | src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java | 86 |
1 files changed, 38 insertions, 48 deletions
diff --git a/src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java b/src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java index dfd970070..81f4abb8f 100644 --- a/src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java +++ b/src/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java @@ -68,17 +68,12 @@ public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable { } public void destroy() { - getFactoryImpl().lockToolkit(); - try { - if (this.pBuffer != 0) { - impl.destroy(pBuffer); - this.pBuffer = 0; - if (DEBUG) { - System.err.println("Destroyed pbuffer: " + pBuffer); - } - } - } finally { - getFactoryImpl().unlockToolkit(); + if (this.pBuffer != 0) { + impl.destroy(pBuffer); + this.pBuffer = 0; + if (DEBUG) { + System.err.println("Destroyed pbuffer: " + pBuffer); + } } super.destroy(); } @@ -93,47 +88,42 @@ public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable { private void createPbuffer() { NullWindow nw = (NullWindow) getNativeWindow(); - getFactoryImpl().lockToolkit(); - try { - int renderTarget; - GLCapabilities capabilities = getRequestedGLCapabilities(); - if (GLProfile.isGL2() && capabilities.getPbufferRenderToTextureRectangle()) { - renderTarget = GL2.GL_TEXTURE_RECTANGLE; - } else { - int w = getNextPowerOf2(getWidth()); - int h = getNextPowerOf2(getHeight()); - nw.setSize(w, h); - renderTarget = GL.GL_TEXTURE_2D; - } + int renderTarget; + GLCapabilities capabilities = getRequestedGLCapabilities(); + if (GLProfile.isGL2() && capabilities.getPbufferRenderToTextureRectangle()) { + renderTarget = GL2.GL_TEXTURE_RECTANGLE; + } else { + int w = getNextPowerOf2(getWidth()); + int h = getNextPowerOf2(getHeight()); + nw.setSize(w, h); + renderTarget = GL.GL_TEXTURE_2D; + } - int internalFormat = GL.GL_RGBA; - if (capabilities.getPbufferFloatingPointBuffers()) { - // FIXME: want to check availability of GL_APPLE_float_pixels - // extension, but need valid OpenGL context in order to do so -- - // in worst case would need to create dummy window / GLCanvas - // (undesirable) -- could maybe also do this with pbuffers - /* - if (!gl.isExtensionAvailable("GL_APPLE_float_pixels")) { + int internalFormat = GL.GL_RGBA; + if (capabilities.getPbufferFloatingPointBuffers()) { + // FIXME: want to check availability of GL_APPLE_float_pixels + // extension, but need valid OpenGL context in order to do so -- + // in worst case would need to create dummy window / GLCanvas + // (undesirable) -- could maybe also do this with pbuffers + /* + if (!gl.isExtensionAvailable("GL_APPLE_float_pixels")) { throw new GLUnsupportedException("Floating-point support (GL_APPLE_float_pixels) not available"); - } - */ - if(GLProfile.isGL2()) { - switch (capabilities.getRedBits()) { - case 16: internalFormat = GL2.GL_RGBA_FLOAT16_APPLE; break; - case 32: internalFormat = GL2.GL_RGBA_FLOAT32_APPLE; break; - default: throw new GLException("Invalid floating-point bit depth (only 16 and 32 supported)"); - } - } else { - internalFormat = GL.GL_RGBA; - } } - - pBuffer = impl.create(renderTarget, internalFormat, getWidth(), getHeight()); - if (pBuffer == 0) { - throw new GLException("pbuffer creation error: CGL.createPBuffer() failed"); + */ + if(GLProfile.isGL2()) { + switch (capabilities.getRedBits()) { + case 16: internalFormat = GL2.GL_RGBA_FLOAT16_APPLE; break; + case 32: internalFormat = GL2.GL_RGBA_FLOAT32_APPLE; break; + default: throw new GLException("Invalid floating-point bit depth (only 16 and 32 supported)"); } - } finally { - getFactoryImpl().unlockToolkit(); + } else { + internalFormat = GL.GL_RGBA; + } + } + + pBuffer = impl.create(renderTarget, internalFormat, getWidth(), getHeight()); + if (pBuffer == 0) { + throw new GLException("pbuffer creation error: CGL.createPBuffer() failed"); } if (DEBUG) { |