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authorKenneth Russel <[email protected]>2009-06-15 22:52:34 +0000
committerKenneth Russel <[email protected]>2009-06-15 22:52:34 +0000
commit506b634b780dcd23aa61015c2ceba3e687196abf (patch)
tree897649a36cc769351704a050828f8e0e994c5686 /src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java
parent04c0c10bfee764dbd0301ae83a0fae695dcb5b23 (diff)
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java')
-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java640
1 files changed, 0 insertions, 640 deletions
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java b/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java
deleted file mode 100644
index d930e4dd8..000000000
--- a/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java
+++ /dev/null
@@ -1,640 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package com.sun.opengl.impl.windows;
-
-import javax.media.opengl.*;
-import com.sun.opengl.impl.*;
-
-public abstract class WindowsGLDrawable extends GLDrawableImpl {
- protected static final boolean DEBUG = Debug.debug("WindowsGLDrawable");
-
- protected long hdc;
- protected GLCapabilities capabilities;
- protected GLCapabilitiesChooser chooser;
- protected boolean pixelFormatChosen;
-
- protected static final int MAX_PFORMATS = 256;
- protected static final int MAX_ATTRIBS = 256;
-
- public WindowsGLDrawable(GLCapabilities capabilities,
- GLCapabilitiesChooser chooser) {
- this.capabilities = (GLCapabilities) capabilities.clone();
- this.chooser = chooser;
- }
-
- public void setRealized(boolean val) {
- throw new GLException("Should not call this (should only be called for onscreen GLDrawables)");
- }
-
- public void destroy() {
- throw new GLException("Should not call this (should only be called for offscreen GLDrawables)");
- }
-
- public void swapBuffers() throws GLException {
- }
-
- public long getHDC() {
- return hdc;
- }
-
- protected void choosePixelFormat(boolean onscreen) {
- PIXELFORMATDESCRIPTOR pfd = null;
- int pixelFormat = 0;
- GLCapabilities chosenCaps = null;
- if (onscreen) {
- if ((pixelFormat = WGL.GetPixelFormat(hdc)) != 0) {
- // The Java2D/OpenGL pipeline probably already set a pixel
- // format for this canvas.
- if (DEBUG) {
- System.err.println("NOTE: pixel format already chosen (by Java2D/OpenGL pipeline?) for window: " +
- WGL.GetPixelFormat(hdc));
- }
- pfd = newPixelFormatDescriptor();
- if (WGL.DescribePixelFormat(hdc, pixelFormat, pfd.size(), pfd) == 0) {
- // FIXME: should this just be a warning? Not really critical...
- throw new GLException("Unable to describe pixel format " + pixelFormat +
- " of window set by Java2D/OpenGL pipeline");
- }
- setChosenGLCapabilities(pfd2GLCapabilities(pfd));
- pixelFormatChosen = true;
- return;
- }
-
- GLCapabilities[] availableCaps = null;
- int numFormats = 0;
- pfd = newPixelFormatDescriptor();
- // Produce a recommended pixel format selection for the GLCapabilitiesChooser.
- // Use wglChoosePixelFormatARB if user requested multisampling and if we have it available
- WindowsGLDrawable dummyDrawable = null;
- GLContextImpl dummyContext = null;
- WGLExt dummyWGLExt = null;
- if (capabilities.getSampleBuffers()) {
- dummyDrawable = new WindowsDummyGLDrawable();
- dummyContext = (GLContextImpl) dummyDrawable.createContext(null);
- if (dummyContext != null) {
- dummyContext.makeCurrent();
- dummyWGLExt = (WGLExt) dummyContext.getPlatformGLExtensions();
- }
- }
- int recommendedPixelFormat = -1;
- boolean haveWGLChoosePixelFormatARB = false;
- boolean haveWGLARBMultisample = false;
- boolean gotAvailableCaps = false;
- if (dummyWGLExt != null) {
- try {
- haveWGLChoosePixelFormatARB = dummyWGLExt.isExtensionAvailable("WGL_ARB_pixel_format");
- if (haveWGLChoosePixelFormatARB) {
- haveWGLARBMultisample = dummyWGLExt.isExtensionAvailable("WGL_ARB_multisample");
-
- int[] iattributes = new int [2 * MAX_ATTRIBS];
- int[] iresults = new int [2 * MAX_ATTRIBS];
- float[] fattributes = new float[1];
-
- if (glCapabilities2iattributes(capabilities,
- iattributes,
- dummyWGLExt,
- false,
- null)) {
- int[] pformats = new int[MAX_PFORMATS];
- int[] numFormatsTmp = new int[1];
- if (dummyWGLExt.wglChoosePixelFormatARB(hdc,
- iattributes, 0,
- fattributes, 0,
- MAX_PFORMATS,
- pformats, 0,
- numFormatsTmp, 0)) {
- numFormats = numFormatsTmp[0];
- if (numFormats > 0) {
- // Remove one-basing of pixel format (added on later)
- recommendedPixelFormat = pformats[0] - 1;
- if (DEBUG) {
- System.err.println(getThreadName() + ": Used wglChoosePixelFormatARB to recommend pixel format " + recommendedPixelFormat);
- }
- }
- } else {
- if (DEBUG) {
- System.err.println(getThreadName() + ": wglChoosePixelFormatARB failed: " + WGL.GetLastError() );
- Thread.dumpStack();
- }
- }
- if (DEBUG) {
- if (recommendedPixelFormat < 0) {
- System.err.print(getThreadName() + ": wglChoosePixelFormatARB didn't recommend a pixel format");
- if (capabilities.getSampleBuffers()) {
- System.err.print(" for multisampled GLCapabilities");
- }
- System.err.println();
- }
- }
-
- // Produce a list of GLCapabilities to give to the
- // GLCapabilitiesChooser.
- // Use wglGetPixelFormatAttribivARB instead of
- // DescribePixelFormat to get higher-precision information
- // about the pixel format (should make the GLCapabilities
- // more precise as well...i.e., remove the
- // "HardwareAccelerated" bit, which is basically
- // meaningless, and put in whether it can render to a
- // window, to a pbuffer, or to a pixmap)
- int niattribs = 0;
- iattributes[0] = WGLExt.WGL_NUMBER_PIXEL_FORMATS_ARB;
- if (dummyWGLExt.wglGetPixelFormatAttribivARB(hdc, 0, 0, 1, iattributes, 0, iresults, 0)) {
- numFormats = iresults[0];
-
- if (DEBUG) {
- System.err.println("wglGetPixelFormatAttribivARB reported WGL_NUMBER_PIXEL_FORMATS_ARB = " + numFormats);
- }
-
- // Should we be filtering out the pixel formats which aren't
- // applicable, as we are doing here?
- // We don't have enough information in the GLCapabilities to
- // represent those that aren't...
- iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB;
- iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB;
- iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB;
- iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
- iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
- iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
- iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB;
- iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
- iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
- iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
- iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
- iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB;
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB;
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB;
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB;
- if (haveWGLARBMultisample) {
- iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB;
- iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB;
- }
-
- availableCaps = new GLCapabilities[numFormats];
- for (int i = 0; i < numFormats; i++) {
- if (!dummyWGLExt.wglGetPixelFormatAttribivARB(hdc, i+1, 0, niattribs, iattributes, 0, iresults, 0)) {
- throw new GLException("Error getting pixel format attributes for pixel format " + (i + 1) + " of device context");
- }
- availableCaps[i] = iattributes2GLCapabilities(iattributes, niattribs, iresults, true);
- }
- gotAvailableCaps = true;
- } else {
- long lastErr = WGL.GetLastError();
- // Intel Extreme graphics fails with a zero error code
- if (lastErr != 0) {
- throw new GLException("Unable to enumerate pixel formats of window using wglGetPixelFormatAttribivARB: error code " + WGL.GetLastError());
- }
- }
- }
- }
- } finally {
- dummyContext.release();
- dummyContext.destroy();
- dummyDrawable.destroy();
- }
- }
-
- // Fallback path for older cards, in particular Intel Extreme motherboard graphics
- if (!gotAvailableCaps) {
- if (DEBUG) {
- if (!capabilities.getSampleBuffers()) {
- System.err.println(getThreadName() + ": Using ChoosePixelFormat because multisampling not requested");
- } else {
- System.err.println(getThreadName() + ": Using ChoosePixelFormat because no wglChoosePixelFormatARB");
- }
- }
- pfd = glCapabilities2PFD(capabilities, onscreen);
- // Remove one-basing of pixel format (added on later)
- recommendedPixelFormat = WGL.ChoosePixelFormat(hdc, pfd) - 1;
-
- numFormats = WGL.DescribePixelFormat(hdc, 1, 0, null);
- if (numFormats == 0) {
- throw new GLException("Unable to enumerate pixel formats of window for GLCapabilitiesChooser");
- }
- availableCaps = new GLCapabilities[numFormats];
- for (int i = 0; i < numFormats; i++) {
- if (WGL.DescribePixelFormat(hdc, 1 + i, pfd.size(), pfd) == 0) {
- throw new GLException("Error describing pixel format " + (1 + i) + " of device context");
- }
- availableCaps[i] = pfd2GLCapabilities(pfd);
- }
- }
-
- // NOTE: officially, should make a copy of all of these
- // GLCapabilities to avoid mutation by the end user during the
- // chooseCapabilities call, but for the time being, assume they
- // won't be changed
-
- // Supply information to chooser
- pixelFormat = chooser.chooseCapabilities(capabilities, availableCaps, recommendedPixelFormat);
- if ((pixelFormat < 0) || (pixelFormat >= numFormats)) {
- throw new GLException("Invalid result " + pixelFormat +
- " from GLCapabilitiesChooser (should be between 0 and " +
- (numFormats - 1) + ")");
- }
- if (DEBUG) {
- System.err.println(getThreadName() + ": Chosen pixel format (" + pixelFormat + "):");
- System.err.println(availableCaps[pixelFormat]);
- }
- chosenCaps = availableCaps[pixelFormat];
- pixelFormat += 1; // one-base the index
- if (WGL.DescribePixelFormat(hdc, pixelFormat, pfd.size(), pfd) == 0) {
- throw new GLException("Error re-describing the chosen pixel format: " + WGL.GetLastError());
- }
- } else {
- // For now, use ChoosePixelFormat for offscreen surfaces until
- // we figure out how to properly choose an offscreen-
- // compatible pixel format
- pfd = glCapabilities2PFD(capabilities, onscreen);
- pixelFormat = WGL.ChoosePixelFormat(hdc, pfd);
- }
- if (!WGL.SetPixelFormat(hdc, pixelFormat, pfd)) {
- long lastError = WGL.GetLastError();
- if (DEBUG) {
- System.err.println(getThreadName() + ": SetPixelFormat failed: current context = " + WGL.wglGetCurrentContext() +
- ", current DC = " + WGL.wglGetCurrentDC());
- System.err.println(getThreadName() + ": GetPixelFormat(hdc " + toHexString(hdc) + ") returns " + WGL.GetPixelFormat(hdc));
- }
- throw new GLException("Unable to set pixel format " + pixelFormat + " for device context " + toHexString(hdc) + ": error code " + lastError);
- }
- // Reuse the previously-constructed GLCapabilities because it
- // turns out that using DescribePixelFormat on some pixel formats
- // (which, for example, support full-scene antialiasing) for some
- // reason return that they are not OpenGL-capable
- if (chosenCaps != null) {
- setChosenGLCapabilities(chosenCaps);
- } else {
- setChosenGLCapabilities(pfd2GLCapabilities(pfd));
- }
- pixelFormatChosen = true;
- }
-
- protected static PIXELFORMATDESCRIPTOR glCapabilities2PFD(GLCapabilities caps, boolean onscreen) {
- int colorDepth = (caps.getRedBits() +
- caps.getGreenBits() +
- caps.getBlueBits());
- if (colorDepth < 15) {
- throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported");
- }
- PIXELFORMATDESCRIPTOR pfd = newPixelFormatDescriptor();
- int pfdFlags = (WGL.PFD_SUPPORT_OPENGL |
- WGL.PFD_GENERIC_ACCELERATED);
- if (caps.getDoubleBuffered()) {
- pfdFlags |= WGL.PFD_DOUBLEBUFFER;
- }
- if (onscreen) {
- pfdFlags |= WGL.PFD_DRAW_TO_WINDOW;
- } else {
- pfdFlags |= WGL.PFD_DRAW_TO_BITMAP;
- }
- if (caps.getStereo()) {
- pfdFlags |= WGL.PFD_STEREO;
- }
- pfd.dwFlags(pfdFlags);
- pfd.iPixelType((byte) WGL.PFD_TYPE_RGBA);
- pfd.cColorBits((byte) colorDepth);
- pfd.cRedBits ((byte) caps.getRedBits());
- pfd.cGreenBits((byte) caps.getGreenBits());
- pfd.cBlueBits ((byte) caps.getBlueBits());
- pfd.cAlphaBits((byte) caps.getAlphaBits());
- int accumDepth = (caps.getAccumRedBits() +
- caps.getAccumGreenBits() +
- caps.getAccumBlueBits());
- pfd.cAccumBits ((byte) accumDepth);
- pfd.cAccumRedBits ((byte) caps.getAccumRedBits());
- pfd.cAccumGreenBits((byte) caps.getAccumGreenBits());
- pfd.cAccumBlueBits ((byte) caps.getAccumBlueBits());
- pfd.cAccumAlphaBits((byte) caps.getAccumAlphaBits());
- pfd.cDepthBits((byte) caps.getDepthBits());
- pfd.cStencilBits((byte) caps.getStencilBits());
- pfd.iLayerType((byte) WGL.PFD_MAIN_PLANE);
- return pfd;
- }
-
- protected static PIXELFORMATDESCRIPTOR newPixelFormatDescriptor() {
- PIXELFORMATDESCRIPTOR pfd = PIXELFORMATDESCRIPTOR.create();
- pfd.nSize((short) pfd.size());
- pfd.nVersion((short) 1);
- return pfd;
- }
-
- protected static GLCapabilities pfd2GLCapabilities(PIXELFORMATDESCRIPTOR pfd) {
- if ((pfd.dwFlags() & WGL.PFD_SUPPORT_OPENGL) == 0) {
- return null;
- }
- GLCapabilities res = new GLCapabilities();
- res.setRedBits (pfd.cRedBits());
- res.setGreenBits (pfd.cGreenBits());
- res.setBlueBits (pfd.cBlueBits());
- res.setAlphaBits (pfd.cAlphaBits());
- res.setAccumRedBits (pfd.cAccumRedBits());
- res.setAccumGreenBits(pfd.cAccumGreenBits());
- res.setAccumBlueBits (pfd.cAccumBlueBits());
- res.setAccumAlphaBits(pfd.cAccumAlphaBits());
- res.setDepthBits (pfd.cDepthBits());
- res.setStencilBits (pfd.cStencilBits());
- res.setDoubleBuffered((pfd.dwFlags() & WGL.PFD_DOUBLEBUFFER) != 0);
- res.setStereo ((pfd.dwFlags() & WGL.PFD_STEREO) != 0);
- res.setHardwareAccelerated(((pfd.dwFlags() & WGL.PFD_GENERIC_FORMAT) == 0) ||
- ((pfd.dwFlags() & WGL.PFD_GENERIC_ACCELERATED) != 0));
- return res;
- }
-
- protected static boolean glCapabilities2iattributes(GLCapabilities capabilities,
- int[] iattributes,
- WGLExt wglExt,
- boolean pbuffer,
- int[] floatMode) throws GLException {
- if (!wglExt.isExtensionAvailable("WGL_ARB_pixel_format")) {
- return false;
- }
-
- int niattribs = 0;
-
- iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB;
- iattributes[niattribs++] = GL.GL_TRUE;
- if (pbuffer) {
- iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB;
- iattributes[niattribs++] = GL.GL_TRUE;
- } else {
- iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB;
- iattributes[niattribs++] = GL.GL_TRUE;
- }
-
- iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
- if (capabilities.getDoubleBuffered()) {
- iattributes[niattribs++] = GL.GL_TRUE;
- } else {
- iattributes[niattribs++] = GL.GL_FALSE;
- }
-
- iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB;
- if (capabilities.getStereo()) {
- iattributes[niattribs++] = GL.GL_TRUE;
- } else {
- iattributes[niattribs++] = GL.GL_FALSE;
- }
-
- iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
- iattributes[niattribs++] = capabilities.getDepthBits();
- iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
- iattributes[niattribs++] = capabilities.getRedBits();
- iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
- iattributes[niattribs++] = capabilities.getGreenBits();
- iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
- iattributes[niattribs++] = capabilities.getBlueBits();
- iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
- iattributes[niattribs++] = capabilities.getAlphaBits();
- iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
- iattributes[niattribs++] = capabilities.getStencilBits();
- if (capabilities.getAccumRedBits() > 0 ||
- capabilities.getAccumGreenBits() > 0 ||
- capabilities.getAccumBlueBits() > 0 ||
- capabilities.getAccumAlphaBits() > 0) {
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_BITS_ARB;
- iattributes[niattribs++] = (capabilities.getAccumRedBits() +
- capabilities.getAccumGreenBits() +
- capabilities.getAccumBlueBits() +
- capabilities.getAccumAlphaBits());
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB;
- iattributes[niattribs++] = capabilities.getAccumRedBits();
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB;
- iattributes[niattribs++] = capabilities.getAccumGreenBits();
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB;
- iattributes[niattribs++] = capabilities.getAccumBlueBits();
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB;
- iattributes[niattribs++] = capabilities.getAccumAlphaBits();
- }
-
- if (wglExt.isExtensionAvailable("WGL_ARB_multisample")) {
- if (capabilities.getSampleBuffers()) {
- iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB;
- iattributes[niattribs++] = GL.GL_TRUE;
- iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB;
- iattributes[niattribs++] = capabilities.getNumSamples();
- }
- }
-
- boolean rtt = capabilities.getPbufferRenderToTexture();
- boolean rect = capabilities.getPbufferRenderToTextureRectangle();
- boolean useFloat = capabilities.getPbufferFloatingPointBuffers();
- boolean ati = false;
- if (pbuffer) {
- // Check some invariants and set up some state
- if (rect && !rtt) {
- throw new GLException("Render-to-texture-rectangle requires render-to-texture to be specified");
- }
-
- if (rect) {
- if (!wglExt.isExtensionAvailable("GL_NV_texture_rectangle")) {
- throw new GLException("Render-to-texture-rectangle requires GL_NV_texture_rectangle extension");
- }
- }
-
- if (useFloat) {
- if (!wglExt.isExtensionAvailable("WGL_ATI_pixel_format_float") &&
- !wglExt.isExtensionAvailable("WGL_NV_float_buffer")) {
- throw new GLException("Floating-point pbuffers not supported by this hardware");
- }
-
- // Prefer NVidia extension over ATI
- if (wglExt.isExtensionAvailable("WGL_NV_float_buffer")) {
- ati = false;
- floatMode[0] = GLPbuffer.NV_FLOAT;
- } else {
- ati = true;
- floatMode[0] = GLPbuffer.ATI_FLOAT;
- }
- if (DEBUG) {
- System.err.println("Using " + (ati ? "ATI" : "NVidia") + " floating-point extension");
- }
- }
-
- // See whether we need to change the pixel type to support ATI's
- // floating-point pbuffers
- if (useFloat && ati) {
- if (rtt) {
- throw new GLException("Render-to-floating-point-texture not supported on ATI hardware");
- } else {
- iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
- iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_FLOAT_ATI;
- }
- } else {
- if (!rtt) {
- // Currently we don't support non-truecolor visuals in the
- // GLCapabilities, so we don't offer the option of making
- // color-index pbuffers.
- iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
- iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB;
- }
- }
-
- if (useFloat && !ati) {
- iattributes[niattribs++] = WGLExt.WGL_FLOAT_COMPONENTS_NV;
- iattributes[niattribs++] = GL.GL_TRUE;
- }
-
- if (rtt) {
- if (useFloat) {
- assert(!ati);
- if (!rect) {
- throw new GLException("Render-to-floating-point-texture only supported on NVidia hardware with render-to-texture-rectangle");
- }
- iattributes[niattribs++] = WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV;
- iattributes[niattribs++] = GL.GL_TRUE;
- } else {
- iattributes[niattribs++] = rect ? WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : WGLExt.WGL_BIND_TO_TEXTURE_RGB_ARB;
- iattributes[niattribs++] = GL.GL_TRUE;
- }
- }
- } else {
- iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
- iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB;
- }
-
- return true;
- }
-
- protected static GLCapabilities iattributes2GLCapabilities(int[] iattribs,
- int niattribs,
- int[] iresults,
- boolean requireRenderToWindow) {
- GLCapabilities res = new GLCapabilities();
- for (int i = 0; i < niattribs; i++) {
- int attr = iattribs[i];
- switch (attr) {
- case WGLExt.WGL_DRAW_TO_WINDOW_ARB:
- if (requireRenderToWindow && iresults[i] != GL.GL_TRUE)
- return null;
- break;
-
- case WGLExt.WGL_DRAW_TO_PBUFFER_ARB:
- break;
-
- case WGLExt.WGL_ACCELERATION_ARB:
- res.setHardwareAccelerated(iresults[i] == WGLExt.WGL_FULL_ACCELERATION_ARB);
- break;
-
- case WGLExt.WGL_SUPPORT_OPENGL_ARB:
- if (iresults[i] != GL.GL_TRUE)
- return null;
- break;
-
- case WGLExt.WGL_DEPTH_BITS_ARB:
- res.setDepthBits(iresults[i]);
- break;
-
- case WGLExt.WGL_STENCIL_BITS_ARB:
- res.setStencilBits(iresults[i]);
- break;
-
- case WGLExt.WGL_DOUBLE_BUFFER_ARB:
- res.setDoubleBuffered(iresults[i] == GL.GL_TRUE);
- break;
-
- case WGLExt.WGL_STEREO_ARB:
- res.setStereo(iresults[i] == GL.GL_TRUE);
- break;
-
- case WGLExt.WGL_PIXEL_TYPE_ARB:
- // Fail softly with unknown results here
- if (iresults[i] == WGLExt.WGL_TYPE_RGBA_ARB ||
- iresults[i] == WGLExt.WGL_TYPE_RGBA_FLOAT_ATI) {
- res.setPbufferFloatingPointBuffers(true);
- }
- break;
-
- case WGLExt.WGL_FLOAT_COMPONENTS_NV:
- if (iresults[i] != 0) {
- res.setPbufferFloatingPointBuffers(true);
- }
- break;
-
- case WGLExt.WGL_RED_BITS_ARB:
- res.setRedBits(iresults[i]);
- break;
-
- case WGLExt.WGL_GREEN_BITS_ARB:
- res.setGreenBits(iresults[i]);
- break;
-
- case WGLExt.WGL_BLUE_BITS_ARB:
- res.setBlueBits(iresults[i]);
- break;
-
- case WGLExt.WGL_ALPHA_BITS_ARB:
- res.setAlphaBits(iresults[i]);
- break;
-
- case WGLExt.WGL_ACCUM_RED_BITS_ARB:
- res.setAccumRedBits(iresults[i]);
- break;
-
- case WGLExt.WGL_ACCUM_GREEN_BITS_ARB:
- res.setAccumGreenBits(iresults[i]);
- break;
-
- case WGLExt.WGL_ACCUM_BLUE_BITS_ARB:
- res.setAccumBlueBits(iresults[i]);
- break;
-
- case WGLExt.WGL_ACCUM_ALPHA_BITS_ARB:
- res.setAccumAlphaBits(iresults[i]);
- break;
-
- case WGLExt.WGL_SAMPLE_BUFFERS_ARB:
- res.setSampleBuffers(iresults[i] != 0);
- break;
-
- case WGLExt.WGL_SAMPLES_ARB:
- res.setNumSamples(iresults[i]);
- break;
-
- default:
- throw new GLException("Unknown pixel format attribute " + iattribs[i]);
- }
- }
- return res;
- }
-
- protected static String getThreadName() {
- return Thread.currentThread().getName();
- }
-}