diff options
author | Sven Gothel <[email protected]> | 2008-07-18 12:24:17 +0000 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2008-07-18 12:24:17 +0000 |
commit | e1c716511d4c36b3a6ae82eceeb74147a3001dfe (patch) | |
tree | 4357912fc5ee44428476ada1d16d5f265363a1b2 /src/classes/com/sun/opengl/impl/x11/glx/X11PbufferGLXContext.java | |
parent | db5aca42f5678f4f44750e8297464ca7bbbbc944 (diff) |
- Using new config feature: 'IgnoreExtendedInterfaceSymbols <java class source file>'
and get rid of manual 'Ignore' configs for common stuff in the base interfaces.
- Add: GLUnsupportedException:
- Using new config feature 'UnsupportedExceptionType GLUnsupportedException'
- GLUnsupportedException is used for anything 'UnsupportedOperationException'
- GLU:
- GLU itself is no more abstract
- GLU contains the tesselator implementation
- name, return type, modifiers and arguments
- createGLU(..)
- operated by profile name now.
- GLU itself will be used for GLES2
- Cleanup:
- gluegen/GL configs ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1725 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/impl/x11/glx/X11PbufferGLXContext.java')
-rw-r--r-- | src/classes/com/sun/opengl/impl/x11/glx/X11PbufferGLXContext.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/classes/com/sun/opengl/impl/x11/glx/X11PbufferGLXContext.java b/src/classes/com/sun/opengl/impl/x11/glx/X11PbufferGLXContext.java index 746b7bd26..377d92f98 100644 --- a/src/classes/com/sun/opengl/impl/x11/glx/X11PbufferGLXContext.java +++ b/src/classes/com/sun/opengl/impl/x11/glx/X11PbufferGLXContext.java @@ -54,12 +54,12 @@ public class X11PbufferGLXContext extends X11GLXContext { public void bindPbufferToTexture() { // FIXME: figure out how to implement this - throw new GLException("Not yet implemented"); + throw new GLUnsupportedException("Not yet implemented"); } public void releasePbufferFromTexture() { // FIXME: figure out how to implement this - throw new GLException("Not yet implemented"); + throw new GLUnsupportedException("Not yet implemented"); } |