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authorSven Gothel <[email protected]>2008-06-21 03:04:14 +0000
committerSven Gothel <[email protected]>2008-06-21 03:04:14 +0000
commit26b7878c3b47f76e55195a8682fd7dce04d83ea8 (patch)
tree9db98703be0d205320f18e357f8ad1c814dccaf2 /src/classes/com
parent32f216838432d0a67ce78061aa8a09261e3c3716 (diff)
2nd big refactoring.
Goals are orthogonal components for: - OS Windowing system - NEWT, X11, Windows, MacOsX - GL Windowing GLUE - EGL, GLX, WGL, CGL - GL profiles - core and util packages - generate all Java components from any platform All above goals are achieved. TODO: - Native compilation fix and test - Check/Fix Win32, MacOSX and the mobile devices - .. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1670 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com')
-rw-r--r--src/classes/com/sun/opengl/impl/glue/Glue.java114
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/nurbs/CurveEvaluator.java86
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/nurbs/SurfaceEvaluator.java111
-rwxr-xr-xsrc/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java764
-rwxr-xr-xsrc/classes/com/sun/opengl/util/texture/awt/AWTTextureReader.java968
-rwxr-xr-xsrc/classes/com/sun/opengl/util/texture/awt/AWTTextureWriter.java500
6 files changed, 2429 insertions, 114 deletions
diff --git a/src/classes/com/sun/opengl/impl/glue/Glue.java b/src/classes/com/sun/opengl/impl/glue/Glue.java
deleted file mode 100644
index 863c9417c..000000000
--- a/src/classes/com/sun/opengl/impl/glue/Glue.java
+++ /dev/null
@@ -1,114 +0,0 @@
-/*
- * License Applicability. Except to the extent portions of this file are
- * made subject to an alternative license as permitted in the SGI Free
- * Software License B, Version 1.1 (the "License"), the contents of this
- * file are subject only to the provisions of the License. You may not use
- * this file except in compliance with the License. You may obtain a copy
- * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
- * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
- *
- * http://oss.sgi.com/projects/FreeB
- *
- * Note that, as provided in the License, the Software is distributed on an
- * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
- * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
- * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
- * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
- *
- * NOTE: The Original Code (as defined below) has been licensed to Sun
- * Microsystems, Inc. ("Sun") under the SGI Free Software License B
- * (Version 1.1), shown above ("SGI License"). Pursuant to Section
- * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
- * you under an alternative license ("Alternative License"). This
- * Alternative License includes all of the provisions of the SGI License
- * except that Section 2.2 and 11 are omitted. Any differences between
- * the Alternative License and the SGI License are offered solely by Sun
- * and not by SGI.
- *
- * Original Code. The Original Code is: OpenGL Sample Implementation,
- * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
- * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
- * Copyright in any portions created by third parties is as indicated
- * elsewhere herein. All Rights Reserved.
- *
- * Additional Notice Provisions: The application programming interfaces
- * established by SGI in conjunction with the Original Code are The
- * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
- * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
- * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
- * Window System(R) (Version 1.3), released October 19, 1998. This software
- * was created using the OpenGL(R) version 1.2.1 Sample Implementation
- * published by SGI, but has not been independently verified as being
- * compliant with the OpenGL(R) version 1.2.1 Specification.
- */
-
-package com.sun.opengl.impl.glue;
-
-/**
- *
- * @author Administrator
- */
-public class Glue {
- private static String[] __gluNurbsErrors = {
- " ",
- "spline order un-supported",
- "too few knots",
- "valid knot range is empty",
- "decreasing knot sequence knot",
- "knot multiplicity greater than order of spline",
- "gluEndCurve() must follow gluBeginCurve()",
- "gluBeginCurve() must precede gluEndCurve()",
- "missing or extra geometric data",
- "can't draw piecewise linear trimming curves",
- "missing or extra domain data",
- "missing or extra domain data",
- "gluEndTrim() must precede gluEndSurface()",
- "gluBeginSurface() must precede gluEndSurface()",
- "curve of improper type passed as trim curve",
- "gluBeginSurface() must precede gluBeginTrim()",
- "gluEndTrim() must follow gluBeginTrim()",
- "gluBeginTrim() must follow gluEndTrim()",
- "invalid or missing trim curve",
- "gluBeginTrim() must precede gluPwlCurve()",
- "piecewise linear trimming curve referenced twice",
- "piecewise linear trimming curve and nurbs curve mixed",
- "improper usage of trim data type",
- "nurbs curve referenced twice",
- "nurbs curve and piecewise linear trimming curve mixed",
- "nurbs surface referenced twice",
- "invalid property",
- "gluEndSurface() must follow gluBeginSurface()",
- "intersecting or misoriented trim curve",
- "intersecting trim curves",
- "UNUSED",
- "inconnected trim curves",
- "unknown knot error",
- "negative vertex count encountered",
- "negative byte-stride encountered",
- "unknown type descriptor",
- "null control point reference",
- "duplicate point on piecewise linear trimming curve"
- } ;
-
- /** Creates a new instance of Glue */
- public Glue() {
- }
-
- public static String __gluNURBSErrorString( int errno ) {
- return( __gluNurbsErrors[ errno ] );
- }
-
- private static String[] __gluTessErrors = {
- " ",
- "gluTessBeginPolygon() must precede a gluTessEndPolygon",
- "gluTessBeginContour() must precede a gluTessEndContour()",
- "gluTessEndPolygon() must follow a gluTessBeginPolygon()",
- "gluTessEndContour() must follow a gluTessBeginContour()",
- "a coordinate is too large",
- "need combine callback"
- };
-
- public static String __gluTessErrorString( int errno ) {
- return( __gluTessErrors[ errno ] );
- }
-}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/CurveEvaluator.java b/src/classes/com/sun/opengl/impl/nurbs/CurveEvaluator.java
new file mode 100755
index 000000000..a6393ddf4
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/CurveEvaluator.java
@@ -0,0 +1,86 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class rendering curves with OpenGL
+ * @author Tomáš Hráský
+ *
+ */
+public interface CurveEvaluator {
+ /**
+ * Pushes eval bit
+ */
+ public void bgnmap1f();
+
+ /**
+ * Pops all OpenGL attributes
+ */
+ public void endmap1f() ;
+
+ /**
+ * Initializes opengl evaluator
+ * @param type curve type
+ * @param ulo lowest u
+ * @param uhi highest u
+ * @param stride control point coords
+ * @param order curve order
+ * @param ps control points
+ */
+ public void map1f(int type, float ulo, float uhi, int stride, int order,
+ CArrayOfFloats ps) ;
+
+ /**
+ * Calls opengl enable
+ * @param type what to enable
+ */
+ public void enable(int type) ;
+
+ /**
+ * Calls glMapGrid1f
+ * @param nu steps
+ * @param u1 low u
+ * @param u2 high u
+ */
+ public void mapgrid1f(int nu, float u1, float u2) ;
+
+ /**
+ * Evaluates a curve using glEvalMesh1f
+ * @param style Backend.N_MESHFILL/N_MESHLINE/N_MESHPOINT
+ * @param from lowest param
+ * @param to highest param
+ */
+ public void mapmesh1f(int style, int from, int to) ;
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/SurfaceEvaluator.java b/src/classes/com/sun/opengl/impl/nurbs/SurfaceEvaluator.java
new file mode 100755
index 000000000..feb3bc9a7
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/SurfaceEvaluator.java
@@ -0,0 +1,111 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class rendering surfaces with OpenGL
+ * @author Tomas Hrasky
+ *
+ */
+public interface SurfaceEvaluator {
+
+ /**
+ * Pushes eval bit
+ */
+ public void bgnmap2f() ;
+
+ /**
+ * Sets glPolygonMode
+ * @param style polygon mode (N_MESHFILL/N_MESHLINE/N_MESHPOINT)
+ */
+ public void polymode(int style) ;
+
+ /**
+ * Pops all attributes
+ */
+ public void endmap2f() ;
+
+ /**
+ * Empty method
+ * @param ulo
+ * @param uhi
+ * @param vlo
+ * @param vhi
+ */
+ public void domain2f(float ulo, float uhi, float vlo, float vhi) ;
+
+ /**
+ * Defines 2D mesh
+ * @param nu number of steps in u direction
+ * @param u0 lowest u
+ * @param u1 highest u
+ * @param nv number of steps in v direction
+ * @param v0 lowest v
+ * @param v1 highest v
+ */
+ public void mapgrid2f(int nu, float u0, float u1, int nv, float v0, float v1) ;
+
+ /**
+ * Evaluates surface
+ * @param style surface style
+ * @param umin minimum U
+ * @param umax maximum U
+ * @param vmin minimum V
+ * @param vmax maximum V
+ */
+ public void mapmesh2f(int style, int umin, int umax, int vmin, int vmax) ;
+
+ /**
+ * Initializes evaluator
+ * @param type surface type
+ * @param ulo lowest u
+ * @param uhi highest u
+ * @param ustride number of objects between control points in u direction
+ * @param uorder surface order in u direction
+ * @param vlo lowest v
+ * @param vhi highest v
+ * @param vstride number of control points' coords
+ * @param vorder surface order in v direction
+ * @param pts control points
+ */
+ public void map2f(int type, float ulo, float uhi, int ustride, int uorder,
+ float vlo, float vhi, int vstride, int vorder, CArrayOfFloats pts) ;
+
+ /**
+ * Calls opengl enable
+ * @param type what to enable
+ */
+ public void enable(int type) ;
+}
diff --git a/src/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java b/src/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java
new file mode 100755
index 000000000..41895cf1a
--- /dev/null
+++ b/src/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java
@@ -0,0 +1,764 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.sun.opengl.util.texture.awt;
+
+import java.awt.AlphaComposite;
+import java.awt.Color;
+import java.awt.Graphics2D;
+import java.awt.Transparency;
+import java.awt.color.*;
+import java.awt.image.*;
+import java.nio.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.util.*;
+import com.sun.opengl.util.texture.*;
+import com.sun.opengl.util.texture.spi.*;
+
+/**
+ * Represents the data for an OpenGL texture. This is separated from
+ * the notion of a Texture to support things like streaming in of
+ * textures in a background thread without requiring an OpenGL context
+ * to be current on that thread.
+ *
+ * @author Chris Campbell
+ * @author Kenneth Russell
+ */
+
+public class AWTTextureData implements TextureData {
+ private int width;
+ private int height;
+ private int border;
+ private int pixelFormat;
+ private int pixelType;
+ private int internalFormat; // perhaps inferred from pixelFormat?
+ private boolean mipmap; // indicates whether mipmaps should be generated
+ // (ignored if mipmaps are supplied from the file)
+ private boolean dataIsCompressed;
+ private boolean mustFlipVertically; // Must flip texture coordinates
+ // vertically to get OpenGL output
+ // to look correct
+ private Buffer buffer; // the actual data...
+ private Buffer[] mipmapData; // ...or a series of mipmaps
+ private Flusher flusher;
+ private int rowLength;
+ private int alignment; // 1, 2, or 4 bytes
+ private int estimatedMemorySize;
+
+ // Mechanism for lazily converting input BufferedImages with custom
+ // ColorModels to standard ones for uploading to OpenGL, as well as
+ // backing off from the optimizations of hoping that either
+ // GL_EXT_abgr or OpenGL 1.2 are present
+ private BufferedImage imageForLazyCustomConversion;
+ private boolean expectingEXTABGR;
+ private boolean haveEXTABGR;
+ private boolean expectingGL12;
+ private boolean haveGL12;
+
+ private static final ColorModel rgbaColorModel =
+ new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB),
+ new int[] {8, 8, 8, 8}, true, true,
+ Transparency.TRANSLUCENT,
+ DataBuffer.TYPE_BYTE);
+ private static final ColorModel rgbColorModel =
+ new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB),
+ new int[] {8, 8, 8, 0}, false, false,
+ Transparency.OPAQUE,
+ DataBuffer.TYPE_BYTE);
+
+ /**
+ * Constructs a new AWTTextureData object with the specified parameters
+ * and data contained in the given Buffer. The optional Flusher can
+ * be used to clean up native resources associated with this
+ * AWTTextureData when processing is complete; for example, closing of
+ * memory-mapped files that might otherwise require a garbage
+ * collection to reclaim and close.
+ *
+ * @param internalFormat the OpenGL internal format for the
+ * resulting texture; must be specified, may
+ * not be 0
+ * @param width the width in pixels of the texture
+ * @param height the height in pixels of the texture
+ * @param border the number of pixels of border this texture
+ * data has (0 or 1)
+ * @param pixelFormat the OpenGL pixel format for the
+ * resulting texture; must be specified, may
+ * not be 0
+ * @param pixelType the OpenGL type of the pixels of the texture
+ * @param mipmap indicates whether mipmaps should be
+ * autogenerated (using GLU) for the resulting
+ * texture. Currently if mipmap is true then
+ * dataIsCompressed may not be true.
+ * @param dataIsCompressed indicates whether the texture data is in
+ * compressed form
+ * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
+ * @param mustFlipVertically indicates whether the texture
+ * coordinates must be flipped vertically
+ * in order to properly display the
+ * texture
+ * @param buffer the buffer containing the texture data
+ * @param flusher optional flusher to perform cleanup tasks
+ * upon call to flush()
+ *
+ * @throws IllegalArgumentException if any parameters of the texture
+ * data were invalid, such as requesting mipmap generation for a
+ * compressed texture
+ */
+ public AWTTextureData(int internalFormat,
+ int width,
+ int height,
+ int border,
+ int pixelFormat,
+ int pixelType,
+ boolean mipmap,
+ boolean dataIsCompressed,
+ boolean mustFlipVertically,
+ Buffer buffer,
+ Flusher flusher) throws IllegalArgumentException {
+ if (mipmap && dataIsCompressed) {
+ throw new IllegalArgumentException("Can not generate mipmaps for compressed textures");
+ }
+
+ this.width = width;
+ this.height = height;
+ this.border = border;
+ this.pixelFormat = pixelFormat;
+ this.pixelType = pixelType;
+ this.internalFormat = internalFormat;
+ this.mipmap = mipmap;
+ this.dataIsCompressed = dataIsCompressed;
+ this.mustFlipVertically = mustFlipVertically;
+ this.buffer = buffer;
+ this.flusher = flusher;
+ alignment = 1; // FIXME: is this correct enough in all situations?
+ estimatedMemorySize = estimatedMemorySize(buffer);
+ }
+
+ /**
+ * Constructs a new AWTTextureData object with the specified parameters
+ * and data for multiple mipmap levels contained in the given array
+ * of Buffers. The optional Flusher can be used to clean up native
+ * resources associated with this AWTTextureData when processing is
+ * complete; for example, closing of memory-mapped files that might
+ * otherwise require a garbage collection to reclaim and close.
+ *
+ * @param internalFormat the OpenGL internal format for the
+ * resulting texture; must be specified, may
+ * not be 0
+ * @param width the width in pixels of the topmost mipmap
+ * level of the texture
+ * @param height the height in pixels of the topmost mipmap
+ * level of the texture
+ * @param border the number of pixels of border this texture
+ * data has (0 or 1)
+ * @param pixelFormat the OpenGL pixel format for the
+ * resulting texture; must be specified, may
+ * not be 0
+ * @param pixelType the OpenGL type of the pixels of the texture
+ * @param dataIsCompressed indicates whether the texture data is in
+ * compressed form
+ * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
+ * @param mustFlipVertically indicates whether the texture
+ * coordinates must be flipped vertically
+ * in order to properly display the
+ * texture
+ * @param mipmapData the buffers containing all mipmap levels
+ * of the texture's data
+ * @param flusher optional flusher to perform cleanup tasks
+ * upon call to flush()
+ *
+ * @throws IllegalArgumentException if any parameters of the texture
+ * data were invalid, such as requesting mipmap generation for a
+ * compressed texture
+ */
+ public AWTTextureData(int internalFormat,
+ int width,
+ int height,
+ int border,
+ int pixelFormat,
+ int pixelType,
+ boolean dataIsCompressed,
+ boolean mustFlipVertically,
+ Buffer[] mipmapData,
+ Flusher flusher) throws IllegalArgumentException {
+ this.width = width;
+ this.height = height;
+ this.border = border;
+ this.pixelFormat = pixelFormat;
+ this.pixelType = pixelType;
+ this.internalFormat = internalFormat;
+ this.dataIsCompressed = dataIsCompressed;
+ this.mustFlipVertically = mustFlipVertically;
+ this.mipmapData = (Buffer[]) mipmapData.clone();
+ this.flusher = flusher;
+ alignment = 1; // FIXME: is this correct enough in all situations?
+ for (int i = 0; i < mipmapData.length; i++) {
+ estimatedMemorySize += estimatedMemorySize(mipmapData[i]);
+ }
+ }
+
+ /**
+ * Constructs a new AWTTextureData object with the specified parameters
+ * and data contained in the given BufferedImage. The resulting
+ * AWTTextureData "wraps" the contents of the BufferedImage, so if a
+ * modification is made to the BufferedImage between the time the
+ * AWTTextureData is constructed and when a Texture is made from the
+ * AWTTextureData, that modification will be visible in the resulting
+ * Texture.
+ *
+ * @param internalFormat the OpenGL internal format for the
+ * resulting texture; may be 0, in which case
+ * it is inferred from the image's type
+ * @param pixelFormat the OpenGL internal format for the
+ * resulting texture; may be 0, in which case
+ * it is inferred from the image's type (note:
+ * this argument is currently always ignored)
+ * @param mipmap indicates whether mipmaps should be
+ * autogenerated (using GLU) for the resulting
+ * texture
+ * @param image the image containing the texture data
+ */
+ public AWTTextureData(int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ BufferedImage image) {
+ if (internalFormat == 0) {
+ this.internalFormat = image.getColorModel().hasAlpha() ? GL.GL_RGBA : GL.GL_RGB;
+ } else {
+ this.internalFormat = internalFormat;
+ }
+ createFromImage(image);
+ this.mipmap = mipmap;
+ if (buffer != null) {
+ estimatedMemorySize = estimatedMemorySize(buffer);
+ } else {
+ // In the lazy custom conversion case we don't yet have a buffer
+ if (imageForLazyCustomConversion != null) {
+ estimatedMemorySize = estimatedMemorySize(wrapImageDataBuffer(imageForLazyCustomConversion));
+ }
+ }
+ }
+
+ /** Returns the width in pixels of the texture data. */
+ public int getWidth() { return width; }
+ /** Returns the height in pixels of the texture data. */
+ public int getHeight() { return height; }
+ /** Returns the border in pixels of the texture data. */
+ public int getBorder() { return border; }
+ /** Returns the intended OpenGL pixel format of the texture data. */
+ public int getPixelFormat() {
+ if (imageForLazyCustomConversion != null) {
+ if (!((expectingEXTABGR && haveEXTABGR) ||
+ (expectingGL12 && haveGL12))) {
+ revertPixelFormatAndType();
+ }
+ }
+ return pixelFormat;
+ }
+ /** Returns the intended OpenGL pixel type of the texture data. */
+ public int getPixelType() {
+ if (imageForLazyCustomConversion != null) {
+ if (!((expectingEXTABGR && haveEXTABGR) ||
+ (expectingGL12 && haveGL12))) {
+ revertPixelFormatAndType();
+ }
+ }
+ return pixelType;
+ }
+ /** Returns the intended OpenGL internal format of the texture data. */
+ public int getInternalFormat() { return internalFormat; }
+ /** Returns whether mipmaps should be generated for the texture data. */
+ public boolean getMipmap() { return mipmap; }
+ /** Indicates whether the texture data is in compressed form. */
+ public boolean isDataCompressed() { return dataIsCompressed; }
+ /** Indicates whether the texture coordinates must be flipped
+ vertically for proper display. */
+ public boolean getMustFlipVertically() { return mustFlipVertically; }
+ /** Returns the texture data, or null if it is specified as a set of mipmaps. */
+ public Buffer getBuffer() {
+ if (imageForLazyCustomConversion != null) {
+ if (!((expectingEXTABGR && haveEXTABGR) ||
+ (expectingGL12 && haveGL12))) {
+ revertPixelFormatAndType();
+ // Must present the illusion to the end user that we are simply
+ // wrapping the input BufferedImage
+ createFromCustom(imageForLazyCustomConversion);
+ }
+ }
+ return buffer;
+ }
+ /** Returns all mipmap levels for the texture data, or null if it is
+ specified as a single image. */
+ public Buffer[] getMipmapData() { return mipmapData; }
+ /** Returns the required byte alignment for the texture data. */
+ public int getAlignment() { return alignment; }
+ /** Returns the row length needed for correct GL_UNPACK_ROW_LENGTH
+ specification. This is currently only supported for
+ non-mipmapped, non-compressed textures. */
+ public int getRowLength() { return rowLength; }
+
+ /** Sets the width in pixels of the texture data. */
+ public void setWidth(int width) { this.width = width; }
+ /** Sets the height in pixels of the texture data. */
+ public void setHeight(int height) { this.height = height; }
+ /** Sets the border in pixels of the texture data. */
+ public void setBorder(int border) { this.border = border; }
+ /** Sets the intended OpenGL pixel format of the texture data. */
+ public void setPixelFormat(int pixelFormat) { this.pixelFormat = pixelFormat; }
+ /** Sets the intended OpenGL pixel type of the texture data. */
+ public void setPixelType(int pixelType) { this.pixelType = pixelType; }
+ /** Sets the intended OpenGL internal format of the texture data. */
+ public void setInternalFormat(int internalFormat) { this.internalFormat = internalFormat; }
+ /** Sets whether mipmaps should be generated for the texture data. */
+ public void setMipmap(boolean mipmap) { this.mipmap = mipmap; }
+ /** Sets whether the texture data is in compressed form. */
+ public void setIsDataCompressed(boolean compressed) { this.dataIsCompressed = compressed; }
+ /** Sets whether the texture coordinates must be flipped vertically
+ for proper display. */
+ public void setMustFlipVertically(boolean mustFlipVertically) { this.mustFlipVertically = mustFlipVertically; }
+ /** Sets the texture data. */
+ public void setBuffer(Buffer buffer) {
+ this.buffer = buffer;
+ estimatedMemorySize = estimatedMemorySize(buffer);
+ }
+ /** Sets the required byte alignment for the texture data. */
+ public void setAlignment(int alignment) { this.alignment = alignment; }
+ /** Sets the row length needed for correct GL_UNPACK_ROW_LENGTH
+ specification. This is currently only supported for
+ non-mipmapped, non-compressed textures. */
+ public void setRowLength(int rowLength) { this.rowLength = rowLength; }
+ /** Indicates to this TextureData whether the GL_EXT_abgr extension
+ is available. Used for optimization along some code paths to
+ avoid data copies. */
+ public void setHaveEXTABGR(boolean haveEXTABGR) {
+ this.haveEXTABGR = haveEXTABGR;
+ }
+ /** Indicates to this TextureData whether OpenGL version 1.2 is
+ available. If not, falls back to relatively inefficient code
+ paths for several input data types (several kinds of packed
+ pixel formats, in particular). */
+ public void setHaveGL12(boolean haveGL12) {
+ this.haveGL12 = haveGL12;
+ }
+
+ /** Returns an estimate of the amount of memory in bytes this
+ TextureData will consume once uploaded to the graphics card. It
+ should only be treated as an estimate; most applications should
+ not need to query this but instead let the OpenGL implementation
+ page textures in and out as necessary. */
+ public int getEstimatedMemorySize() {
+ return estimatedMemorySize;
+ }
+
+ /** Flushes resources associated with this TextureData by calling
+ Flusher.flush(). */
+ public void flush() {
+ if (flusher != null) {
+ flusher.flush();
+ flusher = null;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private void createNIOBufferFromImage(BufferedImage image) {
+ buffer = wrapImageDataBuffer(image);
+ }
+
+ private Buffer wrapImageDataBuffer(BufferedImage image) {
+ //
+ // Note: Grabbing the DataBuffer will defeat Java2D's image
+ // management mechanism (as of JDK 5/6, at least). This shouldn't
+ // be a problem for most JOGL apps, but those that try to upload
+ // the image into an OpenGL texture and then use the same image in
+ // Java2D rendering might find the 2D rendering is not as fast as
+ // it could be.
+ //
+
+ DataBuffer data = image.getRaster().getDataBuffer();
+ if (data instanceof DataBufferByte) {
+ return ByteBuffer.wrap(((DataBufferByte) data).getData());
+ } else if (data instanceof DataBufferDouble) {
+ throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL");
+ } else if (data instanceof DataBufferFloat) {
+ return FloatBuffer.wrap(((DataBufferFloat) data).getData());
+ } else if (data instanceof DataBufferInt) {
+ return IntBuffer.wrap(((DataBufferInt) data).getData());
+ } else if (data instanceof DataBufferShort) {
+ return ShortBuffer.wrap(((DataBufferShort) data).getData());
+ } else if (data instanceof DataBufferUShort) {
+ return ShortBuffer.wrap(((DataBufferUShort) data).getData());
+ } else {
+ throw new RuntimeException("Unexpected DataBuffer type?");
+ }
+ }
+
+ private void createFromImage(BufferedImage image) {
+ pixelType = 0; // Determine from image
+ mustFlipVertically = true;
+
+ width = image.getWidth();
+ height = image.getHeight();
+
+ int scanlineStride;
+ SampleModel sm = image.getRaster().getSampleModel();
+ if (sm instanceof SinglePixelPackedSampleModel) {
+ scanlineStride =
+ ((SinglePixelPackedSampleModel)sm).getScanlineStride();
+ } else if (sm instanceof MultiPixelPackedSampleModel) {
+ scanlineStride =
+ ((MultiPixelPackedSampleModel)sm).getScanlineStride();
+ } else if (sm instanceof ComponentSampleModel) {
+ scanlineStride =
+ ((ComponentSampleModel)sm).getScanlineStride();
+ } else {
+ // This will only happen for TYPE_CUSTOM anyway
+ setupLazyCustomConversion(image);
+ return;
+ }
+
+ if(GLProfile.isGL2()) {
+ switch (image.getType()) {
+ case BufferedImage.TYPE_INT_RGB:
+ pixelFormat = GL2.GL_BGRA;
+ pixelType = GL2.GL_UNSIGNED_INT_8_8_8_8_REV;
+ rowLength = scanlineStride;
+ alignment = 4;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_INT_ARGB_PRE:
+ pixelFormat = GL2.GL_BGRA;
+ pixelType = GL2.GL_UNSIGNED_INT_8_8_8_8_REV;
+ rowLength = scanlineStride;
+ alignment = 4;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_INT_BGR:
+ pixelFormat = GL.GL_RGBA;
+ pixelType = GL2.GL_UNSIGNED_INT_8_8_8_8_REV;
+ rowLength = scanlineStride;
+ alignment = 4;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_3BYTE_BGR:
+ {
+ // we can pass the image data directly to OpenGL only if
+ // we have an integral number of pixels in each scanline
+ if ((scanlineStride % 3) == 0) {
+ pixelFormat = GL2.GL_BGR;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride / 3;
+ alignment = 1;
+ } else {
+ setupLazyCustomConversion(image);
+ return;
+ }
+ }
+ break;
+ case BufferedImage.TYPE_4BYTE_ABGR_PRE:
+ {
+ // we can pass the image data directly to OpenGL only if
+ // we have an integral number of pixels in each scanline
+ // and only if the GL_EXT_abgr extension is present
+
+ // NOTE: disabling this code path for now as it appears it's
+ // buggy at least on some NVidia drivers and doesn't perform
+ // the necessary byte swapping (FIXME: needs more
+ // investigation)
+ if ((scanlineStride % 4) == 0 && false) {
+ pixelFormat = GL2.GL_ABGR_EXT;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride / 4;
+ alignment = 4;
+
+ // Store a reference to the original image for later in
+ // case it turns out that we don't have GL_EXT_abgr at the
+ // time we're going to do the texture upload to OpenGL
+ setupLazyCustomConversion(image);
+ expectingEXTABGR = true;
+ break;
+ } else {
+ setupLazyCustomConversion(image);
+ return;
+ }
+ }
+ case BufferedImage.TYPE_USHORT_565_RGB:
+ pixelFormat = GL.GL_RGB;
+ pixelType = GL.GL_UNSIGNED_SHORT_5_6_5;
+ rowLength = scanlineStride;
+ alignment = 2;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_USHORT_555_RGB:
+ pixelFormat = GL2.GL_BGRA;
+ pixelType = GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV;
+ rowLength = scanlineStride;
+ alignment = 2;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_BYTE_GRAY:
+ pixelFormat = GL.GL_LUMINANCE;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride;
+ alignment = 1;
+ break;
+ case BufferedImage.TYPE_USHORT_GRAY:
+ pixelFormat = GL.GL_LUMINANCE;
+ pixelType = GL.GL_UNSIGNED_SHORT;
+ rowLength = scanlineStride;
+ alignment = 2;
+ break;
+ // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the
+ // custom code path to satisfy the invariant that images with an
+ // alpha channel always go down with premultiplied alpha.
+ case BufferedImage.TYPE_INT_ARGB:
+ case BufferedImage.TYPE_4BYTE_ABGR:
+ case BufferedImage.TYPE_BYTE_BINARY:
+ case BufferedImage.TYPE_BYTE_INDEXED:
+ case BufferedImage.TYPE_CUSTOM:
+ default:
+ ColorModel cm = image.getColorModel();
+ if (cm.equals(rgbColorModel)) {
+ pixelFormat = GL.GL_RGB;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride / 3;
+ alignment = 1;
+ } else if (cm.equals(rgbaColorModel)) {
+ pixelFormat = GL.GL_RGBA;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride / 4; // FIXME: correct?
+ alignment = 4;
+ } else {
+ setupLazyCustomConversion(image);
+ return;
+ }
+ break;
+ }
+ } else {
+ switch (image.getType()) {
+ case BufferedImage.TYPE_INT_RGB:
+ pixelFormat = GL.GL_RGB;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride;
+ alignment = 3;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_INT_ARGB_PRE:
+ throw new GLException("INT_ARGB_PRE n.a.");
+ case BufferedImage.TYPE_INT_BGR:
+ throw new GLException("INT_BGR n.a.");
+ case BufferedImage.TYPE_3BYTE_BGR:
+ throw new GLException("INT_BGR n.a.");
+ case BufferedImage.TYPE_4BYTE_ABGR_PRE:
+ throw new GLException("INT_BGR n.a.");
+ case BufferedImage.TYPE_USHORT_565_RGB:
+ pixelFormat = GL.GL_RGB;
+ pixelType = GL.GL_UNSIGNED_SHORT_5_6_5;
+ rowLength = scanlineStride;
+ alignment = 2;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_USHORT_555_RGB:
+ pixelFormat = GL.GL_RGBA;
+ pixelType = GL.GL_UNSIGNED_SHORT_5_5_5_1;
+ rowLength = scanlineStride;
+ alignment = 2;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_BYTE_GRAY:
+ pixelFormat = GL.GL_LUMINANCE;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride;
+ alignment = 1;
+ break;
+ case BufferedImage.TYPE_USHORT_GRAY:
+ throw new GLException("USHORT_GRAY n.a.");
+ // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the
+ // custom code path to satisfy the invariant that images with an
+ // alpha channel always go down with premultiplied alpha.
+ case BufferedImage.TYPE_INT_ARGB:
+ case BufferedImage.TYPE_4BYTE_ABGR:
+ case BufferedImage.TYPE_BYTE_BINARY:
+ case BufferedImage.TYPE_BYTE_INDEXED:
+ case BufferedImage.TYPE_CUSTOM:
+ default:
+ ColorModel cm = image.getColorModel();
+ if (cm.equals(rgbColorModel)) {
+ pixelFormat = GL.GL_RGB;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride / 3;
+ alignment = 1;
+ } else if (cm.equals(rgbaColorModel)) {
+ pixelFormat = GL.GL_RGBA;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride / 4; // FIXME: correct?
+ alignment = 4;
+ } else {
+ setupLazyCustomConversion(image);
+ return;
+ }
+ break;
+ }
+ }
+
+ createNIOBufferFromImage(image);
+ }
+
+ private void setupLazyCustomConversion(BufferedImage image) {
+ imageForLazyCustomConversion = image;
+ boolean hasAlpha = image.getColorModel().hasAlpha();
+ if (pixelFormat == 0) {
+ pixelFormat = hasAlpha ? GL.GL_RGBA : GL.GL_RGB;
+ }
+ alignment = 1; // FIXME: do we need better?
+ rowLength = width; // FIXME: correct in all cases?
+
+ // Allow previously-selected pixelType (if any) to override that
+ // we can infer from the DataBuffer
+ DataBuffer data = image.getRaster().getDataBuffer();
+ if (data instanceof DataBufferByte || isPackedInt(image)) {
+ // Don't use GL_UNSIGNED_INT for BufferedImage packed int images
+ if (pixelType == 0) pixelType = GL.GL_UNSIGNED_BYTE;
+ } else if (data instanceof DataBufferDouble) {
+ throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL");
+ } else if (data instanceof DataBufferFloat) {
+ if (pixelType == 0) pixelType = GL.GL_FLOAT;
+ } else if ((data instanceof DataBufferInt) && GLProfile.isGL2ES2()) {
+ // FIXME: should we support signed ints?
+ if (pixelType == 0) pixelType = GL2.GL_UNSIGNED_INT;
+ } else if (data instanceof DataBufferShort) {
+ if (pixelType == 0) pixelType = GL.GL_SHORT;
+ } else if (data instanceof DataBufferUShort) {
+ if (pixelType == 0) pixelType = GL.GL_UNSIGNED_SHORT;
+ } else {
+ throw new RuntimeException("Unexpected DataBuffer type?");
+ }
+ }
+
+ private void createFromCustom(BufferedImage image) {
+ int width = image.getWidth();
+ int height = image.getHeight();
+
+ // create a temporary image that is compatible with OpenGL
+ boolean hasAlpha = image.getColorModel().hasAlpha();
+ ColorModel cm = null;
+ int dataBufferType = image.getRaster().getDataBuffer().getDataType();
+ // Don't use integer components for packed int images
+ if (isPackedInt(image)) {
+ dataBufferType = DataBuffer.TYPE_BYTE;
+ }
+ if (dataBufferType == DataBuffer.TYPE_BYTE) {
+ cm = hasAlpha ? rgbaColorModel : rgbColorModel;
+ } else {
+ if (hasAlpha) {
+ cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB),
+ null, true, true,
+ Transparency.TRANSLUCENT,
+ dataBufferType);
+ } else {
+ cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB),
+ null, false, false,
+ Transparency.OPAQUE,
+ dataBufferType);
+ }
+ }
+
+ boolean premult = cm.isAlphaPremultiplied();
+ WritableRaster raster =
+ cm.createCompatibleWritableRaster(width, height);
+ BufferedImage texImage = new BufferedImage(cm, raster, premult, null);
+
+ // copy the source image into the temporary image
+ Graphics2D g = texImage.createGraphics();
+ g.setComposite(AlphaComposite.Src);
+ g.drawImage(image, 0, 0, null);
+ g.dispose();
+
+ // Wrap the buffer from the temporary image
+ createNIOBufferFromImage(texImage);
+ }
+
+ private boolean isPackedInt(BufferedImage image) {
+ int imgType = image.getType();
+ return (imgType == BufferedImage.TYPE_INT_RGB ||
+ imgType == BufferedImage.TYPE_INT_BGR ||
+ imgType == BufferedImage.TYPE_INT_ARGB ||
+ imgType == BufferedImage.TYPE_INT_ARGB_PRE);
+ }
+
+ private void revertPixelFormatAndType() {
+ // Knowing we don't have e.g. OpenGL 1.2 functionality available,
+ // and knowing we're in the process of doing the fallback code
+ // path, re-infer a vanilla pixel format and type compatible with
+ // OpenGL 1.1
+ pixelFormat = 0;
+ pixelType = 0;
+ setupLazyCustomConversion(imageForLazyCustomConversion);
+ }
+
+ private int estimatedMemorySize(Buffer buffer) {
+ if (buffer == null) {
+ return 0;
+ }
+ int capacity = buffer.capacity();
+ if (buffer instanceof ByteBuffer) {
+ return capacity;
+ } else if (buffer instanceof IntBuffer) {
+ return capacity * BufferUtil.SIZEOF_INT;
+ } else if (buffer instanceof FloatBuffer) {
+ return capacity * BufferUtil.SIZEOF_FLOAT;
+ } else if (buffer instanceof ShortBuffer) {
+ return capacity * BufferUtil.SIZEOF_SHORT;
+ } else if (buffer instanceof LongBuffer) {
+ return capacity * BufferUtil.SIZEOF_LONG;
+ } else if (buffer instanceof DoubleBuffer) {
+ return capacity * BufferUtil.SIZEOF_DOUBLE;
+ }
+ throw new RuntimeException("Unexpected buffer type " +
+ buffer.getClass().getName());
+ }
+}
diff --git a/src/classes/com/sun/opengl/util/texture/awt/AWTTextureReader.java b/src/classes/com/sun/opengl/util/texture/awt/AWTTextureReader.java
new file mode 100755
index 000000000..13d8dac0e
--- /dev/null
+++ b/src/classes/com/sun/opengl/util/texture/awt/AWTTextureReader.java
@@ -0,0 +1,968 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.util.texture.awt;
+
+import java.awt.image.BufferedImage;
+
+import java.io.*;
+import java.net.*;
+import java.nio.*;
+import java.util.*;
+import javax.imageio.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import com.sun.opengl.impl.Debug;
+import com.sun.opengl.util.io.*;
+import com.sun.opengl.util.texture.*;
+import com.sun.opengl.util.texture.spi.*;
+
+/** <P> Provides input and output facilities for both loading OpenGL
+ textures from disk and streams as well as writing textures already
+ in memory back to disk. </P>
+
+ <P> The TextureIO class supports an arbitrary number of plug-in
+ readers and writers via TextureProviders and TextureWriters.
+ TextureProviders know how to produce TextureData objects from
+ files, InputStreams and URLs. TextureWriters know how to write
+ TextureData objects to disk in various file formats. The
+ TextureData class represents the raw data of the texture before it
+ has been converted to an OpenGL texture object. The Texture class
+ represents the OpenGL texture object and provides easy facilities
+ for using the texture. </P>
+
+ <P> There are several built-in TextureProviders and TextureWriters
+ supplied with the TextureIO implementation. The most basic
+ provider uses the platform's Image I/O facilities to read in a
+ BufferedImage and convert it to a texture. This is the baseline
+ provider and is registered so that it is the last one consulted.
+ All others are asked first to open a given file. </P>
+
+ <P> There are three other providers registered by default as of
+ the time of this writing. One handles SGI RGB (".sgi", ".rgb")
+ images from both files and streams. One handles DirectDraw Surface
+ (".dds") images read from files, though can not read these images
+ from streams. One handles Targa (".tga") images read from both
+ files and streams. These providers are executed in an arbitrary
+ order. Some of these providers require the file's suffix to either
+ be specified via the newTextureData methods or for the file to be
+ named with the appropriate suffix. In general a file suffix should
+ be provided to the newTexture and newTextureData methods if at all
+ possible. </P>
+
+ <P> Note that additional TextureProviders, if reading images from
+ InputStreams, must use the mark()/reset() methods on InputStream
+ when probing for e.g. magic numbers at the head of the file to
+ make sure not to disturb the state of the InputStream for
+ downstream TextureProviders. </P>
+
+ <P> There are analogous TextureWriters provided for writing
+ textures back to disk if desired. As of this writing, there are
+ four TextureWriters registered by default: one for Targa files,
+ one for SGI RGB files, one for DirectDraw surface (.dds) files,
+ and one for ImageIO-supplied formats such as .jpg and .png. Some
+ of these writers have certain limitations such as only being able
+ to write out textures stored in GL_RGB or GL_RGBA format. The DDS
+ writer supports fetching and writing to disk of texture data in
+ DXTn compressed format. Whether this will occur is dependent on
+ whether the texture's internal format is one of the DXTn
+ compressed formats and whether the target file is .dds format.
+*/
+
+public class AWTTextureReader {
+ private static final boolean DEBUG = Debug.debug("TextureReader");
+
+ // For manually disabling the use of the texture rectangle
+ // extensions so you know the texture target is GL_TEXTURE_2D; this
+ // is useful for shader writers (thanks to Chris Campbell for this
+ // observation)
+ private static boolean texRectEnabled = true;
+
+ //----------------------------------------------------------------------
+ // methods that *do not* require a current context
+ // These methods assume RGB or RGBA textures.
+ // Some texture providers may not recognize the file format unless
+ // the fileSuffix is specified, so it is strongly recommended to
+ // specify it wherever it is known.
+ // Some texture providers may also only support one kind of input,
+ // i.e., reading from a file as opposed to a stream.
+
+ /**
+ * Creates a TextureData from the given file. Does no OpenGL work.
+ *
+ * @param file the file from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the file, or null if none of the
+ * registered texture providers could read the file
+ * @throws IOException if an error occurred while reading the file
+ */
+ public static TextureData newTextureData(File file,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(file);
+ }
+ return newTextureDataImpl(file, 0, 0, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given stream. Does no OpenGL work.
+ *
+ * @param stream the stream from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the stream, or null if none of the
+ * registered texture providers could read the stream
+ * @throws IOException if an error occurred while reading the stream
+ */
+ public static TextureData newTextureData(InputStream stream,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ return newTextureDataImpl(stream, 0, 0, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given URL. Does no OpenGL work.
+ *
+ * @param url the URL from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the URL, or null if none of the
+ * registered texture providers could read the URL
+ * @throws IOException if an error occurred while reading the URL
+ */
+ public static TextureData newTextureData(URL url,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(url.getPath());
+ }
+ return newTextureDataImpl(url, 0, 0, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given BufferedImage. Does no
+ * OpenGL work.
+ *
+ * @param image the BufferedImage containing the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture by autogenerating them
+ * @return the texture data from the image
+ */
+ public static TextureData newTextureData(BufferedImage image,
+ boolean mipmap) {
+ return newTextureDataImpl(image, 0, 0, mipmap);
+ }
+
+ //----------------------------------------------------------------------
+ // These methods make no assumption about the OpenGL internal format
+ // or pixel format of the texture; they must be specified by the
+ // user. It is not allowed to supply 0 (indicating no preference)
+ // for either the internalFormat or the pixelFormat;
+ // IllegalArgumentException will be thrown in this case.
+
+ /**
+ * Creates a TextureData from the given file, using the specified
+ * OpenGL internal format and pixel format for the texture which
+ * will eventually result. The internalFormat and pixelFormat must
+ * be specified and may not be zero; to use default values, use the
+ * variant of this method which does not take these arguments. Does
+ * no OpenGL work.
+ *
+ * @param file the file from which to read the texture data
+ * @param internalFormat the OpenGL internal format of the texture
+ * which will eventually result from the TextureData
+ * @param pixelFormat the OpenGL pixel format of the texture
+ * which will eventually result from the TextureData
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the file, or null if none of the
+ * registered texture providers could read the file
+ * @throws IllegalArgumentException if either internalFormat or
+ * pixelFormat was 0
+ * @throws IOException if an error occurred while reading the file
+ */
+ public static TextureData newTextureData(File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException, IllegalArgumentException {
+ if ((internalFormat == 0) || (pixelFormat == 0)) {
+ throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+ }
+
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(file);
+ }
+
+ return newTextureDataImpl(file, internalFormat, pixelFormat, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given stream, using the specified
+ * OpenGL internal format and pixel format for the texture which
+ * will eventually result. The internalFormat and pixelFormat must
+ * be specified and may not be zero; to use default values, use the
+ * variant of this method which does not take these arguments. Does
+ * no OpenGL work.
+ *
+ * @param stream the stream from which to read the texture data
+ * @param internalFormat the OpenGL internal format of the texture
+ * which will eventually result from the TextureData
+ * @param pixelFormat the OpenGL pixel format of the texture
+ * which will eventually result from the TextureData
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the stream, or null if none of the
+ * registered texture providers could read the stream
+ * @throws IllegalArgumentException if either internalFormat or
+ * pixelFormat was 0
+ * @throws IOException if an error occurred while reading the stream
+ */
+ public static TextureData newTextureData(InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException, IllegalArgumentException {
+ if ((internalFormat == 0) || (pixelFormat == 0)) {
+ throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+ }
+
+ return newTextureDataImpl(stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given URL, using the specified
+ * OpenGL internal format and pixel format for the texture which
+ * will eventually result. The internalFormat and pixelFormat must
+ * be specified and may not be zero; to use default values, use the
+ * variant of this method which does not take these arguments. Does
+ * no OpenGL work.
+ *
+ * @param url the URL from which to read the texture data
+ * @param internalFormat the OpenGL internal format of the texture
+ * which will eventually result from the TextureData
+ * @param pixelFormat the OpenGL pixel format of the texture
+ * which will eventually result from the TextureData
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the URL, or null if none of the
+ * registered texture providers could read the URL
+ * @throws IllegalArgumentException if either internalFormat or
+ * pixelFormat was 0
+ * @throws IOException if an error occurred while reading the URL
+ */
+ public static TextureData newTextureData(URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException, IllegalArgumentException {
+ if ((internalFormat == 0) || (pixelFormat == 0)) {
+ throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+ }
+
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(url.getPath());
+ }
+
+ return newTextureDataImpl(url, internalFormat, pixelFormat, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given BufferedImage, using the
+ * specified OpenGL internal format and pixel format for the texture
+ * which will eventually result. The internalFormat and pixelFormat
+ * must be specified and may not be zero; to use default values, use
+ * the variant of this method which does not take these
+ * arguments. Does no OpenGL work.
+ *
+ * @param image the BufferedImage containing the texture data
+ * @param internalFormat the OpenGL internal format of the texture
+ * which will eventually result from the TextureData
+ * @param pixelFormat the OpenGL pixel format of the texture
+ * which will eventually result from the TextureData
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @return the texture data from the image
+ * @throws IllegalArgumentException if either internalFormat or
+ * pixelFormat was 0
+ */
+ public static TextureData newTextureData(BufferedImage image,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap) throws IllegalArgumentException {
+ if ((internalFormat == 0) || (pixelFormat == 0)) {
+ throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+ }
+
+ return newTextureDataImpl(image, internalFormat, pixelFormat, mipmap);
+ }
+
+ //----------------------------------------------------------------------
+ // methods that *do* require a current context
+ //
+
+ /**
+ * Creates an OpenGL texture object from the specified TextureData
+ * using the current OpenGL context.
+ *
+ * @param data the texture data to turn into an OpenGL texture
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ * @throws IllegalArgumentException if the passed TextureData was null
+ */
+ public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException {
+ if (data == null) {
+ throw new IllegalArgumentException("Null TextureData");
+ }
+ return new Texture(data);
+ }
+
+ /**
+ * Creates an OpenGL texture object from the specified file using
+ * the current OpenGL context.
+ *
+ * @param file the file from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @throws IOException if an error occurred while reading the file
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException {
+ TextureData data = newTextureData(file, mipmap, FileUtil.getFileSuffix(file));
+ Texture texture = newTexture(data);
+ data.flush();
+ return texture;
+ }
+
+ /**
+ * Creates an OpenGL texture object from the specified stream using
+ * the current OpenGL context.
+ *
+ * @param stream the stream from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @throws IOException if an error occurred while reading the stream
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException {
+ TextureData data = newTextureData(stream, mipmap, fileSuffix);
+ Texture texture = newTexture(data);
+ data.flush();
+ return texture;
+ }
+
+ /**
+ * Creates an OpenGL texture object from the specified URL using the
+ * current OpenGL context.
+ *
+ * @param url the URL from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @throws IOException if an error occurred while reading the URL
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException {
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(url.getPath());
+ }
+ TextureData data = newTextureData(url, mipmap, fileSuffix);
+ Texture texture = newTexture(data);
+ data.flush();
+ return texture;
+ }
+
+ /**
+ * Creates an OpenGL texture object from the specified BufferedImage
+ * using the current OpenGL context.
+ *
+ * @param image the BufferedImage from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture by autogenerating them
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(BufferedImage image, boolean mipmap) throws GLException {
+ TextureData data = newTextureData(image, mipmap);
+ Texture texture = newTexture(data);
+ data.flush();
+ return texture;
+ }
+
+ /**
+ * Creates an OpenGL texture object associated with the given OpenGL
+ * texture target using the current OpenGL context. The texture has
+ * no initial data. This is used, for example, to construct cube
+ * maps out of multiple TextureData objects.
+ *
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(int target) throws GLException {
+ return new Texture(target);
+ }
+
+ //----------------------------------------------------------------------
+ // SPI support
+ //
+
+ /** Adds a TextureProvider to support reading of a new file
+ format. */
+ public static void addTextureProvider(TextureProvider provider) {
+ // Must always add at the front so the ImageIO provider is last,
+ // so we don't accidentally use it instead of a user's possibly
+ // more optimal provider
+ textureProviders.add(0, provider);
+ }
+
+ //---------------------------------------------------------------------------
+ // Global disabling of texture rectangle extension
+ //
+
+ /** Toggles the use of the GL_ARB_texture_rectangle extension by the
+ TextureIO classes. By default, on hardware supporting this
+ extension, the TextureIO classes may use the
+ GL_ARB_texture_rectangle extension for non-power-of-two
+ textures. (If the hardware supports the
+ GL_ARB_texture_non_power_of_two extension, that one is
+ preferred.) In some situations, for example when writing
+ shaders, it is advantageous to force the texture target to
+ always be GL_TEXTURE_2D in order to have one version of the
+ shader, even at the expense of texture memory in the case where
+ NPOT textures are not supported. This method allows the use of
+ the GL_ARB_texture_rectangle extension to be turned off globally
+ for this purpose. The default is that the use of the extension
+ is enabled. */
+ public static void setTexRectEnabled(boolean enabled) {
+ texRectEnabled = enabled;
+ }
+
+ /** Indicates whether the GL_ARB_texture_rectangle extension is
+ allowed to be used for non-power-of-two textures; see {@link
+ #setTexRectEnabled setTexRectEnabled}. */
+ public static boolean isTexRectEnabled() {
+ return texRectEnabled;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private static List/*<TextureProvider>*/ textureProviders = new ArrayList/*<TextureProvider>*/();
+ private static List/*<TextureWriter>*/ textureWriters = new ArrayList/*<TextureWriter>*/();
+
+ static {
+ // ImageIO provider, the fall-back, must be the first one added
+ addTextureProvider(new IIOTextureProvider());
+
+ // Other special-case providers
+ addTextureProvider(new DDSTextureProvider());
+ addTextureProvider(new SGITextureProvider());
+ addTextureProvider(new TGATextureProvider());
+ }
+
+ // Implementation methods
+ private static TextureData newTextureDataImpl(File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (file == null) {
+ throw new IOException("File was null");
+ }
+
+ fileSuffix = toLowerCase(fileSuffix);
+
+ for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+ TextureProvider provider = (TextureProvider) iter.next();
+ TextureData data = provider.newTextureData(file,
+ internalFormat,
+ pixelFormat,
+ mipmap,
+ fileSuffix);
+ if (data != null) {
+ return data;
+ }
+ }
+
+ throw new IOException("No suitable reader for given file");
+ }
+
+ private static TextureData newTextureDataImpl(InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (stream == null) {
+ throw new IOException("Stream was null");
+ }
+
+ fileSuffix = toLowerCase(fileSuffix);
+
+ // Note: use of BufferedInputStream works around 4764639/4892246
+ if (!(stream instanceof BufferedInputStream)) {
+ stream = new BufferedInputStream(stream);
+ }
+
+ for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+ TextureProvider provider = (TextureProvider) iter.next();
+ TextureData data = provider.newTextureData(stream,
+ internalFormat,
+ pixelFormat,
+ mipmap,
+ fileSuffix);
+ if (data != null) {
+ return data;
+ }
+ }
+
+ throw new IOException("No suitable reader for given stream");
+ }
+
+ private static TextureData newTextureDataImpl(URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (url == null) {
+ throw new IOException("URL was null");
+ }
+
+ fileSuffix = toLowerCase(fileSuffix);
+
+ for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+ TextureProvider provider = (TextureProvider) iter.next();
+ TextureData data = provider.newTextureData(url,
+ internalFormat,
+ pixelFormat,
+ mipmap,
+ fileSuffix);
+ if (data != null) {
+ return data;
+ }
+ }
+
+ throw new IOException("No suitable reader for given URL");
+ }
+
+ private static TextureData newTextureDataImpl(BufferedImage image,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap) {
+ return new AWTTextureData(internalFormat, pixelFormat, mipmap, image);
+ }
+
+ //----------------------------------------------------------------------
+ // Base provider - used last
+ static class IIOTextureProvider implements TextureProvider {
+ public TextureData newTextureData(File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ BufferedImage img = ImageIO.read(file);
+ if (img == null) {
+ return null;
+ }
+ if (DEBUG) {
+ System.out.println("TextureIO.newTextureData(): BufferedImage type for " + file + " = " +
+ img.getType());
+ }
+ return new AWTTextureData(internalFormat, pixelFormat, mipmap, img);
+ }
+
+ public TextureData newTextureData(InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ BufferedImage img = ImageIO.read(stream);
+ if (img == null) {
+ return null;
+ }
+ if (DEBUG) {
+ System.out.println("TextureIO.newTextureData(): BufferedImage type for stream = " +
+ img.getType());
+ }
+ return new AWTTextureData(internalFormat, pixelFormat, mipmap, img);
+ }
+
+ public TextureData newTextureData(URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ InputStream stream = url.openStream();
+ try {
+ return newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+ } finally {
+ stream.close();
+ }
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // DDS provider -- supports files only for now
+ static class DDSTextureProvider implements TextureProvider {
+ public TextureData newTextureData(File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (TextureUtil.DDS.equals(fileSuffix) ||
+ TextureUtil.DDS.equals(FileUtil.getFileSuffix(file))) {
+ DDSImage image = DDSImage.read(file);
+ return newTextureData(image, internalFormat, pixelFormat, mipmap);
+ }
+
+ return null;
+ }
+
+ public TextureData newTextureData(InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (TextureUtil.DDS.equals(fileSuffix) ||
+ DDSImage.isDDSImage(stream)) {
+ byte[] data = StreamUtil.readAll(stream);
+ ByteBuffer buf = ByteBuffer.wrap(data);
+ DDSImage image = DDSImage.read(buf);
+ return newTextureData(image, internalFormat, pixelFormat, mipmap);
+ }
+
+ return null;
+ }
+
+ public TextureData newTextureData(URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ InputStream stream = new BufferedInputStream(url.openStream());
+ try {
+ return newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+ } finally {
+ stream.close();
+ }
+ }
+
+ private TextureData newTextureData(final DDSImage image,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap) {
+ DDSImage.ImageInfo info = image.getMipMap(0);
+ if (pixelFormat == 0) {
+ switch (image.getPixelFormat()) {
+ case DDSImage.D3DFMT_R8G8B8:
+ pixelFormat = GL.GL_RGB;
+ break;
+ default:
+ pixelFormat = GL.GL_RGBA;
+ break;
+ }
+ }
+ if (info.isCompressed()) {
+ switch (info.getCompressionFormat()) {
+ case DDSImage.D3DFMT_DXT1:
+ internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
+ break;
+ case DDSImage.D3DFMT_DXT3:
+ internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+ break;
+ case DDSImage.D3DFMT_DXT5:
+ internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+ break;
+ default:
+ throw new RuntimeException("Unsupported DDS compression format \"" +
+ DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\"");
+ }
+ }
+ if (internalFormat == 0) {
+ switch (image.getPixelFormat()) {
+ case DDSImage.D3DFMT_R8G8B8:
+ pixelFormat = GL.GL_RGB;
+ break;
+ default:
+ pixelFormat = GL.GL_RGBA;
+ break;
+ }
+ }
+ TextureData.Flusher flusher = new TextureData.Flusher() {
+ public void flush() {
+ image.close();
+ }
+ };
+ TextureData data;
+ if (mipmap && image.getNumMipMaps() > 0) {
+ Buffer[] mipmapData = new Buffer[image.getNumMipMaps()];
+ for (int i = 0; i < image.getNumMipMaps(); i++) {
+ mipmapData[i] = image.getMipMap(i).getData();
+ }
+ data = new AWTTextureData(internalFormat,
+ info.getWidth(),
+ info.getHeight(),
+ 0,
+ pixelFormat,
+ GL.GL_UNSIGNED_BYTE,
+ info.isCompressed(),
+ true,
+ mipmapData,
+ flusher);
+ } else {
+ // Fix this up for the end user because we can't generate
+ // mipmaps for compressed textures
+ mipmap = false;
+ data = new AWTTextureData(internalFormat,
+ info.getWidth(),
+ info.getHeight(),
+ 0,
+ pixelFormat,
+ GL.GL_UNSIGNED_BYTE,
+ mipmap,
+ info.isCompressed(),
+ true,
+ info.getData(),
+ flusher);
+ }
+ return data;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Base class for SGI RGB and TGA image providers
+ static abstract class StreamBasedTextureProvider implements TextureProvider {
+ public TextureData newTextureData(File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ InputStream inStream = new BufferedInputStream(new FileInputStream(file));
+ try {
+ // The SGIImage and TGAImage implementations use InputStreams
+ // anyway so there isn't much point in having a separate code
+ // path for files
+ return newTextureData(inStream,
+ internalFormat,
+ pixelFormat,
+ mipmap,
+ ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file)));
+ } finally {
+ inStream.close();
+ }
+ }
+
+ public TextureData newTextureData(URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ InputStream stream = new BufferedInputStream(url.openStream());
+ try {
+ return newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+ } finally {
+ stream.close();
+ }
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // SGI RGB image provider
+ static class SGITextureProvider extends StreamBasedTextureProvider {
+ public TextureData newTextureData(InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (TextureUtil.SGI.equals(fileSuffix) ||
+ TextureUtil.SGI_RGB.equals(fileSuffix) ||
+ SGIImage.isSGIImage(stream)) {
+ SGIImage image = SGIImage.read(stream);
+ if (pixelFormat == 0) {
+ pixelFormat = image.getFormat();
+ }
+ if (internalFormat == 0) {
+ internalFormat = image.getFormat();
+ }
+ return new AWTTextureData(internalFormat,
+ image.getWidth(),
+ image.getHeight(),
+ 0,
+ pixelFormat,
+ GL.GL_UNSIGNED_BYTE,
+ mipmap,
+ false,
+ false,
+ ByteBuffer.wrap(image.getData()),
+ null);
+ }
+
+ return null;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // TGA (Targa) image provider
+ static class TGATextureProvider extends StreamBasedTextureProvider {
+ public TextureData newTextureData(InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (TextureUtil.TGA.equals(fileSuffix)) {
+ TGAImage image = TGAImage.read(stream);
+ if (pixelFormat == 0) {
+ pixelFormat = image.getGLFormat();
+ }
+ if (internalFormat == 0) {
+ internalFormat = GL.GL_RGBA8;
+ }
+ return new AWTTextureData(internalFormat,
+ image.getWidth(),
+ image.getHeight(),
+ 0,
+ pixelFormat,
+ GL.GL_UNSIGNED_BYTE,
+ mipmap,
+ false,
+ false,
+ image.getData(),
+ null);
+ }
+
+ return null;
+ }
+ }
+ //----------------------------------------------------------------------
+ // Helper routines
+ //
+
+ private static String toLowerCase(String arg) {
+ if (arg == null) {
+ return null;
+ }
+
+ return arg.toLowerCase();
+ }
+}
diff --git a/src/classes/com/sun/opengl/util/texture/awt/AWTTextureWriter.java b/src/classes/com/sun/opengl/util/texture/awt/AWTTextureWriter.java
new file mode 100755
index 000000000..29082c27c
--- /dev/null
+++ b/src/classes/com/sun/opengl/util/texture/awt/AWTTextureWriter.java
@@ -0,0 +1,500 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.util.texture.awt;
+
+import java.awt.Graphics;
+import java.awt.image.*;
+import java.io.*;
+import java.net.*;
+import java.nio.*;
+import java.util.*;
+import javax.imageio.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import com.sun.opengl.impl.Debug;
+import com.sun.opengl.util.awt.*;
+import com.sun.opengl.util.io.*;
+import com.sun.opengl.util.texture.*;
+import com.sun.opengl.util.texture.spi.*;
+
+/** <P> Provides input and output facilities for both loading OpenGL
+ textures from disk and streams as well as writing textures already
+ in memory back to disk. </P>
+
+ <P> The TextureIO class supports an arbitrary number of plug-in
+ readers and writers via TextureProviders and TextureWriters.
+ TextureProviders know how to produce TextureData objects from
+ files, InputStreams and URLs. TextureWriters know how to write
+ TextureData objects to disk in various file formats. The
+ TextureData class represents the raw data of the texture before it
+ has been converted to an OpenGL texture object. The Texture class
+ represents the OpenGL texture object and provides easy facilities
+ for using the texture. </P>
+
+ <P> There are several built-in TextureProviders and TextureWriters
+ supplied with the TextureIO implementation. The most basic
+ provider uses the platform's Image I/O facilities to read in a
+ BufferedImage and convert it to a texture. This is the baseline
+ provider and is registered so that it is the last one consulted.
+ All others are asked first to open a given file. </P>
+
+ <P> There are three other providers registered by default as of
+ the time of this writing. One handles SGI RGB (".sgi", ".rgb")
+ images from both files and streams. One handles DirectDraw Surface
+ (".dds") images read from files, though can not read these images
+ from streams. One handles Targa (".tga") images read from both
+ files and streams. These providers are executed in an arbitrary
+ order. Some of these providers require the file's suffix to either
+ be specified via the newTextureData methods or for the file to be
+ named with the appropriate suffix. In general a file suffix should
+ be provided to the newTexture and newTextureData methods if at all
+ possible. </P>
+
+ <P> Note that additional TextureProviders, if reading images from
+ InputStreams, must use the mark()/reset() methods on InputStream
+ when probing for e.g. magic numbers at the head of the file to
+ make sure not to disturb the state of the InputStream for
+ downstream TextureProviders. </P>
+
+ <P> There are analogous TextureWriters provided for writing
+ textures back to disk if desired. As of this writing, there are
+ four TextureWriters registered by default: one for Targa files,
+ one for SGI RGB files, one for DirectDraw surface (.dds) files,
+ and one for ImageIO-supplied formats such as .jpg and .png. Some
+ of these writers have certain limitations such as only being able
+ to write out textures stored in GL_RGB or GL_RGBA format. The DDS
+ writer supports fetching and writing to disk of texture data in
+ DXTn compressed format. Whether this will occur is dependent on
+ whether the texture's internal format is one of the DXTn
+ compressed formats and whether the target file is .dds format.
+*/
+
+public class AWTTextureWriter {
+ private static final boolean DEBUG = Debug.debug("TextureReader");
+
+ //----------------------------------------------------------------------
+ // methods that *do not* require a current context
+ // These methods assume RGB or RGBA textures.
+ // Some texture providers may not recognize the file format unless
+ // the fileSuffix is specified, so it is strongly recommended to
+ // specify it wherever it is known.
+ // Some texture providers may also only support one kind of input,
+ // i.e., reading from a file as opposed to a stream.
+
+ /**
+ * Writes the given texture to a file. The type of the file is
+ * inferred from its suffix. An OpenGL context must be current in
+ * order to fetch the texture data back from the OpenGL pipeline.
+ * This method causes the specified Texture to be bound to the
+ * GL_TEXTURE_2D state. If no suitable writer for the requested file
+ * format was found, throws an IOException. <P>
+ *
+ * Reasonable attempts are made to produce good results in the
+ * resulting images. The Targa, SGI and ImageIO writers produce
+ * results in the correct vertical orientation for those file
+ * formats. The DDS writer performs no vertical flip of the data,
+ * even in uncompressed mode. (It is impossible to perform such a
+ * vertical flip with compressed data.) Applications should keep
+ * this in mind when using this routine to save textures to disk for
+ * later re-loading. <P>
+ *
+ * Any mipmaps for the specified texture are currently discarded
+ * when it is written to disk, regardless of whether the underlying
+ * file format supports multiple mipmaps in a given file.
+ *
+ * @throws IOException if an error occurred during writing or no
+ * suitable writer was found
+ * @throws GLException if no OpenGL context was current or an
+ * OpenGL-related error occurred
+ */
+ public static void write(Texture texture, File file) throws IOException, GLException {
+ if (texture.getTarget() != GL.GL_TEXTURE_2D) {
+ throw new GLException("Only GL_TEXTURE_2D textures are supported");
+ }
+
+ // First fetch the texture data
+ GL _gl = GLU.getCurrentGL();
+ if(!_gl.isGL2()) {
+ throw new GLException("Only GL2 supports fetching compressed images, GL: "+_gl);
+ }
+ GL2 gl = _gl.getGL2();
+
+ texture.bind();
+ int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT);
+ int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH);
+ int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT);
+ int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER);
+ TextureData data = null;
+ if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT ||
+ internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT ||
+ internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT ||
+ internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) {
+ // Fetch using glGetCompressedTexImage
+ int size = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE);
+ ByteBuffer res = ByteBuffer.allocate(size);
+ gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res);
+ data = new AWTTextureData(internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE,
+ false, true, true, res, null);
+ } else {
+ int bytesPerPixel = 0;
+ int fetchedFormat = 0;
+ switch (internalFormat) {
+ case GL.GL_RGB:
+ case GL2.GL_BGR:
+ case GL.GL_RGB8:
+ bytesPerPixel = 3;
+ fetchedFormat = GL.GL_RGB;
+ break;
+ case GL.GL_RGBA:
+ case GL2.GL_BGRA:
+ case GL2.GL_ABGR_EXT:
+ case GL.GL_RGBA8:
+ bytesPerPixel = 4;
+ fetchedFormat = GL.GL_RGBA;
+ break;
+ default:
+ throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat));
+ }
+
+ // Fetch using glGetTexImage
+ int packAlignment = glGetInteger(GL.GL_PACK_ALIGNMENT);
+ int packRowLength = glGetInteger(GL2.GL_PACK_ROW_LENGTH);
+ int packSkipRows = glGetInteger(GL2.GL_PACK_SKIP_ROWS);
+ int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS);
+ int packSwapBytes = glGetInteger(GL2.GL_PACK_SWAP_BYTES);
+
+ gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1);
+ gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0);
+ gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0);
+
+ ByteBuffer res = ByteBuffer.allocate((width + (2 * border)) *
+ (height + (2 * border)) *
+ bytesPerPixel);
+ if (DEBUG) {
+ System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" +
+ ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")");
+ }
+ gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res);
+
+ gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment);
+ gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels);
+ gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes);
+
+ data = new AWTTextureData(internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE,
+ false, false, false, res, null);
+
+ if (DEBUG) {
+ System.out.println("data.getPixelFormat() = " +
+ ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA"));
+ }
+ }
+
+ for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) {
+ TextureWriter writer = (TextureWriter) iter.next();
+ if (writer.write(file, data)) {
+ return;
+ }
+ }
+
+ throw new IOException("No suitable texture writer found");
+ }
+
+ //----------------------------------------------------------------------
+ // SPI support
+ //
+
+ /** Adds a TextureWriter to support writing of a new file
+ format. */
+ public static void addTextureWriter(TextureWriter writer) {
+ // Must always add at the front so the ImageIO writer is last,
+ // so we don't accidentally use it instead of a user's possibly
+ // more optimal writer
+ textureWriters.add(0, writer);
+ }
+
+ //---------------------------------------------------------------------------
+ // Global disabling of texture rectangle extension
+ //
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private static List/*<TextureWriter>*/ textureWriters = new ArrayList/*<TextureWriter>*/();
+
+ static {
+ // ImageIO writer, the fall-back, must be the first one added
+ textureWriters.add(new IIOTextureWriter());
+
+ // Other special-case writers
+ addTextureWriter(new DDSTextureWriter());
+ addTextureWriter(new SGITextureWriter());
+ addTextureWriter(new TGATextureWriter());
+ }
+
+ //----------------------------------------------------------------------
+ // ImageIO texture writer
+ //
+ static class IIOTextureWriter implements TextureWriter {
+ public boolean write(File file,
+ TextureData data) throws IOException {
+ int pixelFormat = data.getPixelFormat();
+ int pixelType = data.getPixelType();
+ if ((pixelFormat == GL.GL_RGB ||
+ pixelFormat == GL.GL_RGBA) &&
+ (pixelType == GL.GL_BYTE ||
+ pixelType == GL.GL_UNSIGNED_BYTE)) {
+ // Convert TextureData to appropriate BufferedImage
+ // FIXME: almost certainly not obeying correct pixel order
+ BufferedImage image = new BufferedImage(data.getWidth(), data.getHeight(),
+ (pixelFormat == GL.GL_RGB) ?
+ BufferedImage.TYPE_3BYTE_BGR :
+ BufferedImage.TYPE_4BYTE_ABGR);
+ byte[] imageData = ((DataBufferByte) image.getRaster().getDataBuffer()).getData();
+ ByteBuffer buf = (ByteBuffer) data.getBuffer();
+ if (buf == null) {
+ buf = (ByteBuffer) data.getMipmapData()[0];
+ }
+ buf.rewind();
+ buf.get(imageData);
+ buf.rewind();
+
+ // Swizzle image components to be correct
+ if (pixelFormat == GL.GL_RGB) {
+ for (int i = 0; i < imageData.length; i += 3) {
+ byte red = imageData[i + 0];
+ byte blue = imageData[i + 2];
+ imageData[i + 0] = blue;
+ imageData[i + 2] = red;
+ }
+ } else {
+ for (int i = 0; i < imageData.length; i += 4) {
+ byte red = imageData[i + 0];
+ byte green = imageData[i + 1];
+ byte blue = imageData[i + 2];
+ byte alpha = imageData[i + 3];
+ imageData[i + 0] = alpha;
+ imageData[i + 1] = blue;
+ imageData[i + 2] = green;
+ imageData[i + 3] = red;
+ }
+ }
+
+ // Flip image vertically for the user's convenience
+ ImageUtil.flipImageVertically(image);
+
+ // Happened to notice that writing RGBA images to JPEGS is broken
+ if (TextureUtil.JPG.equals(FileUtil.getFileSuffix(file)) &&
+ image.getType() == BufferedImage.TYPE_4BYTE_ABGR) {
+ BufferedImage tmpImage = new BufferedImage(image.getWidth(), image.getHeight(),
+ BufferedImage.TYPE_3BYTE_BGR);
+ Graphics g = tmpImage.getGraphics();
+ g.drawImage(image, 0, 0, null);
+ g.dispose();
+ image = tmpImage;
+ }
+
+ return ImageIO.write(image, FileUtil.getFileSuffix(file), file);
+ }
+
+ throw new IOException("ImageIO writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // DDS texture writer
+ //
+ static class DDSTextureWriter implements TextureWriter {
+ public boolean write(File file,
+ TextureData data) throws IOException {
+ if (TextureUtil.DDS.equals(FileUtil.getFileSuffix(file))) {
+ // See whether the DDS writer can handle this TextureData
+ int pixelFormat = data.getPixelFormat();
+ int pixelType = data.getPixelType();
+ if (pixelType != GL.GL_BYTE &&
+ pixelType != GL.GL_UNSIGNED_BYTE) {
+ throw new IOException("DDS writer only supports byte / unsigned byte textures");
+ }
+
+ int d3dFormat = 0;
+ // FIXME: some of these are probably not completely correct and would require swizzling
+ switch (pixelFormat) {
+ case GL.GL_RGB: d3dFormat = DDSImage.D3DFMT_R8G8B8; break;
+ case GL.GL_RGBA: d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break;
+ case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: d3dFormat = DDSImage.D3DFMT_DXT1; break;
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported");
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break;
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break;
+ default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer");
+ }
+
+ ByteBuffer[] mipmaps = null;
+ if (data.getMipmapData() != null) {
+ mipmaps = new ByteBuffer[data.getMipmapData().length];
+ for (int i = 0; i < mipmaps.length; i++) {
+ mipmaps[i] = (ByteBuffer) data.getMipmapData()[i];
+ }
+ } else {
+ mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() };
+ }
+
+ DDSImage image = DDSImage.createFromData(d3dFormat,
+ data.getWidth(),
+ data.getHeight(),
+ mipmaps);
+ image.write(file);
+ return true;
+ }
+
+ return false;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // SGI (rgb) texture writer
+ //
+ static class SGITextureWriter implements TextureWriter {
+ public boolean write(File file,
+ TextureData data) throws IOException {
+ String fileSuffix = FileUtil.getFileSuffix(file);
+ if (TextureUtil.SGI.equals(fileSuffix) ||
+ TextureUtil.SGI_RGB.equals(fileSuffix)) {
+ // See whether the SGI writer can handle this TextureData
+ int pixelFormat = data.getPixelFormat();
+ int pixelType = data.getPixelType();
+ if ((pixelFormat == GL.GL_RGB ||
+ pixelFormat == GL.GL_RGBA) &&
+ (pixelType == GL.GL_BYTE ||
+ pixelType == GL.GL_UNSIGNED_BYTE)) {
+ ByteBuffer buf = ((data.getBuffer() != null) ?
+ (ByteBuffer) data.getBuffer() :
+ (ByteBuffer) data.getMipmapData()[0]);
+ byte[] bytes;
+ if (buf.hasArray()) {
+ bytes = buf.array();
+ } else {
+ buf.rewind();
+ bytes = new byte[buf.remaining()];
+ buf.get(bytes);
+ buf.rewind();
+ }
+
+ SGIImage image = SGIImage.createFromData(data.getWidth(),
+ data.getHeight(),
+ (pixelFormat == GL.GL_RGBA),
+ bytes);
+ image.write(file, false);
+ return true;
+ }
+
+ throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+ }
+
+ return false;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // TGA (Targa) texture writer
+
+ static class TGATextureWriter implements TextureWriter {
+ public boolean write(File file,
+ TextureData data) throws IOException {
+ if (TextureUtil.TGA.equals(FileUtil.getFileSuffix(file))) {
+ // See whether the TGA writer can handle this TextureData
+ int pixelFormat = data.getPixelFormat();
+ int pixelType = data.getPixelType();
+ if ((pixelFormat == GL.GL_RGB ||
+ pixelFormat == GL.GL_RGBA) &&
+ (pixelType == GL.GL_BYTE ||
+ pixelType == GL.GL_UNSIGNED_BYTE)) {
+ ByteBuffer buf = ((data.getBuffer() != null) ?
+ (ByteBuffer) data.getBuffer() :
+ (ByteBuffer) data.getMipmapData()[0]);
+ // Must reverse order of red and blue channels to get correct results
+ int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4);
+ for (int i = 0; i < buf.remaining(); i += skip) {
+ byte red = buf.get(i + 0);
+ byte blue = buf.get(i + 2);
+ buf.put(i + 0, blue);
+ buf.put(i + 2, red);
+ }
+
+ TGAImage image = TGAImage.createFromData(data.getWidth(),
+ data.getHeight(),
+ (pixelFormat == GL.GL_RGBA),
+ false,
+ ((data.getBuffer() != null) ?
+ (ByteBuffer) data.getBuffer() :
+ (ByteBuffer) data.getMipmapData()[0]));
+ image.write(file);
+ return true;
+ }
+
+ throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+ }
+
+ return false;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Helper routines
+ //
+
+ private static int glGetInteger(int pname) {
+ int[] tmp = new int[1];
+ GL gl = GLU.getCurrentGL();
+ gl.glGetIntegerv(pname, tmp, 0);
+ return tmp[0];
+ }
+
+ private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) {
+ int[] tmp = new int[1];
+ gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0);
+ return tmp[0];
+ }
+
+}