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author | Sven Göthel <[email protected]> | 2024-02-13 22:52:31 +0100 |
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committer | Sven Göthel <[email protected]> | 2024-02-13 22:52:31 +0100 |
commit | 08f0d34424aab6a496a71fa5d83af6c407c7c569 (patch) | |
tree | a9cdaf38b603ad3e09366d20abb556c7fe6e698a /src/demos/com/jogamp/opengl | |
parent | 220880f8105a35423a5c3dc3ea06147f9a8fd7e2 (diff) |
Bug 1501: VectorUtil: Deprecate prev line2line intersection tests, adding new impl; Add isConvex*() to determine whether a polyline is convex
I had problems using the previous line2line intersection methods in my (and my son's) C++ gfxbox2 project, e.g. freefall01.
Hence I found a different solution, also using less operations:
<https://jausoft.com/cgit/cs_class/gfxbox2.git/tree/include/pixel/pixel2f.hpp#n660>
While adding intersection tests for our Delaunay (Bug 1501) .. I came across this issue again
and hence swapped the implementation.
Diffstat (limited to 'src/demos/com/jogamp/opengl')
0 files changed, 0 insertions, 0 deletions