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authorSven Göthel <[email protected]>2024-02-13 22:52:31 +0100
committerSven Göthel <[email protected]>2024-02-13 22:52:31 +0100
commit08f0d34424aab6a496a71fa5d83af6c407c7c569 (patch)
treea9cdaf38b603ad3e09366d20abb556c7fe6e698a /src/demos/com/jogamp/opengl
parent220880f8105a35423a5c3dc3ea06147f9a8fd7e2 (diff)
Bug 1501: VectorUtil: Deprecate prev line2line intersection tests, adding new impl; Add isConvex*() to determine whether a polyline is convex
I had problems using the previous line2line intersection methods in my (and my son's) C++ gfxbox2 project, e.g. freefall01. Hence I found a different solution, also using less operations: <https://jausoft.com/cgit/cs_class/gfxbox2.git/tree/include/pixel/pixel2f.hpp#n660> While adding intersection tests for our Delaunay (Bug 1501) .. I came across this issue again and hence swapped the implementation.
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