diff options
author | Sven Göthel <[email protected]> | 2024-02-07 13:07:36 +0100 |
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committer | Sven Göthel <[email protected]> | 2024-02-07 13:07:36 +0100 |
commit | 1e6b604393509e631d46fe72053ca813aee33a74 (patch) | |
tree | 2cb1adf947d0bddd44ed342fc4816864bfc64d78 /src/demos | |
parent | 6e7f7b444691e2c0c56c9746e6a27d42d6e35a46 (diff) |
GraphUI Demos FontView01 + UIMediaGrid01: Use FSAA 8 (GPU MSAA 8) as these demos utilize lots of smaller resources regions ...
.. and this also brings us to the next required task: Resolve AA w/o supersampling right in our shader,
which is very well possible when extending the tessellated outline triangle's area.
Diffstat (limited to 'src/demos')
3 files changed, 10 insertions, 6 deletions
diff --git a/src/demos/com/jogamp/opengl/demos/graph/ui/FontView01.java b/src/demos/com/jogamp/opengl/demos/graph/ui/FontView01.java index dd10bc822..9a143a29d 100644 --- a/src/demos/com/jogamp/opengl/demos/graph/ui/FontView01.java +++ b/src/demos/com/jogamp/opengl/demos/graph/ui/FontView01.java @@ -102,7 +102,8 @@ public class FontView01 { private static final Vec4f GlyphGridBorderColor = new Vec4f(0.2f, 0.2f, 0.2f, 1); // static CommandlineOptions options = new CommandlineOptions(1280, 720, Region.MSAA_RENDERING_BIT, Region.DEFAULT_AA_QUALITY, 4); - static CommandlineOptions options = new CommandlineOptions(1280, 720, Region.VBAA_RENDERING_BIT); + // static CommandlineOptions options = new CommandlineOptions(1280, 720, Region.VBAA_RENDERING_BIT); + static CommandlineOptions options = new CommandlineOptions(1280, 720, Region.NORM_RENDERING_BIT, 0, 0, 8); static int max_glyph_count = 10000; @@ -291,7 +292,7 @@ public class FontView01 { new SliderParam( new Vec2f(glyphGridCellSize/4f, glyphGridSize.y()), glyphGridCellSize/10f, true ) ); glyphView.getVertSlider().setColor(0.3f, 0.3f, 0.3f, 0.7f).setName("GlyphView"); if( VERBOSE_UI ) { - glyphView.getVertSlider().addChangeListener((final RangeSlider w, final float old_val, final float val, final float old_val_pct, final float val_pct, Vec3f pos, MouseEvent e) -> { + glyphView.getVertSlider().addChangeListener((final RangeSlider w, final float old_val, final float val, final float old_val_pct, final float val_pct, final Vec3f pos, final MouseEvent e) -> { final Vec2f minmax = w.getMinMax(); final float row_f = val / glyphGridCellSize; System.err.println("VertSlider: row["+row_f+".."+(row_f+gridDim.rowsPerPage-1)+"]/"+gridDim.rows+ diff --git a/src/demos/com/jogamp/opengl/demos/graph/ui/UIMediaGrid01.java b/src/demos/com/jogamp/opengl/demos/graph/ui/UIMediaGrid01.java index 9ef28fec3..29ee9ab2c 100644 --- a/src/demos/com/jogamp/opengl/demos/graph/ui/UIMediaGrid01.java +++ b/src/demos/com/jogamp/opengl/demos/graph/ui/UIMediaGrid01.java @@ -87,7 +87,8 @@ import jogamp.graph.ui.TreeTool; public class UIMediaGrid01 { private static final float MediaGridWidth = 1f; - static CommandlineOptions options = new CommandlineOptions(1280, 720, Region.VBAA_RENDERING_BIT); + // static CommandlineOptions options = new CommandlineOptions(1280, 720, Region.VBAA_RENDERING_BIT); + static CommandlineOptions options = new CommandlineOptions(1280, 720, Region.NORM_RENDERING_BIT, 0, 0, 8); private static final boolean VERBOSE_UI = false; private static final List<String> MEDIA_SUFFIXES = Arrays.asList("mp4", "mkv", "m2v", "avi"); @@ -290,7 +291,7 @@ public class UIMediaGrid01 { mediaView.getVertSlider().setColor(0.3f, 0.3f, 0.3f, 0.7f).setName("MediaView"); // mediaView.setRelayoutOnDirtyShapes(false); // avoid group re-validate to ease load in Group.isShapeDirty() w/ thousands of glyphs if( VERBOSE_UI ) { - mediaView.getVertSlider().addChangeListener((final RangeSlider w, final float old_val, final float val, final float old_val_pct, final float val_pct, Vec3f pos, MouseEvent e) -> { + mediaView.getVertSlider().addChangeListener((final RangeSlider w, final float old_val, final float val, final float old_val_pct, final float val_pct, final Vec3f pos, final MouseEvent e) -> { final Vec2f minmax = w.getMinMax(); final float row_f = val / mediaCellHeight; System.err.println("VertSlider: row "+row_f+", val["+old_val+" -> "+val+"], pct["+(100*old_val_pct)+"% -> "+(100*val_pct)+"%], minmax "+minmax); diff --git a/src/demos/com/jogamp/opengl/demos/util/CommandlineOptions.java b/src/demos/com/jogamp/opengl/demos/util/CommandlineOptions.java index 220af4efc..3a3f2f365 100644 --- a/src/demos/com/jogamp/opengl/demos/util/CommandlineOptions.java +++ b/src/demos/com/jogamp/opengl/demos/util/CommandlineOptions.java @@ -57,7 +57,7 @@ public class CommandlineOptions { * @param renderModes {@link Region#getRenderModes()}, if {@link Region#isGraphAA(int)} {@link #graphAASamples} is set to {@code 4}. */ public CommandlineOptions(final int width, final int height, final int renderModes) { - this(width, height, renderModes, Region.DEFAULT_AA_QUALITY, Region.isGraphAA(renderModes) ? 4 : 0); + this(width, height, renderModes, Region.DEFAULT_AA_QUALITY, Region.isGraphAA(renderModes) ? 4 : 0, 0); } /** @@ -67,13 +67,15 @@ public class CommandlineOptions { * @param renderModes {@link Region#getRenderModes()} * @param graphAAQuality if {@link Region#VBAA_RENDERING_BIT} this is the AA-quality shader selection, clipped via {@link Region#clipAAQuality(int)} * @param graphAASamples if {@link Region#isGraphAA(int)} this is the graph sample count, clipped via {@link Region#clipAASampleCount(int)} + * @param sceneMSAASamples if !{@link Region#isGraphAA(int)} and this value is > 0, it enables scene (fullscreen) MSAA mode by the GPU, usually 4 and 8 is good. */ - public CommandlineOptions(final int width, final int height, final int renderModes, final int graphAAQuality, final int graphAASamples) { + public CommandlineOptions(final int width, final int height, final int renderModes, final int graphAAQuality, final int graphAASamples, final int sceneMSAASamples) { this.surface_width = width; this.surface_height = height; this.renderModes = renderModes; this.graphAASamples = Region.clipAASampleCount(graphAASamples); this.graphAAQuality = Region.clipAAQuality(graphAAQuality); + this.sceneMSAASamples = !Region.isGraphAA(renderModes) ? sceneMSAASamples : 0; } public void parse(final String[] args) { final int[] idx = { 0 }; |