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authorSven Gothel <[email protected]>2023-03-11 07:22:35 +0100
committerSven Gothel <[email protected]>2023-03-11 07:22:35 +0100
commit63372e2517bbd94a340808b0cf15fb556eae18b8 (patch)
tree28d1539ef37ee939401c436c5cce83747296a41f /src/graphui/classes
parentd27baa9f6980d6e2b570999607b003a11393ea95 (diff)
GraphUI: Shape: Add build-in resize w/ 1-pointer-click and drag in 1/4th bottom-left or bottom-right corner. Rename translate -> position.
Diffstat (limited to 'src/graphui/classes')
-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/gl/Scene.java4
-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java162
2 files changed, 121 insertions, 45 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/gl/Scene.java b/src/graphui/classes/com/jogamp/graph/ui/gl/Scene.java
index a87dd9a23..834c1abbc 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/gl/Scene.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/gl/Scene.java
@@ -205,8 +205,8 @@ public class Scene implements GLEventListener{
private static Comparator<Shape> shapeZAscComparator = new Comparator<Shape>() {
@Override
public int compare(final Shape s1, final Shape s2) {
- final float s1Z = s1.getBounds().getMinZ()+s1.getTranslate()[2];
- final float s2Z = s2.getBounds().getMinZ()+s2.getTranslate()[2];
+ final float s1Z = s1.getBounds().getMinZ()+s1.getPosition()[2];
+ final float s2Z = s2.getBounds().getMinZ()+s2.getPosition()[2];
if( FloatUtil.isEqual(s1Z, s2Z, FloatUtil.EPSILON) ) {
return 0;
} else if( s1Z < s2Z ){
diff --git a/src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java b/src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java
index 97439c24c..b38fef279 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java
@@ -55,6 +55,11 @@ import com.jogamp.opengl.util.PMVMatrix;
/**
* GraphUI Shape
* <p>
+ * A shape includes the following build-in user-interactions
+ * - drag shape w/ 1-pointer click, see {@link #setDraggable(boolean)}
+ * - resize shape w/ 1-pointer click and drag in 1/4th bottom-left and bottom-right corner, see {@link #setResizable(boolean)}.
+ * </p>
+ * <p>
* GraphUI is GPU based and resolution independent.
* </p>
* <p>
@@ -78,7 +83,7 @@ public abstract class Shape {
protected final AffineTransform tempT3 = new AffineTransform();
protected final AffineTransform tempT4 = new AffineTransform();
- protected final float[] translate = new float[] { 0f, 0f, 0f };
+ protected final float[] position = new float[] { 0f, 0f, 0f };
protected final Quaternion rotation = new Quaternion();
protected final float[] rotOrigin = new float[] { 0f, 0f, 0f };
protected final float[] scale = new float[] { 1f, 1f, 1f };
@@ -104,6 +109,7 @@ public abstract class Shape {
private boolean toggle = false;
private boolean toggleable = false;
private boolean draggable = true;
+ private boolean resizable = true;
private boolean enabled = true;
private ArrayList<MouseGestureListener> mouseListeners = new ArrayList<MouseGestureListener>();
@@ -128,13 +134,13 @@ public abstract class Shape {
/**
* Clears all data and reset all states as if this instance was newly created
* @param gl TODO
- * @param renderer TODO\
+ * @param renderer TODO
*/
public void clear(final GL2ES2 gl, final RegionRenderer renderer) {
clearImpl(gl, renderer);
- translate[0] = 0f;
- translate[1] = 0f;
- translate[2] = 0f;
+ position[0] = 0f;
+ position[1] = 0f;
+ position[2] = 0f;
rotation.setIdentity();
rotOrigin[0] = 0f;
rotOrigin[1] = 0f;
@@ -153,9 +159,9 @@ public abstract class Shape {
*/
public void destroy(final GL2ES2 gl, final RegionRenderer renderer) {
destroyImpl(gl, renderer);
- translate[0] = 0f;
- translate[1] = 0f;
- translate[2] = 0f;
+ position[0] = 0f;
+ position[1] = 0f;
+ position[2] = 0f;
rotation.setIdentity();
rotOrigin[0] = 0f;
rotOrigin[1] = 0f;
@@ -167,19 +173,19 @@ public abstract class Shape {
markShapeDirty();
}
- public void setTranslate(final float tx, final float ty, final float tz) {
- translate[0] = tx;
- translate[1] = ty;
- translate[2] = tz;
+ public void setPosition(final float tx, final float ty, final float tz) {
+ position[0] = tx;
+ position[1] = ty;
+ position[2] = tz;
// System.err.println("UIShape.setTranslate: "+tx+"/"+ty+"/"+tz+": "+toString());
}
- public void translate(final float tx, final float ty, final float tz) {
- translate[0] += tx;
- translate[1] += ty;
- translate[2] += tz;
+ public void move(final float tx, final float ty, final float tz) {
+ position[0] += tx;
+ position[1] += ty;
+ position[2] += tz;
// System.err.println("UIShape.translate: "+tx+"/"+ty+"/"+tz+": "+toString());
}
- public final float[] getTranslate() { return translate; }
+ public final float[] getPosition() { return position; }
public final Quaternion getRotation() { return rotation; }
public final float[] getRotationOrigin() { return rotOrigin; }
public void setRotationOrigin(final float rx, final float ry, final float rz) {
@@ -326,7 +332,7 @@ public abstract class Shape {
* @param pmv the matrix
*/
public void setTransform(final PMVMatrix pmv) {
- final float[] uiTranslate = getTranslate();
+ final float[] uiTranslate = getPosition();
pmv.glTranslatef(uiTranslate[0], uiTranslate[1], uiTranslate[2]);
final Quaternion quat = getRotation();
@@ -518,7 +524,7 @@ public abstract class Shape {
}
public String getSubString() {
- return "enabled "+enabled+", toggle[able "+toggleable+", state "+toggle+"], "+translate[0]+" / "+translate[1]+", box "+box;
+ return "enabled "+enabled+", toggle[able "+toggleable+", state "+toggle+"], "+position[0]+" / "+position[1]+", box "+box;
}
//
@@ -559,7 +565,7 @@ public abstract class Shape {
* Set whether this shape is draggable,
* i.e. translated by 1-pointer-click and drag.
* <p>
- * Default is draggable on.
+ * Default draggable is true.
* </p>
*/
public void setDraggable(final boolean draggable) {
@@ -569,6 +575,20 @@ public abstract class Shape {
return draggable;
}
+ /**
+ * Set whether this shape is resizable,
+ * i.e. zoomed by 1-pointer-click and drag in 1/4th bottom-left and bottom-right corner.
+ * <p>
+ * Default resizable is true.
+ * </p>
+ */
+ public void setResizable(final boolean resizable) {
+ this.resizable = resizable;
+ }
+ public boolean isResizable() {
+ return resizable;
+ }
+
public final void addMouseListener(final MouseGestureListener l) {
if(l == null) {
return;
@@ -605,12 +625,12 @@ public abstract class Shape {
}
/**
- * {@link Shape} event details for propagated {@link NEWTEvent}s
+ * {@link Shape} event info for propagated {@link NEWTEvent}s
* containing reference of {@link #shape the intended shape} as well as
- * the {@link #objPos rotated relative position}.
+ * the {@link #objPos rotated relative position} to this shape.
* The latter is normalized to lower-left zero origin, allowing easier usage.
*/
- public static class UIShapeEvent {
+ public static class EventInfo {
/** The associated {@link Shape} for this event */
public final Shape shape;
/** The relative object coordinate of glWinX/glWinY to the associated {@link Shape}. */
@@ -629,7 +649,7 @@ public abstract class Shape {
* @param shape associated shape
* @param objPos relative object coordinate of glWinX/glWinY to the associated shape.
*/
- UIShapeEvent(final int glWinX, final int glWinY, final Shape shape, final float[] objPos) {
+ EventInfo(final int glWinX, final int glWinY, final Shape shape, final float[] objPos) {
this.winPos = new int[] { glWinX, glWinY };
this.shape = shape;
this.objPos = objPos;
@@ -646,26 +666,31 @@ public abstract class Shape {
* @param glWinX x-position in OpenGL model space
* @param glWinY y-position in OpenGL model space
*/
- public final void dispatchGestureEvent(final GestureEvent e, final int glWinX, final int glWinY, final float[] objPos) {
- e.setAttachment(new UIShapeEvent(glWinX, glWinY, this, objPos));
+ /* pp */ final void dispatchGestureEvent(final GestureEvent e, final int glWinX, final int glWinY, final float[] objPos) {
+ e.setAttachment(new EventInfo(glWinX, glWinY, this, objPos));
for(int i = 0; !e.isConsumed() && i < mouseListeners.size(); i++ ) {
mouseListeners.get(i).gestureDetected(e);
}
}
- boolean dragFirst = false;
- float[] objDraggedFirst = { 0f, 0f }; // b/c its relative to UIShape and we stick to it
- int[] winDraggedLast = { 0, 0 }; // b/c its absolute window pos
+ private boolean dragFirst = false;
+ private final float[] objDraggedFirst = { 0f, 0f }; // b/c its relative to Shape and we stick to it
+ private final int[] winDraggedLast = { 0, 0 }; // b/c its absolute window pos
+ private boolean inDrag = false;
+ private int inResize = 0; // 1 br, 2 bl
+ private static final float resize_sxy_min = 0.33f;
+ private static final float resize_sxy_max = 20f;
+ private static final float resize_section = 1f/5f; // resize action in a corner
/**
* Dispatch given NEWT mouse event to this shape
* @param e original Newt {@link MouseEvent}
* @param glWinX in GL window coordinates, origin bottom-left
* @param glWinY in GL window coordinates, origin bottom-left
- * @param objPos object position of mouse event within this shape
+ * @param objPos object position of mouse event relative to this shape
*/
- public final void dispatchMouseEvent(final MouseEvent e, final int glWinX, final int glWinY, final float[] objPos) {
- final Shape.UIShapeEvent shapeEvent = new UIShapeEvent(glWinX, glWinY, this, objPos);
+ /* pp */ final void dispatchMouseEvent(final MouseEvent e, final int glWinX, final int glWinY, final float[] objPos) {
+ final Shape.EventInfo shapeEvent = new EventInfo(glWinX, glWinY, this, objPos);
e.setAttachment(shapeEvent);
final short eventType = e.getEventType();
@@ -688,33 +713,84 @@ public abstract class Shape {
break;
case MouseEvent.EVENT_MOUSE_RELEASED:
dragFirst = false;
+ inDrag = false;
+ inResize = 0;
break;
case MouseEvent.EVENT_MOUSE_DRAGGED: {
- // 1 pointer drag
+ // 1 pointer drag and potential drag-resize
if(dragFirst) {
objDraggedFirst[0] = objPos[0];
objDraggedFirst[1] = objPos[1];
winDraggedLast[0] = glWinX;
winDraggedLast[1] = glWinY;
dragFirst=false;
+
+ final float ix = objPos[0]; // - position[0];
+ final float iy = objPos[1]; // - position[1];
+ final float minx_br = box.getMaxX() - box.getWidth() * resize_section;
+ final float miny_br = box.getMinY();
+ final float maxx_br = box.getMaxX();
+ final float maxy_br = box.getMinY() + box.getHeight() * resize_section;
+ if( minx_br <= ix && ix <= maxx_br &&
+ miny_br <= iy && iy <= maxy_br ) {
+ inResize = 1; // bottom-right
+ } else {
+ final float minx_bl = box.getMinX();
+ final float miny_bl = box.getMinY();
+ final float maxx_bl = box.getMinX() + box.getWidth() * resize_section;
+ final float maxy_bl = box.getMinY() + box.getHeight() * resize_section;
+ if( minx_bl <= ix && ix <= maxx_bl &&
+ miny_bl <= iy && iy <= maxy_bl ) {
+ inResize = 2; // bottom-left
+ } else {
+ inDrag = true;
+ }
+ }
+ System.err.printf("Drag: drag %b, resize %b, obj %.3f/%.3f, %.3f/%.3f + %.3f/%.3f, %s%n",
+ inDrag, inResize,
+ ix, iy,
+ objPos[0], objPos[1],
+ shapeEvent.objDrag[0], shapeEvent.objDrag[1], box.toString());
return;
}
shapeEvent.objDrag[0] = objPos[0] - objDraggedFirst[0];
shapeEvent.objDrag[1] = objPos[1] - objDraggedFirst[1];
shapeEvent.winDrag[0] = glWinX - winDraggedLast[0];
shapeEvent.winDrag[1] = glWinY - winDraggedLast[1];
+ if( 1 == e.getPointerCount() ) {
+ if( 0 != inResize && resizable ) {
+ final float dx = shapeEvent.objDrag[0]/2f;
+ final float dy = shapeEvent.objDrag[1]/2f;
+ final float sx;
+ if( 1 == inResize ) {
+ sx = scale[0] + ( 2f*dx/box.getWidth() ); // bottom-right
+ } else {
+ sx = scale[0] + ( -2f*dx/box.getWidth() ); // bottom-left
+ }
+ final float sy = scale[1] + ( -2f*dy/box.getHeight() );
+ if( resize_sxy_min <= sx && sx <= resize_sxy_max && resize_sxy_min <= sy && sy <= resize_sxy_max ) {
+ move(dx, dy, 0f);
+ setScale(sx, sy, scale[2]);
+ } else {
+ System.err.println("XXX: out");
+ // inResize = false;
+ }
+ System.err.printf("DragZoom: resize %b, obj %4d/%4d, %.3f/%.3f/%.3f %.3f/%.3f/%.3f + %.3f/%.3f -> %.3f/%.3f%n",
+ inResize,
+ glWinX, glWinY,
+ objPos[0], objPos[1], objPos[2],
+ position[0], position[1], position[2],
+ dx, dy,
+ sx, sy);
+ } else if( inDrag && draggable ) {
+ System.err.printf("Drag: obj %.3f/%.3f + %.3f/%.3f%n",
+ objPos[0], objPos[1],
+ shapeEvent.objDrag[0], shapeEvent.objDrag[1]);
+ move(shapeEvent.objDrag[0], shapeEvent.objDrag[1], 0f);
+ }
+ }
winDraggedLast[0] = glWinX;
winDraggedLast[1] = glWinY;
- if( draggable && e.getPointerCount() == 1 ) {
- translate(shapeEvent.objDrag[0], shapeEvent.objDrag[1], 0f);
- }
- if( DEBUG ) {
- System.err.printf("Dragged: win %4d/%4d + %2d/%2d; obj %.3f/%.3f + %.3f/%.3f%n",
- shapeEvent.winPos[0], shapeEvent.winPos[1],
- shapeEvent.winDrag[0], shapeEvent.winDrag[1],
- shapeEvent.objPos[0], shapeEvent.objPos[1],
- shapeEvent.objDrag[0], shapeEvent.objDrag[1]);
- }
}
break;
}