diff options
author | Harvey Harrison <[email protected]> | 2013-10-17 22:27:27 -0700 |
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committer | Harvey Harrison <[email protected]> | 2013-10-17 22:27:27 -0700 |
commit | 5e9c02bce7b241a0bf95c8abca9a91cd25e51ed3 (patch) | |
tree | 78e913afc74a64e519d69dfb9aa886dd41ec16ed /src/jogl/classes/com/jogamp/graph/curve/Region.java | |
parent | 2ebf1bf35928e35ded6e38df64dee7aa578ae3c7 (diff) |
jogl: remove all trailing whitespace
Signed-off-by: Harvey Harrison <[email protected]>
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph/curve/Region.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/graph/curve/Region.java | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java index 8b6d000fa..a9779523a 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/Region.java +++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java @@ -38,48 +38,48 @@ import com.jogamp.opengl.math.geom.AABBox; /** Abstract Outline shape GL representation * define the method an OutlineShape(s) is * binded rendered. - * + * * @see GLRegion */ public abstract class Region { - + /** Debug flag for region impl (graph.curve) */ public static final boolean DEBUG = Debug.debug("graph.curve"); - + public static final boolean DEBUG_INSTANCE = false; - /** View based Anti-Aliasing, A Two pass region rendering, slower - * and more resource hungry (FBO), but AA is perfect. - * Otherwise the default fast one pass MSAA region rendering is being used. + /** View based Anti-Aliasing, A Two pass region rendering, slower + * and more resource hungry (FBO), but AA is perfect. + * Otherwise the default fast one pass MSAA region rendering is being used. */ public static final int VBAA_RENDERING_BIT = 1 << 0; /** Use non uniform weights [0.0 .. 1.9] for curve region rendering. - * Otherwise the default weight 1.0 for uniform curve region rendering is being applied. + * Otherwise the default weight 1.0 for uniform curve region rendering is being applied. */ public static final int VARIABLE_CURVE_WEIGHT_BIT = 1 << 1; public static final int TWO_PASS_DEFAULT_TEXTURE_UNIT = 0; private final int renderModes; - private boolean dirty = true; - protected int numVertices = 0; + private boolean dirty = true; + protected int numVertices = 0; protected final AABBox box = new AABBox(); protected ArrayList<Triangle> triangles = new ArrayList<Triangle>(); protected ArrayList<Vertex> vertices = new ArrayList<Vertex>(); - public static boolean isVBAA(int renderModes) { - return 0 != ( renderModes & Region.VBAA_RENDERING_BIT ); + public static boolean isVBAA(int renderModes) { + return 0 != ( renderModes & Region.VBAA_RENDERING_BIT ); } /** Check if render mode capable of non uniform weights - * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, - * {@link Region#VBAA_RENDERING_BIT} + * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, + * {@link Region#VBAA_RENDERING_BIT} * @return true of capable of non uniform weights */ - public static boolean isNonUniformWeight(int renderModes) { - return 0 != ( renderModes & Region.VARIABLE_CURVE_WEIGHT_BIT ); + public static boolean isNonUniformWeight(int renderModes) { + return 0 != ( renderModes & Region.VARIABLE_CURVE_WEIGHT_BIT ); } protected Region(int regionRenderModes) { @@ -87,28 +87,28 @@ public abstract class Region { } /** Get current Models - * @return bit-field of render modes + * @return bit-field of render modes */ - public final int getRenderModes() { - return renderModes; + public final int getRenderModes() { + return renderModes; } /** Check if current Region is using VBAA * @return true if capable of two pass rendering - VBAA */ - public boolean isVBAA() { - return Region.isVBAA(renderModes); + public boolean isVBAA() { + return Region.isVBAA(renderModes); } - /** Check if current instance uses non uniform weights + /** Check if current instance uses non uniform weights * @return true if capable of nonuniform weights */ - public boolean isNonUniformWeight() { - return Region.isNonUniformWeight(renderModes); + public boolean isNonUniformWeight() { + return Region.isNonUniformWeight(renderModes); } /** Get the current number of vertices associated - * with this region. This number is not necessary equal to + * with this region. This number is not necessary equal to * the OGL bound number of vertices. * @return vertices count */ @@ -117,10 +117,10 @@ public abstract class Region { } /** Adds a {@link Triangle} object to the Region - * This triangle will be bound to OGL objects + * This triangle will be bound to OGL objects * on the next call to {@code update} * @param tri a triangle object - * + * * @see update(GL2ES2) */ public void addTriangle(Triangle tri) { @@ -129,10 +129,10 @@ public abstract class Region { } /** Adds a list of {@link Triangle} objects to the Region - * These triangles are to be binded to OGL objects + * These triangles are to be binded to OGL objects * on the next call to {@code update} * @param tris an arraylist of triangle objects - * + * * @see update(GL2ES2) */ public void addTriangles(ArrayList<Triangle> tris) { @@ -141,10 +141,10 @@ public abstract class Region { } /** Adds a {@link Vertex} object to the Region - * This vertex will be bound to OGL objects + * This vertex will be bound to OGL objects * on the next call to {@code update} * @param vert a vertex objects - * + * * @see update(GL2ES2) */ public void addVertex(Vertex vert) { @@ -154,10 +154,10 @@ public abstract class Region { } /** Adds a list of {@link Vertex} objects to the Region - * These vertices are to be binded to OGL objects + * These vertices are to be binded to OGL objects * on the next call to {@code update} * @param verts an arraylist of vertex objects - * + * * @see update(GL2ES2) */ public void addVertices(ArrayList<Vertex> verts) { @@ -175,10 +175,10 @@ public abstract class Region { } /** Check if this region is dirty. A region is marked dirty - * when new Vertices, Triangles, and or Lines are added after a + * when new Vertices, Triangles, and or Lines are added after a * call to update() * @return true if region is Dirty, false otherwise - * + * * @see update(GL2ES2) */ public final boolean isDirty() { |