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authorSven Gothel <[email protected]>2014-04-04 02:30:00 +0200
committerSven Gothel <[email protected]>2014-04-04 02:30:00 +0200
commit9c71f276d1fcc87b69b413847fd1da34b30d0932 (patch)
tree71f738861036221827062450a9d7d4cff5a9f766 /src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
parentabc833631e0ab30a06c7aff47a39a551544fd735 (diff)
Bug 801: Cleanup shader-program location/data update ; Add COLORTEXTURE + TextureSequence to Region (Demo: TextureButton)
Cleanup shader-program location/data update - GLUniformData: - Allow lazy data setup, as used for RenderState.ProgramLocal, see below - RenderState - Separate data (pmv, weight, colorStatic) from program-local uniforms -> add class ProgramLocal. Reduces uniform location lookups, since ProgramLocal is bound to Region impl. - ProgramLocal.update(..) needs to write uniform data always, since data is being used in multiple programs! - No 'dirty' tracking possible, removed - see above. - RegionRenderer - Fix shader-selection: 2-pass programs differ from 1-pass! - No shader-setup at init +++ Add COLORTEXTURE + TextureSequence to Region - Create color-texture coords in vertex-shader via region's bounding box (pass-1) - Use color-texture unit in pass-1 if enabled (own shader program) - Use TextureSequence in Region impl. providing all required data (unit + texture-name) - Demo: TextureButton (a UIShape)
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java')
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java201
1 files changed, 121 insertions, 80 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
index c7083a41b..818526cd7 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
@@ -31,6 +31,7 @@ import java.nio.FloatBuffer;
import javax.media.opengl.GL;
import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GLException;
import javax.media.opengl.GLUniformData;
import jogamp.graph.curve.opengl.shader.UniformNames;
@@ -78,25 +79,109 @@ public class RenderState {
private final Vertex.Factory<? extends Vertex> vertexFactory;
private final PMVMatrix pmvMatrix;
- private final GLUniformData gcu_PMVMatrix01;
- private final GLUniformData gcu_Weight;
- private final GLUniformData gcu_ColorStatic;
- private boolean gcu_PMVMatrix01_dirty = true;
- private boolean gcu_Weight_dirty = true;
- private boolean gcu_ColorStatic_dirty = true;
+ private final float[] weight;
+ private final FloatBuffer weightBuffer;
+ private final float[] colorStatic;
+ private final FloatBuffer colorStaticBuffer;
private ShaderProgram sp;
private int hintBitfield;
+ private final int id;
+ private static synchronized int getNextID() {
+ return nextID++;
+ }
+ private static int nextID = 1;
+
+ /**
+ * Representation of {@link RenderState} data for one {@link ShaderProgram}
+ * as {@link GLUniformData}.
+ * <p>
+ * FIXME: Utilize 'ARB_Uniform_Buffer_Object' where available!
+ * </p>
+ */
+ public static class ProgramLocal {
+ public final GLUniformData gcu_PMVMatrix01;
+ public final GLUniformData gcu_Weight;
+ public final GLUniformData gcu_ColorStatic;
+ private int rsId = -1;
+
+ public ProgramLocal() {
+ gcu_PMVMatrix01 = GLUniformData.creatEmptyMatrix(UniformNames.gcu_PMVMatrix01, 4, 4);
+ gcu_Weight = GLUniformData.creatEmptyVector(UniformNames.gcu_Weight, 1);
+ gcu_ColorStatic = GLUniformData.creatEmptyVector(UniformNames.gcu_ColorStatic, 4);
+ }
+
+ public final int getRenderStateId() { return rsId; }
+
+ /**
+ * <p>
+ * Since {@link RenderState} data is being used in multiple
+ * {@link ShaderProgram}s the data must always be written.
+ * </p>
+ * @param gl
+ * @param updateLocation
+ * @param renderModes
+ * @param throwOnError TODO
+ * @return true if no error occurred, i.e. all locations found, otherwise false.
+ */
+ public final boolean update(final GL2ES2 gl, final RenderState rs, final boolean updateLocation, final int renderModes, final boolean pass1, final boolean throwOnError) {
+ if( rs.id() != rsId ) {
+ gcu_PMVMatrix01.setData(rs.pmvMatrix.glGetPMvMatrixf());
+ gcu_Weight.setData(rs.weightBuffer);
+ gcu_ColorStatic.setData(rs.colorStaticBuffer);
+ rsId = rs.id();
+ }
+ boolean res = true;
+ if( null != rs.sp && rs.sp.inUse() ) {
+ if( !Region.isTwoPass(renderModes) || !pass1 ) {
+ final boolean r0 = rs.updateUniformDataLoc(gl, updateLocation, true, gcu_PMVMatrix01, throwOnError);
+ res = res && r0;
+ }
+ if( pass1 ) {
+ if( Region.hasVariableWeight( renderModes ) ) {
+ final boolean r0 = rs.updateUniformDataLoc(gl, updateLocation, true, gcu_Weight, throwOnError);
+ res = res && r0;
+ }
+ {
+ final boolean r0 = rs.updateUniformDataLoc(gl, updateLocation, true, gcu_ColorStatic, throwOnError);
+ res = res && r0;
+ }
+ }
+ }
+ return res;
+ }
+
+ public StringBuilder toString(StringBuilder sb, boolean alsoUnlocated) {
+ if(null==sb) {
+ sb = new StringBuilder();
+ }
+ sb.append("ProgramLocal[rsID ").append(rsId).append(Platform.NEWLINE);
+ // pmvMatrix.toString(sb, "%.2f");
+ sb.append(gcu_PMVMatrix01).append(", ").append(Platform.NEWLINE);
+ sb.append(gcu_ColorStatic).append(", ");
+ sb.append(gcu_Weight).append("]");
+ return sb;
+ }
+
+ @Override
+ public String toString() {
+ return toString(null, false).toString();
+ }
+ }
+
protected RenderState(Vertex.Factory<? extends Vertex> vertexFactory, PMVMatrix pmvMatrix) {
+ this.id = getNextID();
this.sp = null;
this.vertexFactory = vertexFactory;
this.pmvMatrix = null != pmvMatrix ? pmvMatrix : new PMVMatrix();
- this.gcu_PMVMatrix01 = new GLUniformData(UniformNames.gcu_PMVMatrix01, 4, 4, this.pmvMatrix.glGetPMvMatrixf());
- this.gcu_Weight = new GLUniformData(UniformNames.gcu_Weight, 1.0f);
- this.gcu_ColorStatic = new GLUniformData(UniformNames.gcu_ColorStatic, 4, FloatBuffer.allocate(4));
+ this.weight = new float[1];
+ this.weightBuffer = FloatBuffer.wrap(weight);
+ this.colorStatic = new float[4];
+ this.colorStaticBuffer = FloatBuffer.wrap(colorStatic);
this.hintBitfield = 0;
}
+ public final int id() { return id; }
public final ShaderProgram getShaderProgram() { return sp; }
public final boolean isShaderProgramInUse() { return null != sp ? sp.inUse() : false; }
@@ -124,42 +209,28 @@ public class RenderState {
public final Vertex.Factory<? extends Vertex> getVertexFactory() { return vertexFactory; }
public final PMVMatrix getMatrix() { return pmvMatrix; }
- public final PMVMatrix getMatrixMutable() {
- gcu_PMVMatrix01_dirty = true;
- return pmvMatrix;
- }
- public final GLUniformData getMatrixUniform() { return gcu_PMVMatrix01; }
- public final void setMatrixDirty() { gcu_PMVMatrix01_dirty = true; }
- public final boolean isMatrixDirty() { return gcu_PMVMatrix01_dirty;}
public static boolean isWeightValid(float v) {
return 0.0f <= v && v <= 1.9f ;
}
- public final float getWeight() { return gcu_Weight.floatValue(); }
+ public final float getWeight() { return weight[0]; }
public final void setWeight(float v) {
if( !isWeightValid(v) ) {
throw new IllegalArgumentException("Weight out of range");
}
- gcu_Weight_dirty = true;
- gcu_Weight.setData(v);
+ weight[0] = v;
}
public final float[] getColorStatic(float[] rgbaColor) {
- FloatBuffer fb = (FloatBuffer) gcu_ColorStatic.getBuffer();
- rgbaColor[0] = fb.get(0);
- rgbaColor[1] = fb.get(1);
- rgbaColor[2] = fb.get(2);
- rgbaColor[3] = fb.get(3);
+ System.arraycopy(colorStatic, 0, rgbaColor, 0, 4);
return rgbaColor;
}
public final void setColorStatic(float r, float g, float b, float a){
- final FloatBuffer fb = (FloatBuffer) gcu_ColorStatic.getBuffer();
- fb.put(0, r);
- fb.put(1, g);
- fb.put(2, b);
- fb.put(3, a);
- gcu_ColorStatic_dirty = true;
+ colorStatic[0] = r;
+ colorStatic[1] = g;
+ colorStatic[2] = b;
+ colorStatic[3] = a;
}
@@ -167,43 +238,17 @@ public class RenderState {
*
* @param gl
* @param updateLocation
- * @param renderModes
- * @return true if no error occurred, i.e. all locations found, otherwise false.
- */
- public final boolean update(GL2ES2 gl, final boolean updateLocation, final int renderModes, final boolean pass1) {
- boolean res = true;
- if( null != sp && sp.inUse() ) {
- if( ( !Region.isTwoPass(renderModes) || !pass1 ) && ( gcu_PMVMatrix01_dirty || updateLocation ) ) {
- final boolean r0 = updateUniformDataLoc(gl, updateLocation, gcu_PMVMatrix01_dirty, gcu_PMVMatrix01);
- res = res && r0;
- gcu_PMVMatrix01_dirty = !r0;
- }
- if( pass1 ) {
- if( Region.hasVariableWeight( renderModes ) && ( gcu_Weight_dirty || updateLocation ) ) {
- final boolean r0 = updateUniformDataLoc(gl, updateLocation, gcu_Weight_dirty, gcu_Weight);
- res = res && r0;
- gcu_Weight_dirty = !r0;
- }
- if( gcu_ColorStatic_dirty || updateLocation ) {
- final boolean r0 = updateUniformDataLoc(gl, updateLocation, gcu_ColorStatic_dirty, gcu_ColorStatic);
- res = res && r0;
- gcu_ColorStatic_dirty = false;
- }
- }
- }
- return res;
- }
-
- /**
- *
- * @param gl
- * @param updateLocation
* @param data
+ * @param throwOnError TODO
* @return true if no error occured, i.e. all locations found, otherwise false.
*/
- public final boolean updateUniformLoc(final GL2ES2 gl, final boolean updateLocation, final GLUniformData data) {
+ public final boolean updateUniformLoc(final GL2ES2 gl, final boolean updateLocation, final GLUniformData data, final boolean throwOnError) {
if( updateLocation || 0 > data.getLocation() ) {
- return 0 <= data.setLocation(gl, sp.program());
+ final boolean ok = 0 <= data.setLocation(gl, sp.program());
+ if( throwOnError && !ok ) {
+ throw new GLException("Could not locate "+data);
+ }
+ return ok;
} else {
return true;
}
@@ -215,12 +260,16 @@ public class RenderState {
* @param updateLocation
* @param updateData TODO
* @param data
+ * @param throwOnError TODO
* @return true if no error occured, i.e. all locations found, otherwise false.
*/
- public final boolean updateUniformDataLoc(final GL2ES2 gl, boolean updateLocation, boolean updateData, final GLUniformData data) {
+ public final boolean updateUniformDataLoc(final GL2ES2 gl, boolean updateLocation, boolean updateData, final GLUniformData data, final boolean throwOnError) {
updateLocation = updateLocation || 0 > data.getLocation();
if( updateLocation ) {
updateData = 0 <= data.setLocation(gl, sp.program());
+ if( throwOnError && !updateData ) {
+ throw new GLException("Could not locate "+data);
+ }
}
if( updateData ){
gl.glUniform(data);
@@ -233,11 +282,16 @@ public class RenderState {
/**
* @param gl
* @param data
+ * @param throwOnError TODO
* @return true if no error occured, i.e. all locations found, otherwise false.
*/
- public final boolean updateAttributeLoc(final GL2ES2 gl, final boolean updateLocation, final GLArrayDataServer data) {
+ public final boolean updateAttributeLoc(final GL2ES2 gl, final boolean updateLocation, final GLArrayDataServer data, boolean throwOnError) {
if( updateLocation || 0 > data.getLocation() ) {
- return 0 <= data.setLocation(gl, sp.program());
+ final boolean ok = 0 <= data.setLocation(gl, sp.program());
+ if( throwOnError && !ok ) {
+ throw new GLException("Could not locate "+data);
+ }
+ return ok;
} else {
return true;
}
@@ -274,21 +328,8 @@ public class RenderState {
return false;
}
- public StringBuilder toString(StringBuilder sb, boolean alsoUnlocated) {
- if(null==sb) {
- sb = new StringBuilder();
- }
- sb.append("RenderState[").append(sp).append(Platform.NEWLINE);
- // pmvMatrix.toString(sb, "%.2f");
- sb.append(", dirty[pmv "+gcu_PMVMatrix01_dirty+", color "+gcu_ColorStatic_dirty+", weight "+gcu_Weight_dirty+"], ").append(Platform.NEWLINE);
- sb.append(gcu_PMVMatrix01).append(", ").append(Platform.NEWLINE);
- sb.append(gcu_ColorStatic).append(", ");
- sb.append(gcu_Weight).append("]");
- return sb;
- }
-
@Override
public String toString() {
- return toString(null, false).toString();
+ return "RenderState["+sp+"]";
}
}