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authorSven Gothel <[email protected]>2014-04-04 02:30:00 +0200
committerSven Gothel <[email protected]>2014-04-04 02:30:00 +0200
commit9c71f276d1fcc87b69b413847fd1da34b30d0932 (patch)
tree71f738861036221827062450a9d7d4cff5a9f766 /src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java
parentabc833631e0ab30a06c7aff47a39a551544fd735 (diff)
Bug 801: Cleanup shader-program location/data update ; Add COLORTEXTURE + TextureSequence to Region (Demo: TextureButton)
Cleanup shader-program location/data update - GLUniformData: - Allow lazy data setup, as used for RenderState.ProgramLocal, see below - RenderState - Separate data (pmv, weight, colorStatic) from program-local uniforms -> add class ProgramLocal. Reduces uniform location lookups, since ProgramLocal is bound to Region impl. - ProgramLocal.update(..) needs to write uniform data always, since data is being used in multiple programs! - No 'dirty' tracking possible, removed - see above. - RegionRenderer - Fix shader-selection: 2-pass programs differ from 1-pass! - No shader-setup at init +++ Add COLORTEXTURE + TextureSequence to Region - Create color-texture coords in vertex-shader via region's bounding box (pass-1) - Use color-texture unit in pass-1 if enabled (own shader program) - Use TextureSequence in Region impl. providing all required data (unit + texture-name) - Demo: TextureButton (a UIShape)
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java')
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java
index f944843e9..aadbecc91 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java
@@ -178,7 +178,7 @@ public class TextRegionUtil {
final int special = 0;
GLRegion region = getCachedRegion(font, str, pixelSize, special);
if(null == region) {
- region = GLRegion.create(renderModes);
+ region = GLRegion.create(renderModes, null);
addStringToRegion(region, renderer.getRenderState().getVertexFactory(), font, pixelSize, str, rgbaColor, tempT1, tempT2);
addCachedRegion(gl, font, str, pixelSize, special, region);
}
@@ -213,7 +213,7 @@ public class TextRegionUtil {
if(!renderer.isInitialized()){
throw new GLException("TextRendererImpl01: not initialized!");
}
- final GLRegion region = GLRegion.create(renderModes);
+ final GLRegion region = GLRegion.create(renderModes, null);
addStringToRegion(region, renderer.getRenderState().getVertexFactory(), font, pixelSize, str, rgbaColor, temp1, temp2);
region.draw(gl, renderer, sampleCount);
region.destroy(gl);