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authorSven Göthel <[email protected]>2024-01-22 06:44:41 +0100
committerSven Göthel <[email protected]>2024-01-22 06:44:41 +0100
commit6cf158cc59e901b49ab54681e363d23492421a9d (patch)
treed60d3d7e7e9c98c36ae116bad827bc149c299d38 /src/jogl/classes/com/jogamp/graph/curve/opengl
parentdaf9ae20ebc45c851bc3b8384f4cee3cded8d9dc (diff)
Bug 1488 - Graph RegionRenderer: Ensure shaderPrograms1 path is disabled using 'static final boolean useShaderPrograms0 = true'
For now, let's leave the dead shaderPrograms1 code path inside the class for further consideration.
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph/curve/opengl')
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
index df8be39d2..8dd72d231 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
@@ -282,11 +282,13 @@ public final class RegionRenderer {
}
shaderPrograms0.clear();
- for(final Iterator<ShaderProgram> i = shaderPrograms1.values().iterator(); i.hasNext(); ) {
- final ShaderProgram sp = i.next();
- sp.destroy(gl);
+ if( !useShaderPrograms0 ) {
+ for(final Iterator<ShaderProgram> i = shaderPrograms1.values().iterator(); i.hasNext(); ) {
+ final ShaderProgram sp = i.next();
+ sp.destroy(gl);
+ }
+ shaderPrograms1.clear();
}
- shaderPrograms1.clear();
rs.detachFrom(gl);
rs.destroy();
initialized = false;
@@ -582,8 +584,8 @@ public final class RegionRenderer {
}
}
private final IntObjectHashMap shaderPrograms0 = new IntObjectHashMap();
- private final HashMap<ShaderKey, ShaderProgram> shaderPrograms1 = new HashMap<ShaderKey, ShaderProgram>();
- private final boolean useShaderPrograms0 = true;
+ private final HashMap<ShaderKey, ShaderProgram> shaderPrograms1 = null; // new HashMap<ShaderKey, ShaderProgram>();
+ private static final boolean useShaderPrograms0 = true;
private static String shaderKeyToString(final int hashCode, final boolean isTwoPass, final boolean pass1,
final boolean hasFrustumClipping, final boolean hasColorChannel, final boolean hasColorTexture,