diff options
author | Michael Bien <[email protected]> | 2010-03-27 23:28:04 +0100 |
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committer | Michael Bien <[email protected]> | 2010-03-27 23:28:04 +0100 |
commit | 3f72e907e869370b98dc7519ae5fc53681376450 (patch) | |
tree | a2ed59e51e4d20bcd82533b2e198f5e736a8b4ff /src/jogl/classes/com/jogamp/opengl/impl/awt/Java2D.java | |
parent | 6258a3e657cee513663fd50825b72b83aa878f6f (diff) |
refactoring part 3 (impl package): renamed com.sun.opengl -> com.jogamp.opengl.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/impl/awt/Java2D.java')
-rwxr-xr-x | src/jogl/classes/com/jogamp/opengl/impl/awt/Java2D.java | 569 |
1 files changed, 569 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2D.java b/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2D.java new file mode 100755 index 000000000..b871c66a7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2D.java @@ -0,0 +1,569 @@ +/* + * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.awt; + +import com.jogamp.opengl.impl.*; + +import java.awt.*; +import java.awt.image.*; +import java.lang.reflect.*; +import java.security.*; + +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import javax.media.nativewindow.awt.*; + +/** Defines integration with the Java2D OpenGL pipeline. This + integration is only supported in 1.6 and is highly experimental. */ + +public class Java2D { + private static boolean DEBUG = Debug.debug("Java2D"); + private static boolean VERBOSE = Debug.verbose(); + private static boolean isHeadless; + private static boolean isOGLPipelineActive; + private static Method invokeWithOGLContextCurrentMethod; + private static Method isQueueFlusherThreadMethod; + private static Method getOGLViewportMethod; + private static Method getOGLScissorBoxMethod; + private static Method getOGLSurfaceIdentifierMethod; + // This one is currently optional and is only in very recent Mustang builds + private static Method getOGLTextureTypeMethod; + + // The following methods and fields are needed for proper support of + // Frame Buffer Objects in the Java2D/OpenGL pipeline + // (-Dsun.java2d.opengl.fbobject=true) + private static boolean fbObjectSupportInitialized; + private static Method invokeWithOGLSharedContextCurrentMethod; + private static Method getOGLSurfaceTypeMethod; + + // Publicly-visible constants for OpenGL surface types + public static final int UNDEFINED = getOGLUtilitiesIntField("UNDEFINED"); + public static final int WINDOW = getOGLUtilitiesIntField("WINDOW"); + public static final int PBUFFER = getOGLUtilitiesIntField("PBUFFER"); + public static final int TEXTURE = getOGLUtilitiesIntField("TEXTURE"); + public static final int FLIP_BACKBUFFER = getOGLUtilitiesIntField("FLIP_BACKBUFFER"); + public static final int FBOBJECT = getOGLUtilitiesIntField("FBOBJECT"); + + // If FBOs are enabled in the Java2D/OpenGL pipeline, all contexts + // created by JOGL must share textures and display lists with the + // Java2D contexts in order to access the frame buffer object for + // potential rendering, and to simultaneously support sharing of + // textures and display lists with one another. Java2D has the + // notion of a single shared context with which all other contexts + // (on the same display device?) share textures and display lists; + // this is an approximation to that notion which will be refined + // later. + private static boolean initializedJ2DFBOShareContext; + private static GLContext j2dFBOShareContext; + + // Accessors for new methods in sun.java2d.opengl.CGLSurfaceData + // class on OS X for enabling bridge + // public static long createOGLContextOnSurface(Graphics g, long ctx); + // public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx); + // public static void destroyOGLContext(long ctx); + private static Method createOGLContextOnSurfaceMethod; + private static Method makeOGLContextCurrentOnSurfaceMethod; + private static Method destroyOGLContextMethod; + + static { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + if (DEBUG && VERBOSE) { + System.err.println("Checking for Java2D/OpenGL support"); + } + try { + isHeadless = true; + // Figure out whether the default graphics configuration is an + // OpenGL graphics configuration + GraphicsConfiguration cfg = + GraphicsEnvironment.getLocalGraphicsEnvironment(). + getDefaultScreenDevice(). + getDefaultConfiguration(); + // If we get here, we aren't running in headless mode + isHeadless = false; + String name = cfg.getClass().getName(); + if (DEBUG && VERBOSE) { + System.err.println("Java2D support: default GraphicsConfiguration = " + name); + } + isOGLPipelineActive = (name.startsWith("sun.java2d.opengl")); + + if (isOGLPipelineActive) { + try { + // Try to get methods we need to integrate + Class utils = Class.forName("sun.java2d.opengl.OGLUtilities"); + invokeWithOGLContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLContextCurrent", + new Class[] { + Graphics.class, + Runnable.class + }); + invokeWithOGLContextCurrentMethod.setAccessible(true); + + isQueueFlusherThreadMethod = utils.getDeclaredMethod("isQueueFlusherThread", + new Class[] {}); + isQueueFlusherThreadMethod.setAccessible(true); + + getOGLViewportMethod = utils.getDeclaredMethod("getOGLViewport", + new Class[] { + Graphics.class, + Integer.TYPE, + Integer.TYPE + }); + getOGLViewportMethod.setAccessible(true); + + getOGLScissorBoxMethod = utils.getDeclaredMethod("getOGLScissorBox", + new Class[] { + Graphics.class + }); + getOGLScissorBoxMethod.setAccessible(true); + + getOGLSurfaceIdentifierMethod = utils.getDeclaredMethod("getOGLSurfaceIdentifier", + new Class[] { + Graphics.class + }); + getOGLSurfaceIdentifierMethod.setAccessible(true); + + // Try to get additional methods required for proper FBO support + fbObjectSupportInitialized = true; + try { + invokeWithOGLSharedContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLSharedContextCurrent", + new Class[] { + GraphicsConfiguration.class, + Runnable.class + }); + invokeWithOGLSharedContextCurrentMethod.setAccessible(true); + + getOGLSurfaceTypeMethod = utils.getDeclaredMethod("getOGLSurfaceType", + new Class[] { + Graphics.class + }); + getOGLSurfaceTypeMethod.setAccessible(true); + } catch (Exception e) { + fbObjectSupportInitialized = false; + if (DEBUG && VERBOSE) { + e.printStackTrace(); + System.err.println("Disabling Java2D/JOGL FBO support"); + } + } + + // Try to get an additional method for FBO support in recent Mustang builds + try { + getOGLTextureTypeMethod = utils.getDeclaredMethod("getOGLTextureType", + new Class[] { + Graphics.class + }); + getOGLTextureTypeMethod.setAccessible(true); + } catch (Exception e) { + if (DEBUG && VERBOSE) { + e.printStackTrace(); + System.err.println("GL_ARB_texture_rectangle FBO support disabled"); + } + } + + // Try to set up APIs for enabling the bridge on OS X, + // where it isn't possible to create generalized + // external GLDrawables + Class cglSurfaceData = null; + try { + cglSurfaceData = Class.forName("sun.java2d.opengl.CGLSurfaceData"); + } catch (Exception e) { + if (DEBUG && VERBOSE) { + e.printStackTrace(); + System.err.println("Unable to find class sun.java2d.opengl.CGLSurfaceData for OS X"); + } + } + if (cglSurfaceData != null) { + // FIXME: for now, assume that FBO support is not enabled on OS X + fbObjectSupportInitialized = false; + + // We need to find these methods in order to make the bridge work on OS X + createOGLContextOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("createOGLContextOnSurface", + new Class[] { + Graphics.class, + Long.TYPE + }); + createOGLContextOnSurfaceMethod.setAccessible(true); + + makeOGLContextCurrentOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("makeOGLContextCurrentOnSurface", + new Class[] { + Graphics.class, + Long.TYPE + }); + makeOGLContextCurrentOnSurfaceMethod.setAccessible(true); + + destroyOGLContextMethod = cglSurfaceData.getDeclaredMethod("destroyOGLContext", + new Class[] { + Long.TYPE + }); + destroyOGLContextMethod.setAccessible(true); + } + } catch (Exception e) { + if (DEBUG && VERBOSE) { + e.printStackTrace(); + System.err.println("Disabling Java2D/JOGL integration"); + } + isOGLPipelineActive = false; + } + } + } catch (HeadlessException e) { + // The AWT is running in headless mode, so the Java 2D / JOGL bridge is clearly disabled + } + + if (DEBUG) { + System.err.println("JOGL/Java2D integration " + (isOGLPipelineActive ? "enabled" : "disabled")); + } + return null; + } + }); + } + + public static boolean isOGLPipelineActive() { + return isOGLPipelineActive; + } + + public static boolean isFBOEnabled() { + return fbObjectSupportInitialized; + } + + public static boolean isQueueFlusherThread() { + checkActive(); + + try { + return ((Boolean) isQueueFlusherThreadMethod.invoke(null, new Object[] {})).booleanValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Makes current the OpenGL context associated with the passed + Graphics object and runs the given Runnable on the Queue + Flushing Thread in one atomic action. */ + public static void invokeWithOGLContextCurrent(Graphics g, Runnable r) throws GLException { + checkActive(); + + try { + // FIXME: this may need adjustment + // This seems to be needed in many applications which don't + // initialize an OpenGL context before this and which would + // otherwise cause initFBOShareContext to be called from the + // Queue Flusher Thread, which isn't allowed + initFBOShareContext(GraphicsEnvironment. + getLocalGraphicsEnvironment(). + getDefaultScreenDevice()); + + AWTUtil.lockToolkit(); + try { + invokeWithOGLContextCurrentMethod.invoke(null, new Object[] {g, r}); + } finally { + AWTUtil.unlockToolkit(); + } + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Makes current the "shared" OpenGL context associated with the + given GraphicsConfiguration object, allowing JOGL to share + server-side OpenGL objects like textures and display lists with + this context when necessary. This is needed when Java2D's FBO + support is enabled, because in order to render into that FBO, + JOGL must share textures and display lists with it. Returns + false if the passed GraphicsConfiguration was not an OpenGL + GraphicsConfiguration. */ + public static boolean invokeWithOGLSharedContextCurrent(GraphicsConfiguration g, Runnable r) throws GLException { + checkActive(); + + try { + AWTUtil.lockToolkit(); + try { + return ((Boolean) invokeWithOGLSharedContextCurrentMethod.invoke(null, new Object[] {g, r})).booleanValue(); + } finally { + AWTUtil.unlockToolkit(); + } + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns the OpenGL viewport associated with the given Graphics + object, assuming that the Graphics object is associated with a + component of the specified width and height. The user should + call glViewport() with the returned rectangle's bounds in order + to get correct rendering results. Should only be called from the + Queue Flusher Thread. */ + public static Rectangle getOGLViewport(Graphics g, + int componentWidth, + int componentHeight) { + checkActive(); + + try { + return (Rectangle) getOGLViewportMethod.invoke(null, new Object[] {g, + new Integer(componentWidth), + new Integer(componentHeight)}); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns the OpenGL scissor region associated with the given + Graphics object, taking into account all clipping regions, etc. + To avoid destroying Java2D's previous rendering results, this + method should be called and the resulting rectangle's bounds + passed to a call to glScissor(). Should only be called from the + Queue Flusher Thread. */ + public static Rectangle getOGLScissorBox(Graphics g) { + checkActive(); + + try { + return (Rectangle) getOGLScissorBoxMethod.invoke(null, new Object[] {g}); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns an opaque "surface identifier" associated with the given + Graphics object. If this changes from invocation to invocation, + the underlying OpenGL drawable for the Graphics object has + changed and a new external GLDrawable and GLContext should be + created (and the old ones destroyed). Should only be called from + the Queue Flusher Thread.*/ + public static Object getOGLSurfaceIdentifier(Graphics g) { + checkActive(); + + try { + return getOGLSurfaceIdentifierMethod.invoke(null, new Object[] {g}); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns the underlying surface type for the given Graphics + object. This indicates, in particular, whether Java2D is + currently rendering into a pbuffer or FBO. */ + public static int getOGLSurfaceType(Graphics g) { + checkActive(); + + try { + // FIXME: fallback path for pre-b73 (?) Mustang builds -- remove + // once fbobject support is in OGLUtilities + if (!fbObjectSupportInitialized) { + return 0; + } + + return ((Integer) getOGLSurfaceTypeMethod.invoke(null, new Object[] { g })).intValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns the underlying texture target of the given Graphics + object assuming it is rendering to an FBO. Returns either + GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB. */ + public static int getOGLTextureType(Graphics g) { + checkActive(); + + if (getOGLTextureTypeMethod == null) { + return GL.GL_TEXTURE_2D; + } + + try { + return ((Integer) getOGLTextureTypeMethod.invoke(null, new Object[] { g })).intValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns either the given GLContext or a substitute one with + which clients should share textures and display lists. Needed + when the Java2D/OpenGL pipeline is active and FBOs are being + used for rendering. FIXME: may need to alter the API in the + future to indicate which GraphicsDevice the source context is + associated with. */ + public static GLContext filterShareContext(GLContext shareContext) { + if (isHeadless) + return shareContext; + + // FIXME: this may need adjustment + initFBOShareContext(GraphicsEnvironment. + getLocalGraphicsEnvironment(). + getDefaultScreenDevice()); + if (j2dFBOShareContext != null) { + return j2dFBOShareContext; + } + return shareContext; + } + + /** Returns the GLContext associated with the Java2D "share + context", with which all contexts created by JOGL must share + textures and display lists when the FBO option is enabled for + the Java2D/OpenGL pipeline. */ + public static GLContext getShareContext(GraphicsDevice device) { + initFBOShareContext(device); + // FIXME: for full generality probably need to have multiple of + // these, one per GraphicsConfiguration seen? + return j2dFBOShareContext; + } + + //---------------------------------------------------------------------- + // Mac OS X-specific methods + // + + /** (Mac OS X-specific) Creates a new OpenGL context on the surface + associated with the given Graphics object, sharing textures and + display lists with the specified (CGLContextObj) share context. */ + public static long createOGLContextOnSurface(Graphics g, long shareCtx) { + checkActive(); + + try { + return ((Long) createOGLContextOnSurfaceMethod.invoke(null, new Object[] { g, new Long(shareCtx) })).longValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** (Mac OS X-specific) Makes the given OpenGL context current on + the surface associated with the given Graphics object. */ + public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx) { + checkActive(); + + try { + return ((Boolean) makeOGLContextCurrentOnSurfaceMethod.invoke(null, new Object[] { g, new Long(ctx) })).booleanValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** (Mac OS X-specific) Destroys the given OpenGL context. */ + public static void destroyOGLContext(long ctx) { + checkActive(); + + try { + destroyOGLContextMethod.invoke(null, new Object[] { new Long(ctx) }); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static void checkActive() { + if (!isOGLPipelineActive()) { + throw new GLException("Java2D OpenGL pipeline not active (or necessary support not present)"); + } + } + + private static int getOGLUtilitiesIntField(final String name) { + Integer i = (Integer) AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + try { + Class utils = Class.forName("sun.java2d.opengl.OGLUtilities"); + Field f = utils.getField(name); + f.setAccessible(true); + return f.get(null); + } catch (Exception e) { + if (DEBUG && VERBOSE) { + e.printStackTrace(); + } + return null; + } + } + }); + if (i == null) + return 0; + if (DEBUG && VERBOSE) { + System.err.println("OGLUtilities." + name + " = " + i.intValue()); + } + return i.intValue(); + } + + private static void initFBOShareContext(final GraphicsDevice device) { + // Note 1: this must not be done in the static initalizer due to + // deadlock problems. + + // Note 2: the first execution of this method must not be from the + // Java2D Queue Flusher Thread. + + if (isOGLPipelineActive() && + isFBOEnabled() && + !initializedJ2DFBOShareContext) { + + // FIXME: this technique is probably not adequate in multi-head + // situations. Ideally we would keep track of a given share + // context on a per-GraphicsConfiguration basis or something + // similar rather than keeping one share context in a global + // variable. + initializedJ2DFBOShareContext = true; + if (DEBUG) { + System.err.println("Starting initialization of J2D FBO share context"); + } + invokeWithOGLSharedContextCurrent(device.getDefaultConfiguration(), new Runnable() { + public void run() { + j2dFBOShareContext = GLDrawableFactory.getFactory(GLProfile.getDefault()).createExternalGLContext(); + } + }); + if (DEBUG) { + System.err.println("Ending initialization of J2D FBO share context"); + } + } + } +} |