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authorSven Gothel <[email protected]>2011-02-09 02:50:09 +0100
committerSven Gothel <[email protected]>2011-02-09 02:50:09 +0100
commit360b6716f68b44b28fd8c4f8e61ab86d5a56738b (patch)
tree765cb43350428d7775f9624745714eac7f5fbc02 /src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
parent4cda4b70dbcd21cf57e1e253ddba32b88bcaec18 (diff)
Move implementation private files from com.jogamp.<module>.impl. to jogamp.<module> (2/2) - edit files
- com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
index 1d7f38afe..5dd1b5a3a 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
@@ -31,7 +31,7 @@ package com.jogamp.opengl.util.glsl;
import com.jogamp.common.nio.Buffers;
import javax.media.opengl.*;
import com.jogamp.opengl.util.*;
-import com.jogamp.opengl.impl.Debug;
+import jogamp.opengl.Debug;
import java.util.*;
import java.nio.*;